Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SlyRogersD
Yemoja
Level 160
God Stats
4W - 11L
1,442 SR
Queue Stats
234W - 163L
1,661 Elo+
Party 2
Hera
Hera
WTW_TELLYZ2
Hera
Level 32
God Stats
1W - 0L
1,557 SR
Queue Stats
12W - 4L
1,608 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,590 Elo+

VS

Team Averages
Level 11
1,449 SR
1,471 Elo+
Gilgamesh
Gilgamesh
KingVic28
Gilgamesh
Level 7
God Stats
15W - 14L
1,553 SR
Queue Stats
82W - 75L
1,572 Elo+
Solo
Persephone
Persephone
LakeLotus
Persephone
Level 4
God Stats
1W - 5L
1,390 SR
Queue Stats
1W - 6L
1,620 Elo+
Party 1
Izanami
Izanami
cake223vengeful
Izanami
Level 22
God Stats
3W - 7L
1,405 SR
Queue Stats
111W - 141L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
13 / 2 / 6
9,450
945
9,266
10,024
3,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
SlyRogersD
Yemoja
11
2 / 1 / 12
7,976
798
5,581
5,805
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
6 / 0 / 8
7,948
795
5,384
4,759
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingVic28
Gilgamesh
11
2 / 6 / 1
7,530
753
4,277
10,878
5,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
LakeLotus
Persephone
8
0 / 7 / 0
5,834
583
1,966
6,916
2,253
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
1 / 8 / 0
6,064
606
2,569
9,697
2,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
21
Kills
3
3
Deaths
21
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
2
6
8
L
Gilgamesh
KingVic28
Gilgamesh
2
6
1
0.42
L
Persephone
LakeLotus
Persephone
0
7
0
0
W
Yemoja
SlyRogersD
Yemoja
2
1
12
8
W
6
0
8
10
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
8,812
20,588
Taken
27,491
9,185
Mitigated
10,616
4,522
Healing
864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,266
3,145
0
863
10,024
3,590
182
581
9,299
0
22,827
L
Gilgamesh
KingVic28
Gilgamesh
4,277
694
0
168
10,878
5,958
0
3,153
7,569
0
22,585
L
Persephone
LakeLotus
Persephone
1,966
191
0
126
6,916
2,253
0
3,429
3,326
9,644
0
W
Yemoja
SlyRogersD
Yemoja
5,581
880
1,025
2,233
5,805
4,254
1,116
672
5,013
21,301
0
W
5,384
1,006
0
401
4,759
1,341
836
393
4,310
24,445
0
L
2,569
1,316
0
570
9,697
2,405
0
3,988
5,629
0
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
19,428
103
Minions Killed
65
0
Camps Cleared
0
560,758
Distance Traveled
445,742
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,450
945
28
3
0
203,293
1
L
Gilgamesh
7,530
753
39
4
0
152,514
0
L
Persephone
5,834
583
15
2
0
160,883
1
W
Yemoja
7,976
798
37
4
0
158,837
1
W
Hera
7,948
795
38
4
0
198,628
4
L
Izanami
6,064
606
11
1
0
132,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role