Player Matchup

Heimdallr
Heimdallr
House of Rawn
Heimdallr
Level 122
God Stats
4W - 3L
1,611 SR
Queue Stats
125W - 109L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PepeElGrillo674
Cu Chulainn
Level 23
God Stats
0W - 1L
1,670 SR
Queue Stats
4W - 5L
1,382 Elo+
Solo
Cerberus
Cerberus
SamTheManRay
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Anubis
Anubis
TypicaI-vL
Anubis
Level 28
God Stats
16W - 16L
1,595 SR
Queue Stats
41W - 37L
1,461 Elo+
Solo
Scylla
Scylla
ray636slow
Scylla
Level 22
God Stats
11W - 24L
1,349 SR
Queue Stats
96W - 162L
1,357 Elo+
Solo
Team Averages
Level 40
1,545 SR
1,398 Elo+

VS

Team Averages
Level 22
1,550 SR
1,368 Elo+
Pele
Pele
Crispin707
Pele
Level 25
God Stats
1W - 2L
1,532 SR
Queue Stats
34W - 20L
1,472 Elo+
Solo
Yemoja
Yemoja
GamzRaven
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,322 Elo+
Solo
Apollo
Apollo
KingShultz88
Apollo
Level 28
God Stats
3W - 1L
1,630 SR
Queue Stats
76W - 69L
1,449 Elo+
Solo
Ymir
Ymir
RedDemoAntrax10
Ymir
Level 29
God Stats
29W - 25L
1,587 SR
Queue Stats
192W - 198L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
metaCloud
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 72L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
House of Rawn
Heimdallr
16
6 / 6 / 5
10,695
509
14,377
18,067
7,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
PepeElGrillo674
Cu Chulainn
13
4 / 9 / 4
9,060
431
5,040
20,050
8,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
SamTheManRay
Cerberus
10
0 / 5 / 5
7,676
366
395
8,543
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
TypicaI-vL
Anubis
14
4 / 6 / 7
9,618
458
11,609
13,561
6,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ray636slow
Scylla
18
12 / 5 / 5
12,018
572
13,956
12,807
6,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 2
12,584
599
20,098
13,158
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
GamzRaven
Yemoja
14
1 / 8 / 4
8,953
426
2,863
13,483
6,049
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
18
7 / 3 / 6
11,566
551
18,849
19,385
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 4
12,340
588
9,026
12,815
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
metaCloud
Cu Chulainn
14
3 / 7 / 1
8,972
427
5,981
16,129
11,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
26
Kills
31
31
Deaths
27
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
15
4
2
4
W
Yemoja
GamzRaven
Yemoja
1
8
4
0.38
L
Heimdallr
House of Rawn
Heimdallr
6
6
5
1.42
W
Apollo
7
3
6
3.33
L
Cu Chulainn
PepeElGrillo674
Cu Chulainn
4
9
4
0.67
W
5
5
4
1.4
L
Cerberus
SamTheManRay
Cerberus
0
5
5
0.5
L
Anubis
TypicaI-vL
Anubis
4
6
7
1.25
W
Cu Chulainn
metaCloud
Cu Chulainn
3
7
1
0.5
L
Scylla
ray636slow
Scylla
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,377
Damage
56,817
73,028
Taken
74,970
36,043
Mitigated
34,861
8,768
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,098
6,694
0
5,017
13,158
5,014
41
4,038
9,120
0
94,694
W
Yemoja
GamzRaven
Yemoja
2,863
133
350
215
13,483
6,049
24
6,502
6,981
24,844
0
L
Heimdallr
House of Rawn
Heimdallr
14,377
7,334
0
2,139
18,067
7,426
0
1,314
16,753
0
64,759
W
Apollo
18,849
13,785
0
10,732
19,385
7,105
4,776
2,164
17,221
0
93,846
L
Cu Chulainn
PepeElGrillo674
Cu Chulainn
5,040
2,461
0
990
20,050
8,017
294
5,529
14,251
0
29,508
W
9,026
2,961
0
520
12,815
5,234
1,020
5,374
7,441
82,723
0
L
Cerberus
SamTheManRay
Cerberus
395
0
0
903
8,543
7,048
0
389
8,154
10,282
0
L
Anubis
TypicaI-vL
Anubis
11,609
579
0
3,102
13,561
6,972
592
3,355
10,022
37,063
0
W
Cu Chulainn
metaCloud
Cu Chulainn
5,981
1,062
0
0
16,129
11,459
436
7,882
8,247
7,610
25,279
L
Scylla
ray636slow
Scylla
13,956
915
0
1,634
12,807
6,580
315
2,688
10,085
63,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
54,415
345
Minions Killed
527
0
Camps Cleared
0
1,718,009
Distance Traveled
1,974,536
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,584
599
124
6
0
489,636
0
W
Yemoja
8,953
426
46
2
0
362,281
0
L
Heimdallr
10,695
509
101
5
0
344,387
1
W
Apollo
11,566
551
136
6
0
396,973
0
L
Cu Chulainn
9,060
431
39
2
0
394,991
0
W
Ymir
12,340
588
161
8
0
293,177
0
L
Cerberus
7,676
366
16
1
0
283,009
1
L
Anubis
9,618
458
59
3
0
317,009
2
W
Cu Chulainn
8,972
427
60
3
0
432,469
0
L
Scylla
12,018
572
130
6
0
378,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role