Player Matchup

Khepri
Khepri
CrendorFX
Khepri
Level 68
God Stats
6W - 4L
1,691 SR
Queue Stats
20W - 13L
1,574 Elo+
Party 3
Sun Wukong
Sun Wukong
DeluxeRyan
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,486 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GioGio99
Tsukuyomi
Level 17
God Stats
5W - 3L
1,489 SR
Queue Stats
31W - 23L
1,546 Elo+
Party 3
Janus
Janus
ZenciSlayer
Janus
Level 25
God Stats
17W - 8L
1,623 SR
Queue Stats
38W - 34L
1,563 Elo+
Party 3
Rama
Rama
国服第一男肌
Rama
Level 27
God Stats
3W - 5L
1,444 SR
Queue Stats
130W - 161L
1,438 Elo+
Solo
Team Averages
Level 31
1,550 SR
1,521 Elo+

VS

Team Averages
Level 19
1,454 SR
1,441 Elo+
Tyr
Tyr
D3XT3RMINAT0R
Tyr
Level 17
God Stats
6W - 5L
1,451 SR
Queue Stats
57W - 52L
1,541 Elo+
Party 1
Merlin
Merlin
JendrzejHui
Merlin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 45L
1,368 Elo+
Party 2
Ullr
Ullr
SAMAVD
Ullr
Level 28
God Stats
12W - 15L
1,552 SR
Queue Stats
190W - 194L
1,495 Elo+
Party 1
Cupid
Cupid
bizonburger
Cupid
Level 7
God Stats
0W - 3L
1,280 SR
Queue Stats
29W - 37L
1,534 Elo+
Party 2
Sobek
Sobek
kosmojajec
Sobek
Level 26
God Stats
1W - 3L
1,487 SR
Queue Stats
78W - 100L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrendorFX
Khepri
14
1 / 3 / 13
9,358
493
7,243
13,951
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DeluxeRyan
Sun Wukong
17
4 / 2 / 9
10,387
547
7,966
10,635
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
GioGio99
Tsukuyomi
16
9 / 2 / 9
10,835
570
9,388
10,067
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
12 / 4 / 8
11,833
623
14,524
8,923
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 5
8,157
429
9,092
14,945
6,125
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,567
504
8,880
13,915
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
14
1 / 7 / 5
9,032
475
9,141
8,820
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
SAMAVD
Ullr
17
9 / 5 / 2
11,173
588
9,217
14,015
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
8,438
444
8,443
11,241
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
10
0 / 6 / 6
7,368
388
5,327
13,897
9,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
28
Kills
15
15
Deaths
28
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
CrendorFX
Khepri
1
3
13
2.5
L
3
5
3
0.9
W
Sun Wukong
DeluxeRyan
Sun Wukong
4
2
9
4.25
W
Tsukuyomi
GioGio99
Tsukuyomi
9
2
9
6.75
L
Merlin
1
7
5
0.5
L
Ullr
SAMAVD
Ullr
9
5
2
2
W
12
4
8
4
L
2
5
3
0.7
L
Sobek
0
6
6
0.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,213
Damage
41,008
58,521
Taken
61,888
37,290
Mitigated
37,792
15,359
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CrendorFX
Khepri
7,243
390
0
901
13,951
13,572
152
6,138
7,714
17,867
0
L
8,880
1,557
0
3,777
13,915
15,909
0
3,239
9,872
0
45,501
W
Sun Wukong
DeluxeRyan
Sun Wukong
7,966
1,073
0
4,164
10,635
11,026
510
1,079
8,727
0
58,084
W
Tsukuyomi
GioGio99
Tsukuyomi
9,388
1,859
0
2,857
10,067
3,579
0
2,221
7,798
0
52,119
L
Merlin
9,141
1,011
0
677
8,820
2,992
0
4,888
3,838
58,273
0
L
Ullr
SAMAVD
Ullr
9,217
3,634
0
205
14,015
5,261
586
4,289
9,648
0
75,663
W
14,524
364
0
478
8,923
2,988
92
2,586
6,244
75,635
0
L
8,443
6,190
78
1,746
11,241
3,995
800
4,449
6,744
0
51,927
L
Sobek
5,327
900
0
2,890
13,897
9,635
162
4,902
8,945
12,699
0
W
9,092
7,878
390
6,569
14,945
6,125
2,049
2,872
12,024
0
60,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
45,578
443
Minions Killed
450
0
Camps Cleared
0
1,815,992
Distance Traveled
1,697,204
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,358
493
17
1
0
372,514
6
L
Tyr
9,567
504
93
5
0
360,433
1
W
Sun Wukong
10,387
547
127
7
0
394,183
2
W
Tsukuyomi
10,835
570
80
4
0
382,317
3
L
Merlin
9,032
475
122
6
0
335,012
5
L
Ullr
11,173
588
124
7
0
354,755
0
W
Janus
11,833
623
126
7
0
371,938
1
L
Cupid
8,438
444
99
5
0
327,859
2
L
Sobek
7,368
388
12
1
0
319,145
0
W
Rama
8,157
429
93
5
0
295,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role