Player Matchup

Artemis
Artemis
Actoress
Artemis
Level 16
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
Ehndurance
Hera
Level 96
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 5L
1,416 Elo+
Party 2
Chaac
Chaac
WooErick
Chaac
Level 15
God Stats
0W - 1L
1,658 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
shragz
Cthulhu
Level 18
God Stats
0W - 2L
1,579 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Izanami
Izanami
x1TAKEJAYx
Izanami
Level 29
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Team Averages
Level 35
1,534 SR
1,473 Elo+

VS

Team Averages
Level 85
1,524 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
MacoSolidRain
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,557 SR
Queue Stats
6W - 7L
1,394 Elo+
Solo
Sobek
Sobek
NazzNotJazz
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OG_Mikeyroxls-62
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,450 SR
Queue Stats
1W - 4L
1,164 Elo+
Solo
Vulcan
Vulcan
TheJJsGuy
Vulcan
Level 89
God Stats
6W - 3L
1,631 SR
Queue Stats
36W - 30L
1,464 Elo+
Party 1
Susano
Susano
TheOneScapegoat
Susano
Level 103
God Stats
11W - 9L
1,481 SR
Queue Stats
38W - 28L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Actoress
Artemis
14
4 / 7 / 4
9,792
699
7,557
13,378
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 9 / 8
9,905
708
11,150
15,474
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
WooErick
Chaac
15
1 / 6 / 10
9,168
655
9,046
25,852
12,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
shragz
Cthulhu
15
2 / 8 / 8
9,874
705
8,401
18,451
22,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
x1TAKEJAYx
Izanami
14
2 / 10 / 4
9,124
652
5,265
14,167
4,461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MacoSolidRain
Ah Muzen Cab
17
4 / 2 / 19
11,049
789
11,652
10,478
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 18
9,799
700
3,296
16,392
20,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
OG_Mikeyroxls-62
Morgan Le Fay
18
13 / 0 / 10
12,928
923
23,849
8,566
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
TheJJsGuy
Vulcan
16
6 / 4 / 16
11,336
810
15,288
9,252
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
16 / 4 / 14
14,002
1,000
23,071
15,631
7,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
12
Kills
40
40
Deaths
13
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Artemis
Actoress
Artemis
4
7
4
0.86
L
3
9
8
0.78
W
Ah Muzen Cab
MacoSolidRain
Ah Muzen Cab
4
2
19
6.75
W
1
3
18
3.33
W
Morgan Le Fay
OG_Mikeyroxls-62
Morgan Le Fay
13
0
10
18
W
Vulcan
TheJJsGuy
Vulcan
6
4
16
3.5
W
16
4
14
5.75
L
Chaac
WooErick
Chaac
1
6
10
1
L
Cthulhu
shragz
Cthulhu
2
8
8
0.75
L
Izanami
x1TAKEJAYx
Izanami
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
77,156
87,322
Taken
60,319
49,062
Mitigated
40,490
11,978
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Actoress
Artemis
7,557
4,440
0
1,572
13,378
4,522
207
6,562
6,816
0
15,000
L
11,150
1,948
104
1,867
15,474
5,008
1
7,080
8,394
45,705
0
W
Ah Muzen Cab
MacoSolidRain
Ah Muzen Cab
11,652
4,529
930
3,473
10,478
4,725
2,548
3,629
6,701
0
45,127
W
3,296
397
0
2,040
16,392
20,265
395
5,245
10,987
13,481
0
W
Morgan Le Fay
OG_Mikeyroxls-62
Morgan Le Fay
23,849
2,035
372
1,645
8,566
4,286
1,798
1,619
6,867
41,522
0
W
Vulcan
TheJJsGuy
Vulcan
15,288
4,751
0
141
9,252
4,068
1,972
3,777
5,275
41,352
0
W
23,071
5,396
0
1,120
15,631
7,146
492
5,210
10,253
0
38,982
L
Chaac
WooErick
Chaac
9,046
1,268
0
7,540
25,852
12,130
229
14,489
11,363
0
29,989
L
Cthulhu
shragz
Cthulhu
8,401
638
0
697
18,451
22,941
23
8,528
9,923
22,969
0
L
Izanami
x1TAKEJAYx
Izanami
5,265
3,565
0
198
14,167
4,461
623
5,774
8,393
0
25,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,863
Gold Earned
59,114
267
Minions Killed
215
4
Camps Cleared
8
1,076,213
Distance Traveled
1,270,353
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,792
699
26
2
1
230,387
0
L
Hera
9,905
708
96
7
3
204,948
0
W
Ah Muzen Cab
11,049
789
63
5
2
248,945
0
W
Sobek
9,799
700
17
1
1
244,734
3
W
Morgan Le Fay
12,928
923
34
2
2
254,861
0
W
Vulcan
11,336
810
54
4
1
255,518
0
W
Susano
14,002
1,000
47
3
2
266,295
3
L
Chaac
9,168
655
51
4
0
243,376
0
L
Cthulhu
9,874
705
34
2
0
211,967
0
L
Izanami
9,124
652
60
4
0
185,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role