Player Matchup

Chaac
Chaac
BARBA2
Chaac
Level 28
God Stats
6W - 11L
1,450 SR
Queue Stats
70W - 101L
1,392 Elo+
Solo
Scylla
Scylla
MASTERSLYER0356
Scylla
Level 6
God Stats
5W - 10L
1,303 SR
Queue Stats
53W - 71L
1,211 Elo+
Party 1
Loki
Loki
Rollin Stone XO
Loki
Level 29
God Stats
17W - 14L
1,619 SR
Queue Stats
97W - 94L
1,476 Elo+
Solo
Ah Puch
Ah Puch
ShakeysDeciple
Ah Puch
Level 8
God Stats
7W - 14L
1,229 SR
Queue Stats
112W - 125L
1,242 Elo+
Party 1
Hercules
Hercules
osmoridium
Hercules
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
9W - 6L
1,429 Elo+
Solo
Team Averages
Level 20
1,380 SR
1,350 Elo+

VS

Team Averages
Level 24
1,515 SR
1,474 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arunneaa
Skadi
Level 18
God Stats
6W - 2L
1,487 SR
Queue Stats
45W - 62L
1,350 Elo+
Solo
Kumbhakarna
Kumbhakarna
GetReckScrub994
Kumbhakarna
Level 23
God Stats
2W - 3L
1,481 SR
Queue Stats
81W - 48L
1,619 Elo+
Solo
Ymir
Ymir
TonyKawk
Ymir
Level 29
God Stats
37W - 16L
1,330 SR
Queue Stats
142W - 122L
1,392 Elo+
Solo
Hun Batz
Hun Batz
thanhnd1211
Hun Batz
Level 22
God Stats
6W - 5L
1,776 SR
Queue Stats
443W - 449L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BARBA2
Chaac
17
0 / 5 / 6
10,663
889
10,707
17,979
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 3
9,936
828
5,062
11,158
3,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 6 / 0
13,121
1,093
18,992
20,746
8,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 4 / 4
10,343
862
12,652
11,793
4,205
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
osmoridium
Hercules
17
0 / 4 / 5
10,513
876
7,188
15,567
8,864
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

101

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 4 / 8
12,104
1,009
19,813
10,772
3,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Arunneaa
Skadi
19
5 / 0 / 10
11,768
981
9,822
7,542
3,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
GetReckScrub994
Kumbhakarna
19
3 / 1 / 17
12,041
1,003
13,424
21,137
22,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
19
4 / 0 / 15
11,971
998
14,700
8,768
10,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
thanhnd1211
Hun Batz
18
5 / 5 / 10
11,912
993
12,719
12,395
5,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
10
Kills
23
24
Deaths
10
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
4
8
2.5
W
Skadi
Arunneaa
Skadi
5
0
10
10
L
Chaac
BARBA2
Chaac
0
5
6
0.6
W
Kumbhakarna
GetReckScrub994
Kumbhakarna
3
1
17
11.5
L
0
5
3
0.3
L
10
6
0
1.67
L
0
4
4
0.5
W
Ymir
4
0
15
11.5
L
Hercules
osmoridium
Hercules
0
4
5
0.63
W
Hun Batz
thanhnd1211
Hun Batz
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,601
Damage
70,478
77,243
Taken
60,614
36,518
Mitigated
44,773
7,874
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,813
6,501
40
899
10,772
3,660
0
2,463
8,309
43,613
0
W
Skadi
Arunneaa
Skadi
9,822
3,531
0
346
7,542
3,026
0
2,471
5,071
0
16,524
L
Chaac
BARBA2
Chaac
10,707
2,245
0
3,052
17,979
11,228
0
11,084
6,753
0
35,726
W
Kumbhakarna
GetReckScrub994
Kumbhakarna
13,424
1,612
0
4,023
21,137
22,002
0
6,600
14,537
19,091
0
L
5,062
916
0
0
11,158
3,895
0
7,620
3,459
14,584
0
L
18,992
4,939
0
186
20,746
8,326
0
12,685
8,061
0
39,168
L
12,652
621
0
1,340
11,793
4,205
0
7,192
4,601
49,768
0
W
Ymir
14,700
1,321
0
0
8,768
10,901
0
3,248
5,520
45,264
0
L
Hercules
osmoridium
Hercules
7,188
1,634
278
3,018
15,567
8,864
0
9,135
6,432
0
27,597
W
Hun Batz
thanhnd1211
Hun Batz
12,719
3,047
0
312
12,395
5,184
0
2,932
9,463
0
33,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
59,796
243
Minions Killed
227
8
Camps Cleared
10
945,119
Distance Traveled
1,156,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,104
1,009
53
4
9
210,332
0
W
Skadi
11,768
981
16
1
1
262,055
0
L
Chaac
10,663
889
47
4
7
194,063
0
W
Kumbhakarna
12,041
1,003
6
1
0
237,043
0
L
Scylla
9,936
828
27
2
0
145,948
0
L
Loki
13,121
1,093
27
2
1
229,033
0
L
Ah Puch
10,343
862
81
7
0
184,343
0
W
Ymir
11,971
998
90
8
0
221,593
0
L
Hercules
10,513
876
61
5
0
191,732
0
W
Hun Batz
11,912
993
62
5
0
225,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role