Player Matchup

Sol
Sol
AuraAAAAAA
Sol
Level 66
God Stats
3W - 3L
1,287 SR
Queue Stats
334W - 317L
1,495 Elo+
Party 1
Achilles
Achilles
FazeMujafa
Achilles
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 229L
1,439 Elo+
Party 1
Khepri
Khepri
MalikSA
Khepri
Level 133
God Stats
74W - 63L
1,518 SR
Queue Stats
362W - 366L
1,376 Elo+
Party 2
Anhur
Anhur
MeDoWaFi
Anhur
Level 122
God Stats
71W - 46L
1,625 SR
Queue Stats
454W - 451L
1,474 Elo+
Party 2
Vamana
Vamana
umomgey69
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 107L
1,481 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,453 Elo+

VS

Team Averages
Level 97
1,725 SR
1,846 Elo+
Susano
Susano
Capukhi
Susano
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 68L
1,899 Elo+
Party 3
Chang'e
Chang'e
Frank4Curling
Chang'e
Level 23
God Stats
3W - 0L
1,866 SR
Queue Stats
87W - 14L
1,941 Elo+
Party 3
Medusa
Medusa
Imraël
Medusa
Level 155
God Stats
11W - 3L
1,866 SR
Queue Stats
231W - 60L
1,915 Elo+
Party 3
Athena
Athena
Ropartzh
Athena
Level 29
God Stats
11W - 1L
1,926 SR
Queue Stats
77W - 7L
1,981 Elo+
Party 3
Xbalanque
Xbalanque
fenixmaquina
Xbalanque
Level 119
God Stats
22W - 23L
1,466 SR
Queue Stats
643W - 622L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 1
8,305
554
11,239
15,838
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
FazeMujafa
Achilles
13
5 / 6 / 4
8,633
576
10,290
16,066
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Khepri
MalikSA
Khepri
10
0 / 4 / 3
6,735
449
2,971
10,776
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
MeDoWaFi
Anhur
13
2 / 5 / 0
7,448
497
5,774
13,208
3,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
umomgey69
Vamana
11
0 / 4 / 2
6,665
444
3,851
14,661
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Capukhi
Susano
16
10 / 5 / 5
9,959
664
11,920
13,596
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
15
3 / 4 / 6
9,084
606
10,070
9,277
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Imraël
Medusa
15
3 / 1 / 4
9,246
616
13,352
9,484
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Ropartzh
Athena
13
4 / 1 / 10
8,669
578
8,241
13,757
11,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
fenixmaquina
Xbalanque
16
7 / 2 / 5
10,085
672
13,429
9,808
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
13
Kills
27
27
Deaths
13
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
8
1
0.81
W
Susano
Capukhi
Susano
10
5
5
2.5
L
Achilles
FazeMujafa
Achilles
5
6
4
1.17
W
Chang'e
3
4
6
1.5
W
Medusa
Imraël
Medusa
3
1
4
5
L
Khepri
MalikSA
Khepri
0
4
3
0.38
L
Anhur
MeDoWaFi
Anhur
2
5
0
0.4
W
Athena
Ropartzh
Athena
4
1
10
9
W
Xbalanque
fenixmaquina
Xbalanque
7
2
5
4.75
L
Vamana
umomgey69
Vamana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
57,012
70,549
Taken
55,922
32,894
Mitigated
28,373
17,671
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,239
4,278
0
5,585
15,838
5,961
738
6,307
9,259
54,619
4,395
W
Susano
Capukhi
Susano
11,920
4,233
0
938
13,596
5,643
0
3,203
10,393
0
59,725
L
Achilles
FazeMujafa
Achilles
10,290
3,798
0
1,065
16,066
6,819
30
3,934
11,817
0
37,344
W
Chang'e
10,070
645
2,481
4,229
9,277
4,130
435
3,400
5,877
58,645
0
W
Medusa
Imraël
Medusa
13,352
7,604
0
4,580
9,484
2,971
2,671
1,402
8,082
0
79,076
L
Khepri
MalikSA
Khepri
2,971
334
339
2,347
10,776
7,069
0
3,054
7,534
18,878
0
L
Anhur
MeDoWaFi
Anhur
5,774
4,061
0
3,443
13,208
3,358
162
2,515
10,651
0
47,496
W
Athena
Ropartzh
Athena
8,241
1,867
0
960
13,757
11,658
0
4,126
9,631
23,125
0
W
Xbalanque
fenixmaquina
Xbalanque
13,429
8,381
0
3,722
9,808
3,971
3,698
1,066
8,742
0
62,028
L
Vamana
umomgey69
Vamana
3,851
1,739
0
4,892
14,661
9,687
104
1,580
12,977
0
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
47,043
304
Minions Killed
498
0
Camps Cleared
0
1,396,366
Distance Traveled
1,497,012
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,305
554
104
7
0
240,760
4
W
Susano
9,959
664
97
6
0
311,056
3
L
Achilles
8,633
576
56
4
0
291,430
3
W
Chang'e
9,084
606
113
8
0
307,505
5
W
Medusa
9,246
616
129
9
0
279,955
6
L
Khepri
6,735
449
19
1
0
286,445
6
L
Anhur
7,448
497
84
6
0
269,117
0
W
Athena
8,669
578
33
2
0
363,542
8
W
Xbalanque
10,085
672
126
8
0
234,954
1
L
Vamana
6,665
444
41
3
0
308,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role