Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CxArslaN
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,296 Elo+
Solo
Jing Wei
Jing Wei
FireFox94211
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,402 Elo+
Solo
Fenrir
Fenrir
Sezziron
Fenrir
Level 128
God Stats
5W - 6L
1,572 SR
Queue Stats
514W - 560L
1,386 Elo+
Party 1
Loki
Loki
kevkev080898
Loki
Level 117
God Stats
5W - 10L
1,312 SR
Queue Stats
205W - 240L
1,313 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,379 Elo+

VS

Team Averages
Level 74
1,592 SR
1,339 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Brilliances
Scylla
Level 124
God Stats
2W - 0L
1,721 SR
Queue Stats
59W - 71L
1,303 Elo+
Solo
Anubis
Anubis
EclipseMidnight
Anubis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 165L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Johny_Strike
Nu Wa
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 101L
1,132 Elo+
Solo
Cabrakan
Cabrakan
redwolflady
Cabrakan
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
85W - 129L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
4 / 4 / 6
10,662
762
10,709
25,924
35,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
17
0 / 4 / 8
8,913
637
8,527
11,178
4,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
FireFox94211
Jing Wei
16
1 / 6 / 7
8,705
622
13,447
16,024
4,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Sezziron
Fenrir
13
3 / 9 / 6
8,809
629
8,762
14,180
9,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 5
10,049
718
10,423
14,055
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 14
8,726
623
3,644
14,198
11,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
3 / 1 / 17
10,058
718
12,537
5,074
2,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 3 / 15
11,211
801
17,196
12,097
6,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 11
12,121
866
36,004
15,841
9,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
redwolflady
Cabrakan
16
3 / 5 / 11
9,656
690
4,386
13,064
17,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
13
Kills
29
29
Deaths
13
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
4
6
1.75
W
Bellona
 
Bellona
0
2
14
3.5
W
Scylla
3
1
17
11.5
L
Eset
0
4
8
1
W
7
3
15
4.83
L
Jing Wei
FireFox94211
Jing Wei
1
6
7
0.75
W
16
2
11
10.75
L
Fenrir
Sezziron
Fenrir
3
9
6
0.67
L
5
6
5
1.25
W
Cabrakan
redwolflady
Cabrakan
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
73,767
81,361
Taken
60,274
57,739
Mitigated
47,472
20,958
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
10,709
2,485
950
7,752
25,924
35,379
66
20,577
4,343
27,696
0
W
Bellona
 
Bellona
3,644
369
888
5,378
14,198
11,282
122
4,742
9,456
0
7,131
W
Scylla
12,537
1,630
1,106
937
5,074
2,207
469
2,047
3,027
26,405
0
L
Eset
8,527
1,123
2,832
0
11,178
4,286
0
10,206
640
26,772
0
W
17,196
696
934
4,390
12,097
6,962
1,587
2,996
9,101
38,849
0
L
Jing Wei
FireFox94211
Jing Wei
13,447
9,527
1,610
2,830
16,024
4,761
0
12,996
2,521
0
35,565
W
36,004
10,364
1,636
4,591
15,841
9,627
475
3,752
12,089
53,779
0
L
Fenrir
Sezziron
Fenrir
8,762
1,550
1,331
866
14,180
9,285
166
12,039
1,706
0
14,424
L
10,423
1,412
391
2,396
14,055
4,028
0
11,670
2,028
0
27,038
W
Cabrakan
redwolflady
Cabrakan
4,386
144
688
461
13,064
17,394
92
5,699
7,365
10,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
51,772
163
Minions Killed
143
0
Camps Cleared
0
1,254,927
Distance Traveled
1,290,496
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,662
762
30
2
0
273,374
0
W
Bellona
8,726
623
15
1
0
260,040
0
W
Scylla
10,058
718
30
2
0
264,195
0
L
Eset
8,913
637
52
4
0
263,987
0
W
Anubis
11,211
801
49
4
0
256,839
1
L
Jing Wei
8,705
622
41
3
0
258,115
0
W
Nu Wa
12,121
866
36
3
0
251,879
1
L
Fenrir
8,809
629
9
1
0
206,750
0
L
Loki
10,049
718
31
2
0
252,701
1
W
Cabrakan
9,656
690
13
1
0
257,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role