Player Matchup

Thanatos
Thanatos
Baby_three214
Thanatos
Level 14
God Stats
10W - 16L
1,354 SR
Queue Stats
193W - 305L
1,298 Elo+
Solo
Kukulkan
Kukulkan
KlutchZX6
Kukulkan
Level 16
God Stats
1W - 6L
1,351 SR
Queue Stats
64W - 71L
1,336 Elo+
Solo
Bellona
Bellona
PhuNkNaSty520
Bellona
Level 29
God Stats
11W - 12L
1,524 SR
Queue Stats
66W - 78L
1,364 Elo+
Solo
Thor
Thor
Xx_KaLiBr3_67xX
Thor
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
6W - 15L
1,219 Elo+
Solo
Izanami
Izanami
llWrxithll
Izanami
Level 24
God Stats
35W - 19L
1,547 SR
Queue Stats
138W - 165L
1,403 Elo+
Solo
Team Averages
Level 17
1,402 SR
1,324 Elo+

VS

Team Averages
Level 28
1,469 SR
1,377 Elo+
Fenrir
Fenrir
DeleteYourAnime
Fenrir
Level 70
God Stats
3W - 2L
1,362 SR
Queue Stats
119W - 129L
1,371 Elo+
Party 1
Nemesis
Nemesis
El_Huncho_Jay
Nemesis
Level 24
God Stats
6W - 4L
1,494 SR
Queue Stats
134W - 160L
1,369 Elo+
Solo
Ra
Ra
Haze_Xkilz4DayzX
Ra
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,286 Elo+
Party 1
Bellona
Bellona
TrashWraithMain_
Bellona
Level 11
God Stats
12W - 10L
1,525 SR
Queue Stats
22W - 18L
1,460 Elo+
Party 1
Medusa
Medusa
rockey0000
Medusa
Level 23
God Stats
10W - 10L
1,462 SR
Queue Stats
40W - 43L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baby_three214
Thanatos
7
0 / 7 / 0
4,493
408
1,390
7,330
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
KlutchZX6
Kukulkan
7
0 / 6 / 0
4,518
411
1,903
5,736
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
1 / 0 / 0
5,924
539
4,261
7,309
5,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 8 / 0
4,180
380
1,542
6,810
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
llWrxithll
Izanami
5
0 / 5 / 0
4,241
386
1,429
5,025
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 10
7,243
658
5,209
6,720
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
12
7 / 0 / 2
7,128
648
4,800
5,870
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 1
6,918
629
770
2,143
799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,369
579
3,651
6,556
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
rockey0000
Medusa
11
6 / 0 / 5
7,186
653
4,716
2,274
690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
25
26
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Baby_three214
Thanatos
0
7
0
0
W
10
0
10
15
W
Nemesis
7
0
2
8
W
2
0
1
2.5
L
Kukulkan
KlutchZX6
Kukulkan
0
6
0
0
L
Bellona
1
0
0
1
W
0
1
0
0
L
0
8
0
0
L
Izanami
llWrxithll
Izanami
0
5
0
0
W
Medusa
rockey0000
Medusa
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,525
Damage
19,146
32,210
Taken
23,563
11,189
Mitigated
13,532
4,434
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Baby_three214
Thanatos
1,390
235
0
2,000
7,330
1,625
39
92
7,238
0
12,476
W
5,209
2,221
64
1,775
6,720
4,726
201
982
5,738
0
12,884
W
Nemesis
4,800
2,840
0
757
5,870
2,146
0
455
5,415
0
32,536
W
770
159
0
620
2,143
799
2,833
499
1,644
34,400
0
L
Kukulkan
KlutchZX6
Kukulkan
1,903
368
0
0
5,736
1,551
155
307
5,429
22,198
0
L
Bellona
4,261
1,252
0
1,850
7,309
5,646
0
0
7,309
2,855
26,163
W
3,651
1,138
0
2,278
6,556
5,171
86
603
5,953
0
34,573
L
1,542
831
0
123
6,810
1,483
0
371
6,439
0
11,477
L
Izanami
llWrxithll
Izanami
1,429
1,087
0
461
5,025
884
55
0
5,025
0
13,754
W
Medusa
rockey0000
Medusa
4,716
1,384
0
883
2,274
690
2,745
274
2,000
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
34,844
192
Minions Killed
301
0
Camps Cleared
0
911,502
Distance Traveled
1,049,607
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,493
408
29
3
0
187,366
0
W
Fenrir
7,243
658
18
2
0
231,743
0
W
Nemesis
7,128
648
61
6
0
200,429
5
W
Ra
6,918
629
79
7
0
194,397
0
L
Kukulkan
4,518
411
37
3
0
161,020
0
L
Bellona
5,924
539
77
7
0
208,981
1
W
Bellona
6,369
579
78
7
0
222,603
0
L
Thor
4,180
380
22
2
0
202,505
4
L
Izanami
4,241
386
27
2
0
151,630
0
W
Medusa
7,186
653
65
6
0
200,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role