Player Matchup

Gilgamesh
Gilgamesh
Little_Orbitt
Gilgamesh
Level 36
God Stats
11W - 13L
1,438 SR
Queue Stats
174W - 193L
1,418 Elo+
Party 1
Horus
Horus
RedDevils98
Horus
Level 17
God Stats
8W - 5L
1,381 SR
Queue Stats
80W - 94L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
cdawg1855
Danzaburou
Level 7
God Stats
31W - 53L
1,581 SR
Queue Stats
36W - 59L
1,378 Elo+
Party 1
Fafnir
Fafnir
mattiej
Fafnir
Level 65
God Stats
6W - 4L
1,573 SR
Queue Stats
623W - 610L
1,431 Elo+
Party 1
Bakasura
Bakasura
militar2019feliz
Bakasura
Level 16
God Stats
9W - 7L
1,337 SR
Queue Stats
95W - 95L
1,200 Elo+
Solo
Team Averages
Level 28
1,462 SR
1,346 Elo+

VS

Team Averages
Level 17
1,428 SR
1,357 Elo+
Da Ji
Da Ji
BonniiAnn
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,289 Elo+
Solo
Ra
Ra
Fer1233
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Markillees
Merlin
Level 28
God Stats
2W - 5L
1,289 SR
Queue Stats
78W - 82L
1,346 Elo+
Solo
Danzaburou
Danzaburou
opkarym110
Danzaburou
Level 23
God Stats
3W - 4L
1,350 SR
Queue Stats
45W - 55L
1,151 Elo+
Solo
Gilgamesh
Gilgamesh
tdmonkeyboy4658
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Little_Orbitt
Gilgamesh
8
5 / 0 / 6
5,510
689
3,951
4,325
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

8
2 / 1 / 2
4,962
620
2,605
3,449
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
cdawg1855
Danzaburou
7
0 / 2 / 2
4,447
556
349
2,370
810
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
mattiej
Fafnir
8
5 / 0 / 3
5,552
694
2,504
4,216
2,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 2 / 1
4,859
607
1,019
4,737
1,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BonniiAnn
Da Ji
6
0 / 4 / 2
4,039
505
1,362
5,183
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

3
0 / 7 / 1
3,343
418
298
3,941
829
Merlin
Markillees
Merlin
6
1 / 3 / 0
4,144
518
1,717
3,999
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
opkarym110
Danzaburou
2
1 / 0 / 0
3,594
449
160
431
54
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
tdmonkeyboy4658
Gilgamesh
7
2 / 3 / 1
4,549
569
3,025
5,052
2,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BonniiAnn
Da Ji
0
4
2
0.25
L
0
7
1
0.07
W
Gilgamesh
Little_Orbitt
Gilgamesh
5
0
6
8
L
Merlin
Markillees
Merlin
1
3
0
0.33
W
2
1
2
3
W
Danzaburou
cdawg1855
Danzaburou
0
2
2
0.5
W
Fafnir
mattiej
Fafnir
5
0
3
6.5
W
2
2
1
1.25
L
Danzaburou
opkarym110
Danzaburou
1
0
0
1
L
Gilgamesh
tdmonkeyboy4658
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,428
Damage
6,562
19,097
Taken
18,606
7,500
Mitigated
5,391
5,691
Healing
791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BonniiAnn
Da Ji
1,362
187
0
0
5,183
1,339
0
203
4,980
0
12,188
L
298
24
0
43
3,941
829
0
1,210
2,731
2,279
0
W
Gilgamesh
Little_Orbitt
Gilgamesh
3,951
1,489
0
447
4,325
1,492
576
322
3,933
0
19,291
L
Merlin
Markillees
Merlin
1,717
153
0
402
3,999
843
0
1,091
2,908
14,810
0
W
2,605
1,711
37
1,755
3,449
1,776
484
0
3,449
0
9,972
W
Danzaburou
cdawg1855
Danzaburou
349
45
0
146
2,370
810
484
354
1,990
0
10,174
W
Fafnir
mattiej
Fafnir
2,504
1,021
38
1,882
4,216
2,009
448
1,053
2,973
14,055
0
W
1,019
569
0
1,386
4,737
1,413
210
0
4,737
0
11,824
L
Danzaburou
opkarym110
Danzaburou
160
40
0
21
431
54
0
0
431
0
2,001
L
Gilgamesh
tdmonkeyboy4658
Gilgamesh
3,025
1,047
0
325
5,052
2,326
0
0
4,882
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
19,669
139
Minions Killed
107
0
Camps Cleared
0
747,838
Distance Traveled
569,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,039
505
24
3
0
147,332
0
L
Ra
3,343
418
1
0
0
136,680
0
W
Gilgamesh
5,510
689
36
5
0
171,163
0
L
Merlin
4,144
518
36
5
0
123,295
0
W
Horus
4,962
620
25
3
0
134,861
1
W
Danzaburou
4,447
556
15
2
0
148,940
0
W
Fafnir
5,552
694
27
3
0
136,073
0
W
Bakasura
4,859
607
36
5
0
156,801
0
L
Danzaburou
3,594
449
3
0
0
28,094
0
L
Gilgamesh
4,549
569
43
5
0
134,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role