Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
FaiizoneR
Mercury
Level 22
God Stats
27W - 30L
1,394 SR
Queue Stats
42W - 52L
1,256 Elo+
Party 2
Neith
Neith
Jeakowatyy
Neith
Level 11
God Stats
13W - 10L
1,410 SR
Queue Stats
15W - 15L
1,179 Elo+
Solo
Sol
Sol
Vorf28
Sol
Level 28
God Stats
3W - 2L
1,405 SR
Queue Stats
41W - 40L
1,277 Elo+
Solo
Nemesis
Nemesis
iulianYT
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,442 SR
1,342 Elo+

VS

Team Averages
Level 16
1,434 SR
1,332 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Deathnore
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,153 Elo+
Party 1
Pele
Pele
Jasonbird
Pele
Level 16
God Stats
2W - 4L
1,488 SR
Queue Stats
63W - 70L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
kalchim
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
zakidko94
Medusa
Level 24
God Stats
13W - 20L
1,182 SR
Queue Stats
39W - 54L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 0
7,212
656
4,255
6,206
3,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
FaiizoneR
Mercury
9
0 / 1 / 0
5,182
471
1,797
5,631
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
9
1 / 1 / 1
5,574
507
3,132
3,891
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Vorf28
Sol
11
2 / 0 / 3
6,600
600
4,011
4,236
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
iulianYT
Nemesis
13
8 / 1 / 5
7,934
721
7,461
8,785
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 3 / 2
4,961
451
2,680
4,573
1,673
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Deathnore
Terra
9
1 / 0 / 1
5,524
502
1,203
5,020
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pele
10
4 / 4 / 0
5,968
543
6,154
9,229
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
kalchim
Cu Chulainn
7
0 / 5 / 0
4,212
383
2,047
6,796
2,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
zakidko94
Medusa
8
1 / 3 / 0
4,973
452
3,804
5,516
1,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
6
6
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
0
1.33
L
Nox
 
Nox
0
3
2
0.33
L
Terra
Deathnore
Terra
1
0
1
1.5
W
Mercury
FaiizoneR
Mercury
0
1
0
0
L
Pele
4
4
0
1
W
Neith
1
1
1
1.5
W
Sol
Vorf28
Sol
2
0
3
3.5
W
Nemesis
iulianYT
Nemesis
8
1
5
10.5
L
Cu Chulainn
kalchim
Cu Chulainn
0
5
0
0
L
Medusa
zakidko94
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
15,888
28,749
Taken
31,134
9,900
Mitigated
11,314
5,170
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,255
204
0
2,130
6,206
3,107
2,097
272
5,934
37,590
0
L
Nox
 
Nox
2,680
182
0
732
4,573
1,673
0
1,711
2,626
15,851
0
L
Terra
Deathnore
Terra
1,203
335
325
1,293
5,020
3,031
28
0
5,020
5,970
0
W
Mercury
FaiizoneR
Mercury
1,797
1,029
0
547
5,631
1,354
363
214
5,417
0
18,952
L
Pele
6,154
2,316
0
1,159
9,229
2,591
0
3,272
5,931
0
33,285
W
Neith
3,132
1,467
0
750
3,891
1,181
556
947
2,944
0
19,955
W
Sol
Vorf28
Sol
4,011
177
0
1,064
4,236
1,164
600
1,910
2,326
25,038
0
W
Nemesis
iulianYT
Nemesis
7,461
3,608
0
679
8,785
3,094
0
812
7,973
0
47,602
L
Cu Chulainn
kalchim
Cu Chulainn
2,047
451
0
250
6,796
2,400
0
2,825
3,775
589
6,644
L
Medusa
zakidko94
Medusa
3,804
1,003
166
1,741
5,516
1,619
247
0
5,516
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
25,638
304
Minions Killed
159
0
Camps Cleared
0
1,090,249
Distance Traveled
985,254
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,212
656
77
7
0
186,506
0
L
Nox
4,961
451
31
3
0
186,524
2
L
Terra
5,524
502
11
1
0
222,282
0
W
Mercury
5,182
471
35
3
0
232,865
0
L
Pele
5,968
543
61
6
0
198,605
5
W
Neith
5,574
507
55
5
0
187,712
3
W
Sol
6,600
600
54
5
0
220,018
1
W
Nemesis
7,934
721
83
8
0
263,148
0
L
Cu Chulainn
4,212
383
12
1
0
193,625
1
L
Medusa
4,973
452
44
4
0
184,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role