Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
STRANGE CHAINS
Terra
Level 67
God Stats
2W - 3L
1,436 SR
Queue Stats
252W - 336L
1,252 Elo+
Party 2
He Bo
He Bo
SerenaxD
He Bo
Level 48
God Stats
3W - 4L
1,362 SR
Queue Stats
198W - 212L
1,347 Elo+
Solo
Jing Wei
Jing Wei
Xena903
Jing Wei
Level 66
God Stats
3W - 7L
1,125 SR
Queue Stats
322W - 417L
1,261 Elo+
Party 2
Neith
Neith
huertaf86
Neith
Level 160
God Stats
9W - 7L
1,423 SR
Queue Stats
389W - 421L
1,373 Elo+
Solo
Team Averages
Level 93
1,369 SR
1,347 Elo+

VS

Team Averages
Level 110
1,506 SR
1,411 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EviL_BeN141
Thoth
Level 149
God Stats
1W - 2L
1,438 SR
Queue Stats
216W - 233L
1,339 Elo+
Party 1
Hel
Hel
ImTheKhalessi
Hel
Level 128
God Stats
3W - 6L
1,715 SR
Queue Stats
287W - 298L
1,369 Elo+
Solo
Janus
Janus
MrMeKILLyou
Janus
Level 129
God Stats
5W - 8L
1,375 SR
Queue Stats
269W - 298L
1,348 Elo+
Party 1
Hun Batz
Hun Batz
thumdergod5736
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 9 / 20
12,736
670
15,207
20,742
7,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 5 / 22
11,945
629
7,949
41,256
37,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
SerenaxD
He Bo
20
13 / 2 / 16
14,178
746
15,879
14,380
10,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Xena903
Jing Wei
20
9 / 2 / 19
14,120
743
21,155
19,391
7,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
huertaf86
Neith
20
9 / 4 / 19
14,274
751
26,033
19,491
7,601
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 5 / 13
12,810
674
29,752
19,756
10,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 9
11,880
625
22,337
14,118
6,733
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 10
12,687
668
22,284
23,186
11,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 8
12,842
676
18,655
16,992
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
15
1 / 16 / 9
10,210
537
4,231
19,829
8,129

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
71
37
Kills
22
22
Deaths
37
96
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
9
20
1.56
L
Ah Muzen Cab
 
Ah Muzen Cab
5
5
13
2.3
L
5
5
9
1.9
L
5
5
10
2
L
6
6
8
1.67
W
2
5
22
2.6
W
He Bo
SerenaxD
He Bo
13
2
16
10.5
W
Jing Wei
Xena903
Jing Wei
9
2
19
9.25
W
Neith
huertaf86
Neith
9
4
19
4.63
L
Hun Batz
1
16
9
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,223
Damage
97,259
115,260
Taken
93,881
70,591
Mitigated
44,765
61,669
Healing
34,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,207
3,676
1,103
2,788
20,742
7,924
480
12,060
8,646
0
35,966
L
Ah Muzen Cab
 
Ah Muzen Cab
29,752
11,139
713
5,258
19,756
10,465
102
4,769
14,987
0
60,142
L
22,337
764
987
1,317
14,118
6,733
0
5,212
8,906
42,052
0
L
22,284
1,605
9,679
12,072
23,186
11,875
0
6,462
16,724
39,999
0
L
18,655
1,401
878
3,261
16,992
7,563
0
2,863
14,129
39,793
0
W
7,949
1,112
15,031
20,710
41,256
37,176
572
21,301
19,512
14,439
0
W
He Bo
SerenaxD
He Bo
15,879
1,280
1,522
1,579
14,380
10,169
931
9,591
4,661
28,334
0
W
Jing Wei
Xena903
Jing Wei
21,155
11,639
4,491
5,201
19,391
7,721
2,512
10,810
8,461
0
46,680
W
Neith
huertaf86
Neith
26,033
10,068
2,669
6,575
19,491
7,601
1,394
8,717
10,704
0
69,377
L
Hun Batz
4,231
1,279
79
0
19,829
8,129
0
4,522
15,303
0
7,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,253
Gold Earned
60,429
227
Minions Killed
200
0
Camps Cleared
0
1,647,846
Distance Traveled
1,646,290
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,736
670
36
2
0
328,049
1
L
Ah Muzen Cab
12,810
674
43
2
0
324,450
0
L
Thoth
11,880
625
47
2
0
310,367
2
L
Hel
12,687
668
45
2
0
378,206
0
L
Janus
12,842
676
56
3
0
323,282
0
W
Terra
11,945
629
9
0
0
339,169
1
W
He Bo
14,178
746
34
2
0
313,806
0
W
Jing Wei
14,120
743
59
3
0
348,217
0
W
Neith
14,274
751
89
5
0
318,605
5
L
Hun Batz
10,210
537
9
0
0
309,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role