Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Aplisman
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,462 Elo+
Solo
Poseidon
Poseidon
KrisisKros
Poseidon
Level 158
God Stats
1W - 6L
1,466 SR
Queue Stats
483W - 441L
1,502 Elo+
Party 3
Ao Kuang
Ao Kuang
MbakaOko
Ao Kuang
Level 156
God Stats
0W - 1L
1,336 SR
Queue Stats
18W - 18L
1,530 Elo+
Party 3
Ah Puch
Ah Puch
Yajima
Ah Puch
Level 28
God Stats
3W - 1L
1,532 SR
Queue Stats
16W - 13L
1,526 Elo+
Party 3
Team Averages
Level 95
1,467 SR
1,504 Elo+

VS

Team Averages
Level 76
1,671 SR
1,542 Elo+
Ah Puch
Ah Puch
BlameTIme
Ah Puch
Level 141
God Stats
2W - 0L
1,708 SR
Queue Stats
145W - 126L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
DrunkandBanned
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
GremlinJjoh
Nu Wa
Level 19
God Stats
1W - 0L
1,794 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 2
Bellona
Bellona
LjiTaKsS1
Bellona
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
37W - 45L
1,427 Elo+
Solo
Janus
Janus
deimoswTB
Janus
Level 160
God Stats
4W - 3L
1,651 SR
Queue Stats
156W - 101L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 9 / 7
9,430
589
10,898
16,162
6,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Aplisman
Jing Wei
9
0 / 7 / 2
7,589
474
653
8,447
2,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
KrisisKros
Poseidon
18
0 / 10 / 9
10,063
629
6,362
15,494
11,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MbakaOko
Ao Kuang
20
16 / 8 / 4
13,309
832
19,263
25,754
10,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Yajima
Ah Puch
20
3 / 6 / 7
12,955
810
20,766
14,332
5,815
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlameTIme
Ah Puch
20
9 / 3 / 18
13,323
833
17,837
15,459
7,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
11 / 5 / 13
12,828
802
12,496
13,482
6,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 22
11,284
705
15,365
10,831
5,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LjiTaKsS1
Bellona
18
3 / 6 / 19
11,207
700
9,849
25,115
33,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
deimoswTB
Janus
20
13 / 2 / 15
14,534
908
20,758
15,020
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
126
21
Kills
39
40
Deaths
22
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
9
7
0.61
L
Jing Wei
Aplisman
Jing Wei
0
7
2
0.14
W
Ah Puch
BlameTIme
Ah Puch
9
3
18
6
W
11
5
13
3.5
W
3
6
22
2.33
L
Poseidon
KrisisKros
Poseidon
0
10
9
0.45
W
Bellona
LjiTaKsS1
Bellona
3
6
19
2.08
L
Ao Kuang
MbakaOko
Ao Kuang
16
8
4
2.25
L
Ah Puch
Yajima
Ah Puch
3
6
7
1.08
W
Janus
deimoswTB
Janus
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,942
Damage
76,305
80,189
Taken
79,907
36,391
Mitigated
60,295
18,326
Healing
25,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,898
962
752
1,007
16,162
6,641
0
9,737
6,425
0
16,548
L
Jing Wei
Aplisman
Jing Wei
653
371
0
0
8,447
2,516
0
5,960
2,487
0
4,565
W
Ah Puch
BlameTIme
Ah Puch
17,837
884
633
5,996
15,459
7,647
445
8,660
6,799
34,599
0
W
12,496
4,347
0
1,289
13,482
6,423
3,881
8,508
4,974
0
21,141
W
15,365
3,555
2,732
900
10,831
5,013
1,889
6,772
4,059
25,516
0
L
Poseidon
KrisisKros
Poseidon
6,362
839
1,015
864
15,494
11,066
0
10,268
5,226
36,407
0
W
Bellona
LjiTaKsS1
Bellona
9,849
926
1,788
4,718
25,115
33,596
245
12,256
12,859
0
19,159
L
Ao Kuang
MbakaOko
Ao Kuang
19,263
1,637
938
10,112
25,754
10,353
0
18,430
7,324
26,813
0
L
Ah Puch
Yajima
Ah Puch
20,766
57
438
3,200
14,332
5,815
0
9,565
4,767
64,645
0
W
Janus
deimoswTB
Janus
20,758
255
1,677
6,243
15,020
7,616
978
10,195
4,825
64,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
63,176
237
Minions Killed
201
0
Camps Cleared
0
1,152,165
Distance Traveled
1,531,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,430
589
22
1
0
243,134
0
L
Jing Wei
7,589
474
11
1
0
154,286
0
W
Ah Puch
13,323
833
41
3
0
330,663
0
W
Hou Yi
12,828
802
25
2
0
268,322
0
W
Nu Wa
11,284
705
34
2
0
269,629
0
L
Poseidon
10,063
629
80
5
0
230,487
1
W
Bellona
11,207
700
7
0
0
295,253
0
L
Ao Kuang
13,309
832
13
1
0
237,532
0
L
Ah Puch
12,955
810
111
7
0
286,726
1
W
Janus
14,534
908
94
6
0
367,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role