Player Matchup

Chaac
Chaac
 
Chaac
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
HamY0Y0
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,341 Elo+
Party 1
Vulcan
Vulcan
LordOutLawGaming
Vulcan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,286 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,376 Elo+

VS

Team Averages
Level 66
1,659 SR
1,513 Elo+
Danzaburou
Danzaburou
ChewKokRong
Danzaburou
Level 72
God Stats
8W - 6L
1,580 SR
Queue Stats
186W - 160L
1,592 Elo+
Party 2
Hel
Hel
Chunksoup
Hel
Level 82
God Stats
15W - 14L
1,811 SR
Queue Stats
171W - 171L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
Yvng_Rese
Gilgamesh
Level 45
God Stats
25W - 26L
1,586 SR
Queue Stats
156W - 201L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 7 / 2
7,150
596
6,649
12,216
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
HamY0Y0
Hou Yi
10
2 / 2 / 0
7,168
597
9,221
8,803
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 3
6,862
572
3,759
7,647
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChewKokRong
Danzaburou
14
7 / 2 / 8
9,784
815
8,622
9,154
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 8
9,576
798
13,403
7,774
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Yvng_Rese
Gilgamesh
11
1 / 1 / 12
8,673
723
3,151
10,370
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
2
0.29
W
Danzaburou
ChewKokRong
Danzaburou
7
2
8
5.5
W
8
0
8
12
L
Hou Yi
HamY0Y0
Hou Yi
2
2
0
1
L
0
7
3
0.21
W
Gilgamesh
Yvng_Rese
Gilgamesh
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
25,176
28,666
Taken
27,298
14,012
Mitigated
13,535
2,957
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,649
1,067
0
2,399
12,216
8,441
0
4,789
7,427
0
22,023
W
Danzaburou
ChewKokRong
Danzaburou
8,622
4,780
0
2,635
9,154
2,949
1,436
726
8,134
0
45,765
W
13,403
572
6,391
6,852
7,774
2,959
400
1,268
6,445
39,457
0
L
Hou Yi
HamY0Y0
Hou Yi
9,221
1,887
0
558
8,803
3,000
0
5,073
3,730
0
26,168
L
3,759
1,442
0
0
7,647
2,571
0
3,541
4,106
17,641
0
W
Gilgamesh
Yvng_Rese
Gilgamesh
3,151
329
0
1,834
10,370
7,627
286
1,577
8,374
0
11,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,180
Gold Earned
28,033
100
Minions Killed
148
0
Camps Cleared
0
594,819
Distance Traveled
753,070
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,150
596
25
2
0
195,756
1
W
Danzaburou
9,784
815
68
6
0
237,738
4
W
Hel
9,576
798
63
5
0
253,638
0
L
Hou Yi
7,168
597
35
3
0
225,809
2
L
Vulcan
6,862
572
40
3
0
173,254
0
W
Gilgamesh
8,673
723
17
1
0
261,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role