Player Matchup

Thor
Thor
BALACKNUGRA
Thor
Level 6
God Stats
5W - 8L
1,245 SR
Queue Stats
26W - 34L
1,179 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ba5Ky
Morgan Le Fay
Level 24
God Stats
8W - 9L
1,388 SR
Queue Stats
96W - 112L
1,347 Elo+
Solo
Tiamat
Tiamat
Mantellian
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,180 Elo+
Party 3
Awilix
Awilix
sasesa
Awilix
Level 18
God Stats
15W - 6L
1,634 SR
Queue Stats
47W - 44L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
vladiGOD666
Cthulhu
Level 22
God Stats
3W - 0L
1,684 SR
Queue Stats
58W - 65L
1,269 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,256 Elo+

VS

Team Averages
Level 9
1,481 SR
1,416 Elo+
Guan Yu
Guan Yu
Ashbellv2
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Bakizurro
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LdTrotsky
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
NAZURTH
Anhur
Level 17
God Stats
0W - 3L
1,168 SR
Queue Stats
31W - 35L
1,338 Elo+
Solo
Da Ji
Da Ji
Solomonosaurus
Da Ji
Level 17
God Stats
1W - 2L
1,736 SR
Queue Stats
167W - 196L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
8,527
406
4,606
11,450
5,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ba5Ky
Morgan Le Fay
18
6 / 3 / 10
10,790
514
15,021
11,380
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
Mantellian
Tiamat
14
4 / 7 / 6
9,442
450
11,059
13,459
5,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
sasesa
Awilix
19
13 / 3 / 8
12,636
602
14,954
16,429
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
vladiGOD666
Cthulhu
11
4 / 1 / 0
8,849
421
5,776
7,427
2,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ashbellv2
Guan Yu
13
0 / 6 / 7
8,136
387
3,131
12,630
10,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Bakizurro
Merlin
12
1 / 8 / 4
8,519
406
7,950
12,608
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LdTrotsky
Danzaburou
12
1 / 6 / 0
8,517
406
3,262
11,692
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
NAZURTH
Anhur
16
11 / 5 / 3
10,798
514
10,354
17,562
6,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 5 / 4
11,157
531
10,094
16,754
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
29
Kills
21
21
Deaths
30
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ashbellv2
Guan Yu
0
6
7
0.58
W
2
7
6
0.71
W
Morgan Le Fay
Ba5Ky
Morgan Le Fay
6
3
10
3.67
L
Merlin
Bakizurro
Merlin
1
8
4
0.38
L
Danzaburou
LdTrotsky
Danzaburou
1
6
0
0.17
W
Tiamat
Mantellian
Tiamat
4
7
6
1
L
Anhur
NAZURTH
Anhur
11
5
3
2.5
L
8
5
4
2
W
Awilix
sasesa
Awilix
13
3
8
5.67
W
Cthulhu
vladiGOD666
Cthulhu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,416
Damage
34,791
60,145
Taken
71,246
23,939
Mitigated
29,895
10,907
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ashbellv2
Guan Yu
3,131
789
747
1,857
12,630
10,076
132
6,037
6,593
0
18,735
W
4,606
1,513
355
1,032
11,450
5,298
183
1,526
9,924
0
27,095
W
Morgan Le Fay
Ba5Ky
Morgan Le Fay
15,021
2,080
143
2,348
11,380
4,556
900
1,695
9,685
76,146
0
L
Merlin
Bakizurro
Merlin
7,950
403
0
471
12,608
3,662
630
5,185
7,423
36,261
0
L
Danzaburou
LdTrotsky
Danzaburou
3,262
1,877
0
1,891
11,692
3,361
352
6,638
5,054
0
34,065
W
Tiamat
Mantellian
Tiamat
11,059
855
379
4,020
13,459
5,335
243
1,199
12,260
44,388
0
L
Anhur
NAZURTH
Anhur
10,354
5,719
0
4,963
17,562
6,411
2,291
7,253
10,309
0
67,640
L
10,094
2,465
0
3,750
16,754
6,385
0
6,743
10,011
0
53,399
W
Awilix
sasesa
Awilix
14,954
5,499
0
998
16,429
5,913
570
2,989
13,440
0
94,246
W
Cthulhu
vladiGOD666
Cthulhu
5,776
594
52
1,580
7,427
2,837
412
541
6,886
27,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
47,127
386
Minions Killed
401
0
Camps Cleared
0
1,770,846
Distance Traveled
1,701,087
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,136
387
41
2
0
351,063
0
W
Thor
8,527
406
39
2
0
379,373
0
W
Morgan Le Fay
10,790
514
100
5
0
390,113
8
L
Merlin
8,519
406
83
4
0
335,392
4
L
Danzaburou
8,517
406
85
4
0
299,870
2
W
Tiamat
9,442
450
57
3
0
374,478
0
L
Anhur
10,798
514
102
5
0
343,892
1
L
Da Ji
11,157
531
90
4
0
370,870
1
W
Awilix
12,636
602
138
7
0
432,523
0
W
Cthulhu
8,849
421
52
2
0
194,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role