Player Matchup

Morgan Le Fay
Morgan Le Fay
MADxSLEEPER
Morgan Le Fay
Level 129
God Stats
9W - 1L
1,715 SR
Queue Stats
22W - 9L
1,696 Elo+
Solo
Khepri
Khepri
MfCozy
Khepri
Level 119
God Stats
3W - 4L
1,550 SR
Queue Stats
79W - 78L
1,436 Elo+
Solo
Jing Wei
Jing Wei
TribeofMoro
Jing Wei
Level 148
God Stats
3W - 6L
1,442 SR
Queue Stats
313W - 314L
1,443 Elo+
Solo
Chaac
Chaac
Victor Von Domm
Chaac
Level 127
God Stats
8W - 6L
1,582 SR
Queue Stats
33W - 32L
1,511 Elo+
Solo
Janus
Janus
xMadGamer
Janus
Level 123
God Stats
5W - 4L
1,595 SR
Queue Stats
5W - 4L
1,572 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,531 Elo+

VS

Team Averages
Level 145
1,675 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
CAPTAIN_ZOGG
Tsukuyomi
Level 127
God Stats
14W - 11L
1,717 SR
Queue Stats
90W - 86L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Grim6302
Baron Samedi
Level 149
God Stats
3W - 3L
1,639 SR
Queue Stats
59W - 59L
1,462 Elo+
Party 1
Raijin
Raijin
St0nedEskim0
Raijin
Level 142
God Stats
3W - 3L
1,732 SR
Queue Stats
66W - 68L
1,579 Elo+
Party 1
Chronos
Chronos
airborne0801
Chronos
Level 148
God Stats
0W - 1L
1,652 SR
Queue Stats
21W - 16L
1,602 Elo+
Party 1
Hercules
Hercules
v SyN3rgY v
Hercules
Level 157
God Stats
0W - 1L
1,637 SR
Queue Stats
19W - 20L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MADxSLEEPER
Morgan Le Fay
19
9 / 2 / 9
13,105
874
24,781
8,015
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
MfCozy
Khepri
15
0 / 5 / 11
10,692
713
5,703
23,211
33,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
TribeofMoro
Jing Wei
19
8 / 1 / 9
12,695
846
24,853
15,135
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 7 / 13
11,543
770
17,624
21,889
24,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
xMadGamer
Janus
20
9 / 3 / 3
14,461
964
17,636
13,275
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CAPTAIN_ZOGG
Tsukuyomi
16
7 / 8 / 3
11,353
757
13,037
16,807
7,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Grim6302
Baron Samedi
17
5 / 5 / 11
10,761
717
16,079
19,052
16,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
3 / 6 / 14
10,793
720
20,224
16,127
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
airborne0801
Chronos
17
1 / 3 / 16
11,153
744
10,086
27,619
39,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
v SyN3rgY v
Hercules
14
2 / 7 / 10
9,409
627
6,376
25,608
28,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
29
Kills
18
18
Deaths
29
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CAPTAIN_ZOGG
Tsukuyomi
7
8
3
1.06
L
Baron Samedi
Grim6302
Baron Samedi
5
5
11
2.1
W
Morgan Le Fay
MADxSLEEPER
Morgan Le Fay
9
2
9
6.75
W
Khepri
MfCozy
Khepri
0
5
11
1.1
L
Raijin
3
6
14
1.67
W
Jing Wei
TribeofMoro
Jing Wei
8
1
9
12.5
W
3
7
13
1.36
L
Chronos
airborne0801
Chronos
1
3
16
3
L
Hercules
v SyN3rgY v
Hercules
2
7
10
1
W
Janus
xMadGamer
Janus
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,597
Damage
65,802
81,525
Taken
105,213
73,818
Mitigated
100,840
23,159
Healing
34,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CAPTAIN_ZOGG
Tsukuyomi
13,037
3,013
0
244
16,807
7,848
0
8,979
7,696
0
31,759
L
Baron Samedi
Grim6302
Baron Samedi
16,079
1,252
9,631
5,678
19,052
16,925
6
7,848
11,044
32,138
0
W
Morgan Le Fay
MADxSLEEPER
Morgan Le Fay
24,781
1,338
983
1,637
8,015
3,646
1,069
4,520
3,495
50,086
0
W
Khepri
MfCozy
Khepri
5,703
915
0
2,585
23,211
33,252
63
12,540
10,671
14,040
0
L
Raijin
20,224
2,606
0
2,992
16,127
7,615
64
7,961
8,062
61,166
0
W
Jing Wei
TribeofMoro
Jing Wei
24,853
13,876
0
4,217
15,135
7,393
2,957
9,217
5,918
0
62,538
W
17,624
644
1,514
9,108
21,889
24,791
980
12,145
9,744
0
36,754
L
Chronos
airborne0801
Chronos
10,086
2,070
381
7,345
27,619
39,858
1
10,914
16,372
23,792
0
L
Hercules
v SyN3rgY v
Hercules
6,376
1,985
402
7,420
25,608
28,594
733
11,593
13,807
0
13,509
W
Janus
xMadGamer
Janus
17,636
1,789
277
2,838
13,275
4,736
2,733
8,436
4,839
71,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
53,469
356
Minions Killed
243
12
Camps Cleared
4
1,498,543
Distance Traveled
1,290,571
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,353
757
45
3
2
259,604
3
L
Baron Samedi
10,761
717
48
3
0
267,783
0
W
Morgan Le Fay
13,105
874
48
3
4
314,545
0
W
Khepri
10,692
713
13
1
1
268,191
3
L
Raijin
10,793
720
105
7
1
228,136
4
W
Jing Wei
12,695
846
88
6
2
315,662
0
W
Chaac
11,543
770
49
3
1
269,937
2
L
Chronos
11,153
744
31
2
1
295,175
0
L
Hercules
9,409
627
14
1
0
239,873
4
W
Janus
14,461
964
158
11
4
330,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role