Player Matchup

Mercury
Mercury
QcShadowGod
Mercury
Level 20
God Stats
6W - 4L
1,748 SR
Queue Stats
94W - 79L
1,560 Elo+
Solo
Cabrakan
Cabrakan
Sevvro
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,567 Elo+
Solo
Anhur
Anhur
WarRazerWeezing
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo
Osiris
Osiris
elkchaviejas16
Osiris
Level 25
God Stats
4W - 2L
1,641 SR
Queue Stats
49W - 61L
1,449 Elo+
Solo
Tiamat
Tiamat
maxedoutace
Tiamat
Level 29
God Stats
5W - 3L
1,589 SR
Queue Stats
21W - 20L
1,590 Elo+
Solo
Team Averages
Level 24
1,596 SR
1,560 Elo+

VS

Team Averages
Level 18
1,588 SR
1,557 Elo+
Osiris
Osiris
PieFlavor28
Osiris
Level 24
God Stats
8W - 13L
1,717 SR
Queue Stats
231W - 228L
1,559 Elo+
Solo
Jormungandr
Jormungandr
SuckaMaBean
Jormungandr
Level 4
God Stats
5W - 7L
1,913 SR
Queue Stats
5W - 10L
1,854 Elo+
Solo
Hou Yi
Hou Yi
agkurh
Hou Yi
Level 17
God Stats
29W - 40L
1,515 SR
Queue Stats
209W - 200L
1,535 Elo+
Solo
Anubis
Anubis
edgar200417
Anubis
Level 30
God Stats
17W - 17L
1,513 SR
Queue Stats
137W - 177L
1,391 Elo+
Solo
Pele
Pele
flickerli
Pele
Level 13
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 8L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
QcShadowGod
Mercury
20
11 / 2 / 11
13,950
607
17,164
18,739
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Sevvro
Cabrakan
16
2 / 5 / 21
12,157
529
10,301
17,593
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 2 / 7
15,274
664
27,569
21,225
7,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 5 / 10
13,422
584
11,859
22,416
13,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
17
2 / 4 / 10
12,016
522
12,891
14,934
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
7 / 7 / 2
12,194
530
14,860
24,254
30,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
SuckaMaBean
Jormungandr
13
0 / 8 / 9
8,696
378
7,616
18,468
18,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
agkurh
Hou Yi
15
3 / 11 / 3
9,665
420
11,335
19,900
5,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
5 / 6 / 2
11,541
502
17,034
23,182
16,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
14
3 / 9 / 3
9,529
414
5,953
20,913
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
40
Kills
18
18
Deaths
41
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
7
7
2
1.14
W
Mercury
QcShadowGod
Mercury
11
2
11
8.25
W
Cabrakan
Sevvro
Cabrakan
2
5
21
2.5
L
Jormungandr
SuckaMaBean
Jormungandr
0
8
9
0.56
W
17
2
7
10.25
L
Hou Yi
agkurh
Hou Yi
3
11
3
0.41
L
Anubis
5
6
2
1
W
8
5
10
2.6
L
Pele
3
9
3
0.5
W
Tiamat
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,784
Damage
56,798
94,907
Taken
106,717
60,022
Mitigated
78,741
35,818
Healing
24,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
14,860
3,298
0
5,132
24,254
30,994
0
3,439
20,815
13,950
55,818
W
Mercury
QcShadowGod
Mercury
17,164
10,658
0
6,548
18,739
7,289
270
4,307
13,630
0
94,596
W
Cabrakan
Sevvro
Cabrakan
10,301
1,368
0
4,542
17,593
23,417
388
6,531
10,670
37,144
0
L
Jormungandr
SuckaMaBean
Jormungandr
7,616
1,137
0
1,900
18,468
18,726
0
4,893
13,575
25,942
0
W
27,569
19,720
0
10,797
21,225
7,384
6,462
4,974
15,609
0
158,800
L
Hou Yi
agkurh
Hou Yi
11,335
4,267
0
3,572
19,900
5,835
0
2,271
17,629
0
68,603
L
Anubis
17,034
181
0
8,920
23,182
16,471
0
11,115
12,067
77,693
0
W
11,859
4,092
0
9,188
22,416
13,677
1,399
4,066
17,855
0
79,593
L
Pele
5,953
734
0
4,714
20,913
6,715
0
6,331
14,582
0
55,793
W
Tiamat
12,891
897
0
4,743
14,934
8,255
683
8,041
6,468
64,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,819
Gold Earned
51,625
627
Minions Killed
457
0
Camps Cleared
0
2,112,581
Distance Traveled
1,846,282
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,194
530
138
6
0
393,279
6
W
Mercury
13,950
607
127
6
0
520,536
0
W
Cabrakan
12,157
529
33
1
0
382,353
2
L
Jormungandr
8,696
378
20
1
0
324,774
0
W
Anhur
15,274
664
198
9
0
400,479
9
L
Hou Yi
9,665
420
99
4
0
362,580
6
L
Anubis
11,541
502
119
5
0
341,154
0
W
Osiris
13,422
584
137
6
0
431,182
6
L
Pele
9,529
414
81
4
0
424,495
5
W
Tiamat
12,016
522
132
6
0
378,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role