Player Matchup

Artemis
Artemis
Actoress
Artemis
Level 16
God Stats
17W - 19L
1,429 SR
Queue Stats
19W - 21L
1,384 Elo+
Party 1
Thanatos
Thanatos
Ehndurance
Thanatos
Level 96
God Stats
3W - 6L
1,564 SR
Queue Stats
79W - 80L
1,439 Elo+
Party 1
Chaac
Chaac
WooErick
Chaac
Level 15
God Stats
7W - 4L
1,649 SR
Queue Stats
9W - 4L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
shragz
Cthulhu
Level 18
God Stats
4W - 2L
1,530 SR
Queue Stats
13W - 14L
1,402 Elo+
Party 1
Vulcan
Vulcan
x1TAKEJAYx
Vulcan
Level 29
God Stats
16W - 11L
1,599 SR
Queue Stats
67W - 71L
1,449 Elo+
Party 1
Team Averages
Level 35
1,554 SR
1,418 Elo+

VS

Team Averages
Level 25
1,394 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Yuuuuuup007
Gilgamesh
Level 29
God Stats
3W - 14L
1,409 SR
Queue Stats
58W - 61L
1,453 Elo+
Solo
Loki
Loki
batataoz-_-1
Loki
Level 16
God Stats
19W - 18L
1,542 SR
Queue Stats
78W - 111L
1,416 Elo+
Party 2
Bellona
Bellona
corre_joaozinho
Bellona
Level 66
God Stats
12W - 11L
1,234 SR
Queue Stats
141W - 176L
1,375 Elo+
Party 2
Ra
Ra
mr_henis
Ra
Level 6
God Stats
0W - 2L
1,332 SR
Queue Stats
29W - 33L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yHunter__22
Morgan Le Fay
Level 8
God Stats
8W - 14L
1,452 SR
Queue Stats
94W - 150L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Actoress
Artemis
14
2 / 3 / 11
9,871
429
11,187
11,130
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Ehndurance
Thanatos
17
8 / 3 / 8
11,812
514
12,494
16,768
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
WooErick
Chaac
18
3 / 3 / 8
11,589
504
11,219
26,956
20,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
shragz
Cthulhu
16
7 / 4 / 7
11,242
489
12,627
19,797
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
x1TAKEJAYx
Vulcan
18
13 / 2 / 8
13,012
566
23,793
10,183
4,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Yuuuuuup007
Gilgamesh
14
1 / 7 / 3
9,502
413
10,319
30,038
12,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 1
12,651
550
6,663
19,092
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 4 / 4
12,797
556
25,698
28,362
26,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 13 / 0
10,068
438
4,095
12,658
4,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
yHunter__22
Morgan Le Fay
14
2 / 7 / 1
9,758
424
5,424
15,416
5,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
33
Kills
15
15
Deaths
34
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Actoress
Artemis
2
3
11
2.5
W
Thanatos
Ehndurance
Thanatos
8
3
8
4
W
Chaac
WooErick
Chaac
3
3
8
2.33
L
Gilgamesh
Yuuuuuup007
Gilgamesh
1
7
3
0.36
L
4
3
1
1.5
L
7
4
4
2.25
L
1
13
0
0.08
W
Cthulhu
shragz
Cthulhu
7
4
7
2.63
W
Vulcan
x1TAKEJAYx
Vulcan
13
2
8
8.5
L
Morgan Le Fay
yHunter__22
Morgan Le Fay
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,320
Damage
52,199
84,834
Taken
105,566
51,714
Mitigated
56,487
35,819
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Actoress
Artemis
11,187
6,554
0
3,687
11,130
3,691
1,084
1,282
9,848
0
39,897
W
Thanatos
Ehndurance
Thanatos
12,494
3,801
0
9,818
16,768
6,845
3,868
446
16,322
0
69,687
W
Chaac
WooErick
Chaac
11,219
2,442
0
12,262
26,956
20,347
1,513
1,673
25,283
0
58,284
L
Gilgamesh
Yuuuuuup007
Gilgamesh
10,319
1,887
0
6,843
30,038
12,173
191
11,337
18,701
0
44,364
L
6,663
1,980
0
9,096
19,092
7,275
3,730
2,299
16,793
0
116,408
L
25,698
9,773
0
6,197
28,362
26,940
685
10,311
18,051
0
92,147
L
4,095
1,296
64
161
12,658
4,654
687
6,583
6,075
40,050
0
W
Cthulhu
shragz
Cthulhu
12,627
2,520
0
7,535
19,797
16,171
759
3,996
15,801
45,366
0
W
Vulcan
x1TAKEJAYx
Vulcan
23,793
9,665
226
2,291
10,183
4,660
2,746
2,122
8,061
74,716
0
L
Morgan Le Fay
yHunter__22
Morgan Le Fay
5,424
1,585
0
1,977
15,416
5,445
336
5,890
9,526
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
54,776
438
Minions Killed
552
0
Camps Cleared
0
2,190,045
Distance Traveled
1,887,310
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,871
429
68
3
0
426,801
0
W
Thanatos
11,812
514
100
4
0
469,178
0
W
Chaac
11,589
504
100
4
0
445,612
0
L
Gilgamesh
9,502
413
71
3
0
364,678
2
L
Loki
12,651
550
193
8
0
447,544
1
L
Bellona
12,797
556
153
7
0
390,772
0
L
Ra
10,068
438
58
3
0
318,069
0
W
Cthulhu
11,242
489
70
3
0
429,046
0
W
Vulcan
13,012
566
100
4
0
419,408
2
L
Morgan Le Fay
9,758
424
77
3
0
366,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role