Player Matchup

Chiron
Chiron
B2Ac6O7N4
Chiron
Level 103
God Stats
5W - 5L
1,180 SR
Queue Stats
177W - 188L
1,515 Elo+
Party 2
Zeus
Zeus
StingersRain
Zeus
Level 11
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 7L
1,423 Elo+
Solo
Fafnir
Fafnir
dustinisgai
Fafnir
Level 82
God Stats
3W - 3L
1,594 SR
Queue Stats
169W - 176L
1,519 Elo+
Party 2
Team Averages
Level 65
1,480 SR
1,486 Elo+

VS

Team Averages
Level 21
1,608 SR
1,608 Elo+
Izanami
Izanami
CrayonGuzzler
Izanami
Level 16
God Stats
3W - 1L
1,603 SR
Queue Stats
49W - 24L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
SirReginald4
Gilgamesh
Level 20
God Stats
33W - 14L
1,770 SR
Queue Stats
153W - 102L
1,658 Elo+
Party 1
Hel
Hel
ThreezoSteezo
Hel
Level 27
God Stats
4W - 3L
1,451 SR
Queue Stats
104W - 113L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B2Ac6O7N4
Chiron
9
2 / 4 / 1
5,796
828
4,087
7,356
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 4
5,598
800
1,855
5,420
1,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
9
1 / 4 / 5
6,209
887
2,326
12,161
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 0 / 8
7,215
1,031
7,610
4,137
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SirReginald4
Gilgamesh
11
7 / 3 / 5
7,224
1,032
7,856
8,096
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 9
6,537
934
4,851
6,056
1,519
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
B2Ac6O7N4
Chiron
2
4
1
0.63
W
Izanami
4
0
8
8
W
Gilgamesh
SirReginald4
Gilgamesh
7
3
5
3.17
L
1
5
4
0.6
W
2
3
9
2.17
L
Fafnir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,268
Damage
20,317
24,937
Taken
18,289
13,663
Mitigated
8,789
2,904
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
B2Ac6O7N4
Chiron
4,087
1,448
138
1,304
7,356
2,227
0
2,199
5,157
0
18,961
W
Izanami
7,610
6,252
0
434
4,137
1,316
2,157
1,510
2,627
0
34,367
W
Gilgamesh
SirReginald4
Gilgamesh
7,856
2,526
166
1,443
8,096
5,954
88
1,522
6,574
0
14,405
L
1,855
272
0
0
5,420
1,398
0
355
5,065
15,834
0
W
4,851
697
3,123
2,679
6,056
1,519
348
1,149
4,907
19,347
0
L
Fafnir
2,326
947
0
1,462
12,161
10,038
0
2,297
9,864
5,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,603
Gold Earned
20,976
56
Minions Killed
98
0
Camps Cleared
0
377,926
Distance Traveled
440,826
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,796
828
32
5
0
129,355
0
W
Izanami
7,215
1,031
58
8
0
141,752
0
W
Gilgamesh
7,224
1,032
6
1
0
152,881
2
L
Zeus
5,598
800
21
3
0
107,511
0
W
Hel
6,537
934
34
5
0
146,193
1
L
Fafnir
6,209
887
3
0
0
141,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role