Player Matchup

Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GamerImp
Guan Yu
Level 11
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 12L
1,411 Elo+
Solo
Neith
Neith
LuxezC
Neith
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Bellona
Bellona
SkilaAthanaos
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,393 Elo+
Solo
Fenrir
Fenrir
wolfsenz
Fenrir
Level 8
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,421 Elo+

VS

Team Averages
Level 19
1,469 SR
1,367 Elo+
Izanami
Izanami
DeSeeased
Izanami
Level 27
God Stats
2W - 3L
1,658 SR
Queue Stats
6W - 10L
1,385 Elo+
Solo
Hel
Hel
Renstash
Hel
Level 12
God Stats
3W - 6L
1,319 SR
Queue Stats
21W - 22L
1,417 Elo+
Solo
Ra
Ra
WichoxXGT
Ra
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 28L
1,165 Elo+
Solo
Fenrir
Fenrir
gaua
Fenrir
Level 29
God Stats
17W - 29L
1,370 SR
Queue Stats
89W - 118L
1,366 Elo+
Solo
Jormungandr
Jormungandr
juanmeh12
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 2
9,517
952
9,383
10,036
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GamerImp
Guan Yu
15
0 / 8 / 2
9,056
906
4,995
24,394
26,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
LuxezC
Neith
15
0 / 9 / 2
8,890
889
4,410
15,441
6,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
2 / 9 / 2
9,797
980
7,546
17,721
13,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
wolfsenz
Fenrir
15
2 / 10 / 1
9,748
975
7,566
20,674
8,580
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeSeeased
Izanami
19
17 / 2 / 12
13,034
1,303
33,838
9,731
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 0 / 30
11,577
1,158
15,112
8,675
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 1 / 24
11,593
1,159
17,157
8,493
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gaua
Fenrir
17
11 / 1 / 11
11,224
1,122
8,153
4,401
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
juanmeh12
Jormungandr
18
2 / 1 / 29
10,636
1,064
7,803
8,740
8,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
147
5
Kills
41
41
Deaths
5
9
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
2
0.4
W
Izanami
DeSeeased
Izanami
17
2
12
11.5
L
Guan Yu
GamerImp
Guan Yu
0
8
2
0.13
L
Neith
LuxezC
Neith
0
9
2
0.11
W
3
0
30
18
L
Bellona
2
9
2
0.33
W
8
1
24
20
W
Fenrir
gaua
Fenrir
11
1
11
16.5
W
Jormungandr
juanmeh12
Jormungandr
2
1
29
16.5
L
Fenrir
wolfsenz
Fenrir
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
82,063
88,266
Taken
40,040
59,181
Mitigated
24,027
9,312
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,383
705
1,314
298
10,036
3,980
0
3,872
6,164
33,680
0
W
Izanami
DeSeeased
Izanami
33,838
22,825
0
1,762
9,731
4,100
0
1,504
7,447
0
65,457
L
Guan Yu
GamerImp
Guan Yu
4,995
900
2,291
3,936
24,394
26,193
0
12,361
12,033
0
24,190
L
Neith
LuxezC
Neith
4,410
2,220
0
991
15,441
6,603
0
6,256
9,185
0
21,647
W
15,112
2,810
6,599
4,950
8,675
5,986
0
2,650
6,025
29,703
0
L
Bellona
7,546
1,718
0
180
17,721
13,825
0
7,631
10,090
300
15,765
W
17,157
2,176
1,781
939
8,493
3,120
0
1,802
6,352
35,184
0
W
Fenrir
gaua
Fenrir
8,153
875
0
58
4,401
2,707
0
1,519
2,514
0
8,948
W
Jormungandr
juanmeh12
Jormungandr
7,803
1,615
110
1,081
8,740
8,114
0
2,208
6,532
25,086
0
L
Fenrir
wolfsenz
Fenrir
7,566
2,285
0
302
20,674
8,580
0
9,952
10,722
0
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
58,064
154
Minions Killed
204
3
Camps Cleared
4
864,345
Distance Traveled
973,356
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,517
952
66
7
0
205,926
1
W
Izanami
13,034
1,303
89
9
1
159,833
0
L
Guan Yu
9,056
906
32
3
1
192,736
0
L
Neith
8,890
889
25
3
2
128,866
0
W
Hel
11,577
1,158
46
5
0
186,275
1
L
Bellona
9,797
980
12
1
0
159,412
0
W
Ra
11,593
1,159
44
4
1
237,241
2
W
Fenrir
11,224
1,122
1
0
1
206,559
0
W
Jormungandr
10,636
1,064
24
2
1
183,448
0
L
Fenrir
9,748
975
19
2
0
177,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role