Player Matchup

Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
ConnRF
Baron Samedi
Silver II
Level 115
God Stats
1W - 1L
1,592 SR
Queue Stats
9W - 8L
1,451 MMR
Solo
Neith
Neith
Gold IV
Hnaugur
Neith
Gold IV
Level 147
God Stats
19W - 17L
1,645 SR
Queue Stats
377W - 380L
1,479 MMR
Solo
Cabrakan
Cabrakan
Gold IV
V0rTeXPlayZ1
Cabrakan
Gold IV
Level 87
God Stats
53W - 52L
1,520 SR
Queue Stats
737W - 768L
1,451 MMR
Solo
Loki
Loki
Gold IV
skeIee
Loki
Gold IV
Level 98
God Stats
1W - 1L
1,265 SR
Queue Stats
60W - 70L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,504 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,630 SR
1,456 MMR
Artemis
Artemis
Silver II
Comp Clayx
Artemis
Silver II
Level 88
God Stats
4W - 7L
1,704 SR
Queue Stats
56W - 61L
1,493 MMR
Solo
Sobek
Sobek
Bronze III
VVUMBLE
Sobek
Bronze III
Level 67
God Stats
2W - 2L
1,611 SR
Queue Stats
2W - 4L
1,496 MMR
Solo
Zeus
Zeus
Gold III
merkyky
Zeus
Gold III
Level 78
God Stats
1W - 4L
1,533 SR
Queue Stats
53W - 57L
1,529 MMR
Party 1
Tyr
Tyr
Gold IV
theblackgreek23
Tyr
Gold IV
Level 89
God Stats
6W - 12L
1,497 SR
Queue Stats
287W - 292L
1,270 MMR
Party 1
Mercury
Mercury
Silver I
xOaths_OG
Mercury
Silver I
Level 113
God Stats
0W - 1L
1,805 SR
Queue Stats
99W - 116L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
12 / 2 / 7
15,342
667
18,163
16,940
16,018
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ConnRF
Baron Samedi
20
13 / 1 / 14
14,376
625
21,536
14,776
9,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Hnaugur
Neith
20
9 / 3 / 8
14,856
646
16,781
16,700
7,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
V0rTeXPlayZ1
Cabrakan
18
4 / 2 / 24
13,105
570
11,815
24,701
41,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
skeIee
Loki
20
11 / 8 / 15
14,234
619
17,905
20,513
11,207
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshCu ChulainnSetAthenaMorgan Le Fay

VS

Bans
ArachneCthulhuKaliAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Comp Clayx
Artemis
19
3 / 6 / 3
12,120
527
13,936
17,428
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
VVUMBLE
Sobek
11
0 / 8 / 4
7,906
344
5,056
23,010
24,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
merkyky
Zeus
18
11 / 10 / 1
13,288
578
16,820
18,180
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 15 / 4
9,949
433
10,538
28,893
18,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
xOaths_OG
Mercury
15
1 / 10 / 6
9,704
422
6,095
19,395
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
49
Kills
16
16
Deaths
49
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
12
2
7
7.75
L
Artemis
Comp Clayx
Artemis
3
6
3
0.75
W
Baron Samedi
ConnRF
Baron Samedi
13
1
14
20
W
Neith
Hnaugur
Neith
9
3
8
4.33
W
Cabrakan
V0rTeXPlayZ1
Cabrakan
4
2
24
8
L
Sobek
VVUMBLE
Sobek
0
8
4
0.25
L
Zeus
merkyky
Zeus
11
10
1
1.15
W
Loki
skeIee
Loki
11
8
15
2.31
L
1
15
4
0.2
L
Mercury
xOaths_OG
Mercury
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,200
Damage
52,445
93,630
Taken
106,906
86,135
Mitigated
62,934
40,666
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
18,163
9,809
0
7,711
16,940
16,018
3,790
4,106
12,682
5,830
117,856
L
Artemis
Comp Clayx
Artemis
13,936
5,923
0
5,757
17,428
6,867
0
3,161
14,267
0
82,949
W
Baron Samedi
ConnRF
Baron Samedi
21,536
1,993
3,531
9,071
14,776
9,667
901
5,531
9,051
93,367
0
W
Neith
Hnaugur
Neith
16,781
7,169
0
8,065
16,700
7,725
4,942
2,810
13,815
0
125,970
W
Cabrakan
V0rTeXPlayZ1
Cabrakan
11,815
2,972
525
5,915
24,701
41,518
808
6,288
18,310
34,125
0
L
Sobek
VVUMBLE
Sobek
5,056
496
0
3,796
23,010
24,420
79
10,898
12,112
16,030
0
L
Zeus
merkyky
Zeus
16,820
2,873
7
2,815
18,180
6,769
0
4,951
13,229
60,990
0
W
Loki
skeIee
Loki
17,905
5,145
0
5,848
20,513
11,207
3,499
6,549
13,767
0
86,301
L
10,538
478
0
3,550
28,893
18,035
0
9,067
19,826
5,282
39,456
L
Mercury
xOaths_OG
Mercury
6,095
3,068
0
3,048
19,395
6,843
0
6,023
13,372
0
49,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,913
Gold Earned
52,967
692
Minions Killed
420
0
Camps Cleared
0
2,027,131
Distance Traveled
1,789,979
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,342
667
201
9
0
414,710
5
L
Artemis
12,120
527
127
6
0
357,952
0
W
Baron Samedi
14,376
625
122
5
0
409,250
3
W
Neith
14,856
646
193
8
0
389,701
4
W
Cabrakan
13,105
570
47
2
0
417,838
3
L
Sobek
7,906
344
13
1
0
353,578
1
L
Zeus
13,288
578
123
5
0
313,440
1
W
Loki
14,234
619
129
6
0
395,632
5
L
Tyr
9,949
433
69
3
0
352,254
0
L
Mercury
9,704
422
88
4
0
412,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role