Player Matchup

Sylvanus
Sylvanus
LucianKein
Sylvanus
Level 122
God Stats
5W - 4L
1,826 SR
Queue Stats
204W - 220L
1,565 Elo+
Party 3
Cerberus
Cerberus
Ro_Bain
Cerberus
Level 128
God Stats
22W - 22L
1,566 SR
Queue Stats
335W - 294L
1,563 Elo+
Party 2
Nemesis
Nemesis
Rokoru
Nemesis
Level 27
God Stats
13W - 3L
1,966 SR
Queue Stats
49W - 17L
1,801 Elo+
Party 3
Anubis
Anubis
adbaena
Anubis
Level 66
God Stats
36W - 38L
1,581 SR
Queue Stats
553W - 530L
1,543 Elo+
Solo
Cernunnos
Cernunnos
Õzzs
Cernunnos
Level 33
God Stats
21W - 10L
1,780 SR
Queue Stats
85W - 71L
1,588 Elo+
Party 2
Team Averages
Level 75
1,744 SR
1,612 Elo+

VS

Team Averages
Level 95
1,784 SR
1,846 Elo+
Olorun
Olorun
Capukhi
Olorun
Level 158
God Stats
13W - 1L
1,858 SR
Queue Stats
233W - 68L
1,894 Elo+
Party 1
Baron Samedi
Baron Samedi
Frank4Curling
Baron Samedi
Level 23
God Stats
3W - 0L
1,898 SR
Queue Stats
87W - 14L
1,936 Elo+
Party 1
Chiron
Chiron
Imraël
Chiron
Level 155
God Stats
5W - 1L
1,673 SR
Queue Stats
231W - 60L
1,910 Elo+
Party 1
Ymir
Ymir
Ropartzh
Ymir
Level 29
God Stats
7W - 0L
1,922 SR
Queue Stats
77W - 7L
1,976 Elo+
Party 1
Arachne
Arachne
awp93
Arachne
Level 109
God Stats
11W - 9L
1,568 SR
Queue Stats
335W - 350L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LucianKein
Sylvanus
16
2 / 11 / 2
10,174
391
9,702
25,285
25,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Ro_Bain
Cerberus
20
1 / 5 / 6
12,109
466
11,521
27,340
37,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Rokoru
Nemesis
20
6 / 4 / 7
14,293
550
18,381
23,027
13,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
adbaena
Anubis
19
5 / 9 / 9
12,905
496
17,143
24,112
13,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Õzzs
Cernunnos
20
2 / 3 / 4
12,356
475
15,605
17,200
6,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Capukhi
Olorun
20
10 / 2 / 11
17,240
663
20,180
26,801
14,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Frank4Curling
Baron Samedi
20
2 / 5 / 11
14,756
568
16,399
20,051
20,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Imraël
Chiron
20
10 / 2 / 11
16,388
630
32,084
22,945
10,134
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
18
4 / 4 / 14
14,241
548
14,113
29,770
35,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
awp93
Arachne
20
6 / 3 / 9
16,668
641
12,493
24,109
11,268
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
16
Kills
32
32
Deaths
16
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
Capukhi
Olorun
10
2
11
7.75
W
Baron Samedi
Frank4Curling
Baron Samedi
2
5
11
1.5
W
Chiron
Imraël
Chiron
10
2
11
7.75
L
Sylvanus
LucianKein
Sylvanus
2
11
2
0.27
L
Cerberus
Ro_Bain
Cerberus
1
5
6
0.8
L
Nemesis
Rokoru
Nemesis
6
4
7
2.38
W
Ymir
4
4
14
2.75
L
Anubis
adbaena
Anubis
5
9
9
1.06
W
Arachne
awp93
Arachne
6
3
9
3.5
L
Cernunnos
Õzzs
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,352
Damage
95,269
116,964
Taken
123,676
97,729
Mitigated
91,933
38,578
Healing
57,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Capukhi
Olorun
20,180
13,136
4,477
18,659
26,801
14,928
7,276
8,898
17,635
140,021
0
W
Baron Samedi
Frank4Curling
Baron Samedi
16,399
905
1,670
5,933
20,051
20,540
413
6,667
12,816
102,658
0
W
Chiron
Imraël
Chiron
32,084
15,162
1,925
10,635
22,945
10,134
8,468
9,279
13,561
0
155,420
L
Sylvanus
LucianKein
Sylvanus
9,702
1,792
2,251
4,892
25,285
25,798
144
12,600
12,337
34,843
8,039
L
Cerberus
Ro_Bain
Cerberus
11,521
179
0
9,324
27,340
37,804
0
13,346
13,994
73,644
0
L
Nemesis
Rokoru
Nemesis
18,381
9,096
0
5,569
23,027
13,242
1,298
10,794
12,136
0
122,999
W
Ymir
14,113
1,803
0
3,925
29,770
35,063
124
9,111
20,556
36,899
0
L
Anubis
adbaena
Anubis
17,143
708
0
8,244
24,112
13,994
355
5,587
18,340
82,557
0
W
Arachne
awp93
Arachne
12,493
9,430
0
10,117
24,109
11,268
690
8,500
15,422
0
140,487
L
Cernunnos
Õzzs
Cernunnos
15,605
10,349
0
8,298
17,200
6,891
580
7,381
9,465
0
115,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,837
Gold Earned
79,293
705
Minions Killed
768
0
Camps Cleared
0
2,359,263
Distance Traveled
2,486,532
26
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,240
663
195
8
0
465,826
5
W
Baron Samedi
14,756
568
147
6
0
426,783
6
W
Chiron
16,388
630
196
8
0
478,351
12
L
Sylvanus
10,174
391
67
3
0
423,234
8
L
Cerberus
12,109
466
133
5
0
476,355
5
L
Nemesis
14,293
550
177
7
0
577,208
3
W
Ymir
14,241
548
36
1
0
511,336
11
L
Anubis
12,905
496
143
6
0
391,103
5
W
Arachne
16,668
641
194
7
0
604,236
8
L
Cernunnos
12,356
475
185
7
0
491,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role