Player Matchup

Izanami
Izanami
Sm0ga
Izanami
Level 24
God Stats
20W - 16L
1,482 SR
Queue Stats
103W - 121L
1,344 Elo+
Party 1
Achilles
Achilles
Thomc68
Achilles
Level 28
God Stats
42W - 51L
1,413 SR
Queue Stats
175W - 240L
1,356 Elo+
Party 1
Awilix
Awilix
sasesa
Awilix
Level 17
God Stats
15W - 6L
1,613 SR
Queue Stats
47W - 44L
1,280 Elo+
Party 2
Sobek
Sobek
vladiGOD666
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,255 Elo+
Party 2
Anubis
Anubis
ТаонасЪ
Anubis
Level 29
God Stats
14W - 15L
1,531 SR
Queue Stats
30W - 28L
1,436 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,334 Elo+

VS

Team Averages
Level 17
1,398 SR
1,358 Elo+
Fenrir
Fenrir
Archi86Beast
Fenrir
Level 28
God Stats
1W - 5L
1,275 SR
Queue Stats
85W - 80L
1,397 Elo+
Solo
Hachiman
Hachiman
LekkiTygrys
Hachiman
Level 7
God Stats
2W - 9L
1,298 SR
Queue Stats
5W - 14L
1,229 Elo+
Solo
Bellona
Bellona
Slyni
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
blutsaugerk
Ares
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 3
Janus
Janus
gaddeshedi
Janus
Level 39
God Stats
0W - 1L
1,640 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sm0ga
Izanami
11
2 / 5 / 2
6,816
524
5,100
9,193
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Thomc68
Achilles
13
2 / 1 / 1
7,574
583
3,547
6,264
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
sasesa
Awilix
13
7 / 2 / 0
7,896
607
5,098
5,725
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 4
6,304
485
2,851
8,967
4,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
4,467
344
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 0 / 3
7,925
610
4,965
5,644
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
LekkiTygrys
Hachiman
9
3 / 4 / 5
6,055
466
5,677
6,607
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Slyni
Bellona
7
1 / 3 / 4
5,478
421
2,609
7,628
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 6
5,458
420
2,129
7,563
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
7
1 / 2 / 1
5,466
420
1,431
2,485
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
10
11
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
0
3
6.5
L
Hachiman
LekkiTygrys
Hachiman
3
4
5
1.38
L
Bellona
Slyni
Bellona
1
3
4
1
W
Izanami
Sm0ga
Izanami
2
5
2
0.6
W
Achilles
Thomc68
Achilles
2
1
1
2.5
L
0
3
6
1
L
Janus
1
2
1
0.75
W
Awilix
sasesa
Awilix
7
2
0
3.5
W
0
3
4
0.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
16,811
30,149
Taken
29,927
15,216
Mitigated
11,023
6,297
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,965
1,160
0
3,574
5,644
1,800
724
620
4,945
0
34,068
L
Hachiman
LekkiTygrys
Hachiman
5,677
3,401
0
500
6,607
1,547
163
737
5,781
0
19,753
L
Bellona
Slyni
Bellona
2,609
651
0
2,772
7,628
4,494
0
606
6,976
0
18,915
W
Izanami
Sm0ga
Izanami
5,100
3,125
0
3,571
9,193
2,351
315
610
8,507
0
37,585
W
Achilles
Thomc68
Achilles
3,547
663
0
802
6,264
6,182
2,329
310
5,954
0
40,385
L
2,129
145
0
1,538
7,563
2,803
0
1,197
6,229
7,505
0
L
Janus
1,431
78
0
500
2,485
379
682
0
2,485
16,126
0
W
Awilix
sasesa
Awilix
5,098
1,751
0
363
5,725
1,980
1,062
1,441
4,270
0
40,928
W
2,851
483
0
1,561
8,967
4,703
72
1,497
7,405
12,808
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
30,382
241
Minions Killed
173
0
Camps Cleared
0
988,936
Distance Traveled
944,425
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,925
610
81
6
0
234,435
0
L
Hachiman
6,055
466
21
2
0
205,787
0
L
Bellona
5,478
421
29
2
0
197,513
0
W
Izanami
6,816
524
61
5
0
232,634
1
W
Achilles
7,574
583
67
5
0
221,595
0
L
Ares
5,458
420
11
1
0
168,494
2
L
Janus
5,466
420
31
2
0
138,196
1
W
Awilix
7,896
607
86
7
0
288,577
0
W
Sobek
6,304
485
27
2
0
246,130
1
W
Anubis
4,467
344
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role