Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
JaeKAllDay
Danzaburou
Gold II
Level 139
God Stats
1W - 2L
1,273 SR
Queue Stats
277W - 276L
1,481 MMR
Solo
Hades
Hades
Bronze III
Racing_club95
Hades
Bronze III
Level 31
God Stats
0W - 2L
1,476 SR
Queue Stats
4W - 15L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
XOutMyName
Mercury
Bronze III
Level 33
God Stats
12W - 14L
1,537 SR
Queue Stats
24W - 31L
1,508 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,457 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,645 SR
1,484 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Anchorage0124
Fenrir
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,465 MMR
Party 1
Medusa
Medusa
Gold II
Stall-Arts
Medusa
Gold II
Level 159
God Stats
72W - 60L
1,582 SR
Queue Stats
124W - 114L
1,532 MMR
Solo
Osiris
Osiris
Silver III
UL Husky
Osiris
Silver III
Level 126
God Stats
1W - 0L
1,979 SR
Queue Stats
24W - 19L
1,478 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
yanny5
Amaterasu
Gold IV
Level 126
God Stats
22W - 15L
1,665 SR
Queue Stats
397W - 401L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 3 / 1
7,352
525
5,919
9,055
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
 
Fafnir
9
1 / 2 / 1
6,490
464
2,194
7,237
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JaeKAllDay
Danzaburou
12
1 / 4 / 1
7,253
518
3,459
8,625
2,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 0
5,873
420
4,575
10,682
4,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
XOutMyName
Mercury
7
0 / 4 / 0
5,420
387
454
5,729
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArachneGilgameshMorgan Le FayTiamatCabrakan

VS

Bans
BakasuraCu ChulainnSkadiSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
8 / 0 / 0
9,601
686
6,300
3,531
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 3
7,871
562
3,567
8,800
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Stall-Arts
Medusa
14
5 / 0 / 3
8,804
629
7,305
5,093
1,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
UL Husky
Osiris
11
2 / 1 / 4
7,669
548
4,731
8,131
4,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
yanny5
Amaterasu
14
1 / 1 / 8
8,268
591
4,316
10,661
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
20
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
Fafnir
 
Fafnir
1
2
1
0.75
W
Vulcan
 
Vulcan
8
0
0
8
W
4
1
3
5.5
L
Danzaburou
JaeKAllDay
Danzaburou
1
4
1
0.38
L
0
7
0
0
W
Medusa
Stall-Arts
Medusa
5
0
3
6.5
W
Osiris
UL Husky
Osiris
2
1
4
4
L
Mercury
XOutMyName
Mercury
0
4
0
0
W
Amaterasu
yanny5
Amaterasu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
26,219
41,328
Taken
36,216
20,237
Mitigated
17,244
10,728
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,919
1,820
164
3,086
9,055
5,489
62
1,080
7,975
33,717
8,295
L
Fafnir
 
Fafnir
2,194
212
0
1,922
7,237
5,335
0
901
6,336
15,712
0
W
Vulcan
 
Vulcan
6,300
1,771
0
1,545
3,531
1,454
1,784
63
3,468
69,694
0
W
3,567
330
0
3,240
8,800
2,783
1,010
616
8,184
0
40,318
L
Danzaburou
JaeKAllDay
Danzaburou
3,459
914
0
2,269
8,625
2,999
0
3,310
5,315
0
45,434
L
4,575
612
230
2,197
10,682
4,306
0
752
9,930
34,963
0
W
Medusa
Stall-Arts
Medusa
7,305
3,197
0
893
5,093
1,456
2,710
3,182
1,911
0
57,830
W
Osiris
UL Husky
Osiris
4,731
1,999
0
805
8,131
4,599
809
3,864
4,267
0
30,029
L
Mercury
XOutMyName
Mercury
454
106
0
860
5,729
2,108
0
257
5,472
0
24,363
W
Amaterasu
yanny5
Amaterasu
4,316
1,746
0
6,357
10,661
6,952
496
4,156
6,505
0
39,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
42,213
362
Minions Killed
456
0
Camps Cleared
0
1,130,484
Distance Traveled
1,299,851
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,352
525
101
7
0
210,600
2
L
Fafnir
6,490
464
29
2
0
216,460
1
W
Vulcan
9,601
686
127
9
0
276,164
2
W
Fenrir
7,871
562
73
5
0
265,105
2
L
Danzaburou
7,253
518
103
7
0
239,802
4
L
Hades
5,873
420
78
6
0
226,040
0
W
Medusa
8,804
629
118
8
0
262,957
9
W
Osiris
7,669
548
53
4
0
212,287
0
L
Mercury
5,420
387
51
4
0
237,582
7
W
Amaterasu
8,268
591
85
6
0
283,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role