Player Matchup

Bacchus
Bacchus
AgneIIof
Bacchus
Level 8
God Stats
11W - 10L
1,461 SR
Queue Stats
67W - 64L
1,732 Elo+
Solo
Yemoja
Yemoja
Gabalito
Yemoja
Level 26
God Stats
1W - 2L
1,332 SR
Queue Stats
102W - 94L
1,588 Elo+
Solo
Ullr
Ullr
Itwasntme888
Ullr
Level 17
God Stats
32W - 24L
1,567 SR
Queue Stats
64W - 48L
1,639 Elo+
Solo
Medusa
Medusa
kaifrit
Medusa
Level 24
God Stats
8W - 2L
1,780 SR
Queue Stats
19W - 13L
1,626 Elo+
Solo
Ra
Ra
keeperandersen
Ra
Level 20
God Stats
4W - 4L
1,552 SR
Queue Stats
19W - 24L
1,606 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,638 Elo+

VS

Team Averages
Level 25
1,591 SR
1,593 Elo+
Tiamat
Tiamat
SUNBATHING
Tiamat
Level 28
God Stats
19W - 9L
1,761 SR
Queue Stats
127W - 86L
1,683 Elo+
Solo
Cabrakan
Cabrakan
allroundloonatic
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 175L
1,575 Elo+
Solo
Thor
Thor
atlhonak47
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 38L
1,612 Elo+
Solo
Chang'e
Chang'e
kukbob
Chang'e
Level 60
God Stats
7W - 5L
1,622 SR
Queue Stats
27W - 23L
1,554 Elo+
Party 1
Medusa
Medusa
tjackbrAt
Medusa
Level 7
God Stats
2W - 3L
1,570 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgneIIof
Bacchus
8
5 / 4 / 1
5,702
518
4,454
9,205
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Gabalito
Yemoja
11
1 / 2 / 0
5,707
519
2,843
9,612
4,731
Breastplate

Breastplate

+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
4,313
392
2,262
3,735
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
kaifrit
Medusa
9
3 / 2 / 4
5,654
514
7,116
6,860
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 3
4,757
432
2,121
4,983
1,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SUNBATHING
Tiamat
13
3 / 0 / 0
7,284
662
5,895
5,396
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 3 / 4
5,063
460
3,322
8,837
4,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 7
7,229
657
5,593
7,081
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
kukbob
Chang'e
12
7 / 1 / 3
7,716
701
4,619
6,608
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
tjackbrAt
Medusa
9
2 / 5 / 1
5,582
507
4,780
6,531
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
16
16
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AgneIIof
Bacchus
5
4
1
1.38
L
Yemoja
Gabalito
Yemoja
1
2
0
0.5
L
0
2
0
0
W
Tiamat
SUNBATHING
Tiamat
3
0
0
3
W
0
3
4
0.67
W
4
0
7
7.5
L
Medusa
kaifrit
Medusa
3
2
4
2.5
L
0
6
3
0.25
W
Chang'e
kukbob
Chang'e
7
1
3
8.5
W
Medusa
tjackbrAt
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
24,209
34,395
Taken
34,453
16,161
Mitigated
14,206
7,901
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AgneIIof
Bacchus
4,454
987
0
1,538
9,205
6,830
0
3,413
5,792
10,477
0
L
Yemoja
Gabalito
Yemoja
2,843
646
29
3,227
9,612
4,731
0
5,814
3,798
31,978
0
L
2,262
1,217
0
1,000
3,735
1,095
0
1,412
2,323
0
14,407
W
Tiamat
SUNBATHING
Tiamat
5,895
899
0
1,826
5,396
3,399
2,263
1,640
3,756
40,583
0
W
3,322
170
82
602
8,837
4,764
243
2,610
6,167
14,409
0
W
5,593
1,164
0
4,190
7,081
2,310
0
1,945
5,136
0
40,158
L
Medusa
kaifrit
Medusa
7,116
4,188
0
1,790
6,860
2,052
232
1,631
5,229
0
29,708
L
2,121
422
123
194
4,983
1,453
492
1,566
3,417
16,260
0
W
Chang'e
kukbob
Chang'e
4,619
950
314
3,433
6,608
1,971
100
1,157
5,451
47,518
0
W
Medusa
tjackbrAt
Medusa
4,780
2,619
0
1,340
6,531
1,762
116
1,986
4,525
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
32,874
214
Minions Killed
336
0
Camps Cleared
0
809,600
Distance Traveled
1,055,965
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,702
518
16
1
0
214,518
1
L
Yemoja
5,707
519
77
7
0
172,905
1
L
Ullr
4,313
392
28
3
0
105,466
0
W
Tiamat
7,284
662
96
9
0
219,984
2
W
Cabrakan
5,063
460
19
2
0
200,077
3
W
Thor
7,229
657
74
7
0
216,634
0
L
Medusa
5,654
514
62
6
0
171,805
4
L
Ra
4,757
432
31
3
0
144,906
0
W
Chang'e
7,716
701
99
9
0
219,281
1
W
Medusa
5,582
507
48
4
0
199,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role