Player Matchup

Sun Wukong
Sun Wukong
Carnivorous6969
Sun Wukong
Level 9
God Stats
14W - 12L
1,500 SR
Queue Stats
33W - 40L
1,310 Elo+
Solo
Loki
Loki
batataoz-_-1
Loki
Level 16
God Stats
19W - 18L
1,523 SR
Queue Stats
78W - 111L
1,402 Elo+
Party 1
Chang'e
Chang'e
corre_joaozinho
Chang'e
Level 66
God Stats
2W - 4L
1,230 SR
Queue Stats
141W - 176L
1,356 Elo+
Party 1
Hades
Hades
vini_sulzer
Hades
Level 7
God Stats
3W - 2L
1,403 SR
Queue Stats
4W - 3L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yHunter__22
Morgan Le Fay
Level 8
God Stats
8W - 14L
1,251 SR
Queue Stats
94W - 150L
1,341 Elo+
Party 1
Team Averages
Level 21
1,381 SR
1,361 Elo+

VS

Team Averages
Level 15
1,494 SR
1,383 Elo+
Olorun
Olorun
Baby_three214
Olorun
Level 13
God Stats
10W - 11L
1,404 SR
Queue Stats
193W - 305L
1,348 Elo+
Solo
Izanami
Izanami
Iv navyy vI
Izanami
Level 22
God Stats
4W - 3L
1,685 SR
Queue Stats
84W - 92L
1,363 Elo+
Solo
Kukulkan
Kukulkan
KlutchZX6
Kukulkan
Level 16
God Stats
1W - 6L
1,472 SR
Queue Stats
64W - 71L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
PocketJoey
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,406 Elo+
Solo
Pele
Pele
Ron-Alliance
Pele
Level 18
God Stats
0W - 1L
1,409 SR
Queue Stats
10W - 15L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carnivorous6969
Sun Wukong
13
2 / 2 / 3
8,399
494
6,232
11,597
10,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 1
9,307
547
2,265
10,133
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 7
9,261
545
5,158
7,287
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
18 / 0 / 2
10,663
627
18,568
13,127
6,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
yHunter__22
Morgan Le Fay
13
2 / 0 / 5
8,650
509
3,435
7,289
2,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,449
379
8,758
12,394
3,965
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Iv navyy vI
Izanami
4
0 / 2 / 0
5,050
297
698
1,578
302
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
KlutchZX6
Kukulkan
11
0 / 10 / 0
6,937
408
5,511
9,911
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PocketJoey
Gilgamesh
12
2 / 3 / 0
7,586
446
6,549
11,474
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 7 / 1
5,943
350
1,962
11,743
3,427
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
30
Kills
2
3
Deaths
31
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Sun Wukong
Carnivorous6969
Sun Wukong
2
2
3
1.75
L
Izanami
Iv navyy vI
Izanami
0
2
0
0
L
Kukulkan
KlutchZX6
Kukulkan
0
10
0
0
L
Gilgamesh
PocketJoey
Gilgamesh
2
3
0
0.67
L
0
7
1
0.07
W
4
1
1
4.5
W
4
0
7
7.5
W
18
0
2
19
W
Morgan Le Fay
yHunter__22
Morgan Le Fay
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
23,478
49,433
Taken
47,100
29,471
Mitigated
15,793
23,551
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,758
4,663
408
2,886
12,394
3,965
37
8,685
3,709
26,765
3,130
W
Sun Wukong
Carnivorous6969
Sun Wukong
6,232
1,316
0
409
11,597
10,632
1,143
577
11,020
0
37,946
L
Izanami
Iv navyy vI
Izanami
698
469
0
131
1,578
302
0
828
750
0
4,593
L
Kukulkan
KlutchZX6
Kukulkan
5,511
1,143
0
250
9,911
2,590
0
9,047
864
35,189
0
L
Gilgamesh
PocketJoey
Gilgamesh
6,549
1,486
0
893
11,474
5,509
565
2,804
8,670
128
37,452
L
1,962
734
0
183
11,743
3,427
78
5,797
5,946
0
17,486
W
2,265
396
0
6,581
10,133
3,501
43
185
9,948
0
67,008
W
5,158
878
2,030
4,218
7,287
6,420
1,067
1,272
6,015
33,635
0
W
18,568
2,949
338
8,743
13,127
6,356
3,226
7,605
5,522
61,111
0
W
Morgan Le Fay
yHunter__22
Morgan Le Fay
3,435
1,243
0
1,232
7,289
2,562
2,626
3,451
3,838
37,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
31,965
416
Minions Killed
223
0
Camps Cleared
0
1,496,933
Distance Traveled
1,133,765
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,449
379
35
2
0
266,718
1
W
Sun Wukong
8,399
494
68
4
0
314,132
0
L
Izanami
5,050
297
13
1
0
55,389
0
L
Kukulkan
6,937
408
69
4
0
241,333
0
L
Gilgamesh
7,586
446
69
4
0
319,112
2
L
Pele
5,943
350
37
2
0
251,213
0
W
Loki
9,307
547
117
7
0
304,895
0
W
Chang'e
9,261
545
60
4
0
311,498
0
W
Hades
10,663
627
100
6
0
275,971
1
W
Morgan Le Fay
8,650
509
71
4
0
290,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role