Player Matchup

Bellona
Bellona
Cesinhalius07
Bellona
Level 25
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Hachiman
Hachiman
Rikha_yt
Hachiman
Level 13
God Stats
0W - 5L
1,698 SR
Queue Stats
5W - 9L
1,755 Elo+
Solo
Freya
Freya
Scathelol
Freya
Level 27
God Stats
6W - 8L
1,508 SR
Queue Stats
201W - 217L
1,378 Elo+
Solo
Loki
Loki
To_Elite4u
Loki
Level 5
God Stats
3W - 3L
1,694 SR
Queue Stats
6W - 5L
1,881 Elo+
Solo
Fafnir
Fafnir
crazyvir
Fafnir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,614 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,578 Elo+

VS

Team Averages
Level 17
1,499 SR
1,546 Elo+
Arachne
Arachne
Astro_lex17
Arachne
Level 27
God Stats
4W - 5L
1,430 SR
Queue Stats
7W - 13L
1,211 Elo+
Solo
Osiris
Osiris
Birdamusprime91
Osiris
Level 28
God Stats
52W - 49L
1,557 SR
Queue Stats
117W - 114L
1,523 Elo+
Solo
Cabrakan
Cabrakan
HNC-YngFatherFig
Cabrakan
Level 4
God Stats
105W - 74L
1,725 SR
Queue Stats
202W - 164L
1,788 Elo+
Solo
Ymir
Ymir
ShatteredQ
Ymir
Level 17
God Stats
3W - 1L
1,283 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Vagiwal
Ao Kuang
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 2 / 1
5,963
459
5,229
8,392
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Rikha_yt
Hachiman
10
2 / 2 / 0
6,410
493
3,584
6,079
1,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Scathelol
Freya
11
2 / 5 / 1
6,552
504
6,683
12,442
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 1
5,780
445
5,470
7,652
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
crazyvir
Fafnir
10
0 / 1 / 2
6,285
483
1,544
6,624
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astro_lex17
Arachne
8
0 / 3 / 1
5,424
417
1,650
8,966
2,432
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 1
6,849
527
4,079
10,324
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
8 / 1 / 4
8,280
637
10,704
8,468
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,732
518
2,580
4,979
3,561
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Vagiwal
Ao Kuang
13
7 / 0 / 2
8,280
637
5,706
8,458
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
17
17
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astro_lex17
Arachne
0
3
1
0.17
W
1
2
1
0.75
L
Bellona
2
2
1
1.25
W
8
1
4
10
L
Hachiman
Rikha_yt
Hachiman
2
2
0
1
L
Freya
Scathelol
Freya
2
5
1
0.5
W
1
0
0
1
L
0
7
1
0.07
W
Ao Kuang
Vagiwal
Ao Kuang
7
0
2
8
L
Fafnir
crazyvir
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
24,719
41,189
Taken
41,195
20,927
Mitigated
20,751
8,878
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astro_lex17
Arachne
1,650
1,461
0
1,133
8,966
2,432
403
1,044
7,673
0
16,310
W
4,079
2,328
0
5,283
10,324
6,115
547
1,309
8,314
0
39,160
L
Bellona
5,229
1,610
0
2,308
8,392
5,941
0
1,088
7,304
0
21,358
W
10,704
1,468
0
3,631
8,468
5,824
0
3,391
5,036
42,041
0
L
Hachiman
Rikha_yt
Hachiman
3,584
2,073
206
1,733
6,079
1,945
1,080
4,257
1,822
0
31,829
L
Freya
Scathelol
Freya
6,683
2,524
0
3,909
12,442
4,363
0
6,883
5,559
36,926
0
W
2,580
477
0
1,895
4,979
3,561
0
116
4,863
29,318
0
L
5,470
1,695
0
378
7,652
2,718
0
4,058
3,594
0
30,685
W
Ao Kuang
Vagiwal
Ao Kuang
5,706
1,865
0
4,393
8,458
2,819
462
2,367
6,091
50,299
0
L
Fafnir
crazyvir
Fafnir
1,544
740
0
344
6,624
5,960
296
2,704
3,920
13,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
35,565
246
Minions Killed
329
0
Camps Cleared
0
1,211,332
Distance Traveled
1,199,272
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,424
417
33
3
0
266,817
3
W
Osiris
6,849
527
80
6
0
234,796
2
L
Bellona
5,963
459
36
3
0
251,399
1
W
Cabrakan
8,280
637
79
6
0
221,943
3
L
Hachiman
6,410
493
60
5
0
218,523
0
L
Freya
6,552
504
61
5
0
248,634
3
W
Ymir
6,732
518
51
4
0
215,230
1
L
Loki
5,780
445
63
5
0
262,797
0
W
Ao Kuang
8,280
637
86
7
0
260,486
0
L
Fafnir
6,285
483
26
2
0
229,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role