Player Matchup

Sun Wukong
Sun Wukong
AKBURGE
Sun Wukong
Level 26
God Stats
5W - 6L
1,470 SR
Queue Stats
63W - 63L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Jammerjp7
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,403 Elo+
Solo
Rama
Rama
ShxnobiGod
Rama
Level 16
God Stats
25W - 27L
1,589 SR
Queue Stats
285W - 321L
1,370 Elo+
Solo
Sobek
Sobek
Verse grizz
Sobek
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 261L
1,236 Elo+
Solo
Medusa
Medusa
pedro261wwe
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,399 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,355 Elo+

VS

Team Averages
Level 15
1,383 SR
1,345 Elo+
Kukulkan
Kukulkan
ThirdSphinx4695
Kukulkan
Level 11
God Stats
2W - 7L
1,483 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Janus
Janus
baby_plutoybn
Janus
Level 22
God Stats
5W - 7L
1,435 SR
Queue Stats
90W - 125L
1,312 Elo+
Solo
Aphrodite
Aphrodite
ojuil
Aphrodite
Level 14
God Stats
2W - 3L
1,611 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
tigelhO
Amaterasu
Level 17
God Stats
2W - 7L
1,224 SR
Queue Stats
26W - 46L
1,328 Elo+
Party 1
Hun Batz
Hun Batz
warriorgamer51
Hun Batz
Level 10
God Stats
3W - 7L
1,162 SR
Queue Stats
11W - 16L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKBURGE
Sun Wukong
18
4 / 0 / 3
10,956
548
12,236
8,340
6,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Jammerjp7
Danzaburou
16
2 / 5 / 0
10,414
521
6,929
14,045
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 3 / 6
11,186
559
13,585
12,380
4,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 6 / 3
8,641
432
6,467
19,853
19,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
17
7 / 2 / 5
10,771
539
14,135
9,985
3,202
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 3 / 3
10,639
532
17,099
10,506
3,637
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 2
8,281
414
5,591
12,748
2,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ojuil
Aphrodite
12
3 / 1 / 5
8,807
440
6,298
12,242
8,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
tigelhO
Amaterasu
14
1 / 4 / 1
7,825
391
5,007
18,403
12,181
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
14
4 / 11 / 0
9,202
460
4,544
16,773
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
21
Kills
16
16
Deaths
25
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AKBURGE
Sun Wukong
4
0
3
5.5
W
Danzaburou
Jammerjp7
Danzaburou
2
5
0
0.4
W
8
3
6
3.67
L
Kukulkan
7
3
3
2.83
W
0
6
3
0.25
L
1
6
2
0.33
L
Aphrodite
ojuil
Aphrodite
3
1
5
5.5
W
Medusa
7
2
5
4.75
L
Amaterasu
tigelhO
Amaterasu
1
4
1
0.38
L
Hun Batz
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,352
Damage
38,539
64,603
Taken
70,672
39,627
Mitigated
31,858
17,446
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AKBURGE
Sun Wukong
12,236
2,381
6
885
8,340
6,695
1,863
2,142
6,198
0
66,218
W
Danzaburou
Jammerjp7
Danzaburou
6,929
3,150
0
5,922
14,045
5,690
2,122
9,093
4,952
0
49,551
W
13,585
11,116
0
4,646
12,380
4,246
1,213
2,402
9,978
0
77,468
L
Kukulkan
17,099
2,604
151
2,797
10,506
3,637
1,719
3,413
7,093
67,820
0
W
6,467
403
220
3,841
19,853
19,794
459
12,382
7,471
28,343
0
L
5,591
531
0
1,908
12,748
2,681
1,700
675
12,073
37,355
0
L
Aphrodite
ojuil
Aphrodite
6,298
1,717
5,908
4,941
12,242
8,001
218
2,031
10,089
29,006
0
W
Medusa
14,135
7,203
0
1,926
9,985
3,202
1,806
2,969
7,016
0
57,406
L
Amaterasu
tigelhO
Amaterasu
5,007
2,258
0
4,124
18,403
12,181
0
348
17,733
0
26,547
L
Hun Batz
4,544
1,310
0
1,226
16,773
5,358
1,198
0
16,659
0
37,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
44,754
458
Minions Killed
352
0
Camps Cleared
0
1,779,930
Distance Traveled
1,814,796
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,956
548
122
6
0
395,246
5
W
Danzaburou
10,414
521
89
4
0
305,203
1
W
Rama
11,186
559
119
6
0
353,687
1
L
Kukulkan
10,639
532
118
6
0
349,770
2
W
Sobek
8,641
432
40
2
0
348,403
5
L
Janus
8,281
414
62
3
0
333,307
0
L
Aphrodite
8,807
440
58
3
0
380,820
0
W
Medusa
10,771
539
88
4
0
377,391
3
L
Amaterasu
7,825
391
44
2
0
411,454
0
L
Hun Batz
9,202
460
70
4
0
339,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role