Player Matchup

Loki
Loki
Skarrsnikk
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 96L
1,355 Elo+
Party 1
Skadi
Skadi
SkintEastwood
Skadi
Level 74
God Stats
3W - 10L
1,469 SR
Queue Stats
37W - 82L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
bolser
Baron Samedi
Level 122
God Stats
4W - 8L
1,429 SR
Queue Stats
67W - 120L
1,324 Elo+
Party 1
Team Averages
Level 95
1,466 SR
1,339 Elo+

VS

Team Averages
Level 101
1,635 SR
1,495 Elo+
Zhong Kui
Zhong Kui
JoustForFun
Zhong Kui
Level 153
God Stats
1W - 1L
1,660 SR
Queue Stats
47W - 57L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OrfeuRebelde
Ah Muzen Cab
Level 55
God Stats
18W - 12L
1,676 SR
Queue Stats
279W - 271L
1,556 Elo+
Solo
Khepri
Khepri
zZCytrusZz
Khepri
Level 94
God Stats
7W - 7L
1,569 SR
Queue Stats
148W - 197L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 1
10,767
769
7,920
16,290
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 4
8,760
626
6,598
12,263
4,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
bolser
Baron Samedi
14
3 / 7 / 2
10,066
719
10,334
18,109
7,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoustForFun
Zhong Kui
14
9 / 3 / 9
11,470
819
16,364
14,789
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
OrfeuRebelde
Ah Muzen Cab
16
10 / 3 / 7
11,890
849
14,590
9,371
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
zZCytrusZz
Khepri
15
3 / 1 / 16
10,862
776
8,586
11,440
13,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
22
22
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
JoustForFun
Zhong Kui
9
3
9
4.5
W
Ah Muzen Cab
OrfeuRebelde
Ah Muzen Cab
10
3
7
4.5
L
4
10
1
0.45
L
0
5
4
0.4
L
Baron Samedi
bolser
Baron Samedi
3
7
2
0.57
W
Khepri
zZCytrusZz
Khepri
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
39,540
46,662
Taken
35,600
17,418
Mitigated
27,777
5,617
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
JoustForFun
Zhong Kui
16,364
1,980
0
3,003
14,789
8,815
382
4,670
10,119
40,857
0
W
Ah Muzen Cab
OrfeuRebelde
Ah Muzen Cab
14,590
5,714
0
3,655
9,371
5,249
2,119
2,405
6,966
0
53,054
L
7,920
1,770
0
1,298
16,290
5,359
0
8,520
7,770
0
32,166
L
6,598
3,129
0
616
12,263
4,117
234
6,152
6,111
0
25,687
L
Baron Samedi
bolser
Baron Samedi
10,334
877
792
2,911
18,109
7,942
0
10,278
7,831
37,487
0
W
Khepri
zZCytrusZz
Khepri
8,586
542
0
0
11,440
13,713
163
3,259
8,181
27,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
34,222
144
Minions Killed
176
0
Camps Cleared
0
693,008
Distance Traveled
776,591
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,470
819
49
4
0
247,283
4
W
Ah Muzen Cab
11,890
849
89
6
0
261,134
4
L
Loki
10,767
769
41
3
0
232,839
2
L
Skadi
8,760
626
48
3
0
232,655
0
L
Baron Samedi
10,066
719
55
4
0
227,514
3
W
Khepri
10,862
776
38
3
0
268,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role