Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Charliepuncher
Loki
Level 23
God Stats
4W - 1L
1,816 SR
Queue Stats
32W - 6L
1,882 Elo+
Party 1
Anhur
Anhur
DavyBones
Anhur
Level 26
God Stats
10W - 1L
1,961 SR
Queue Stats
47W - 9L
1,918 Elo+
Party 1
Skadi
Skadi
Frecklysoup82
Skadi
Level 26
God Stats
44W - 13L
1,847 SR
Queue Stats
161W - 41L
1,777 Elo+
Party 1
Ymir
Ymir
Odeedidelly
Ymir
Level 7
God Stats
6W - 2L
1,826 SR
Queue Stats
28W - 25L
1,453 Elo+
Party 1
Team Averages
Level 32
1,790 SR
1,706 Elo+

VS

Team Averages
Level 17
1,501 SR
1,421 Elo+
Scylla
Scylla
AyeshaErotic
Scylla
Level 26
God Stats
7W - 3L
1,633 SR
Queue Stats
69W - 57L
1,549 Elo+
Solo
Medusa
Medusa
DismalDoughnut4
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 2
Kukulkan
Kukulkan
Laizenos
Kukulkan
Level 29
God Stats
1W - 3L
1,503 SR
Queue Stats
19W - 21L
1,486 Elo+
Solo
Cthulhu
Cthulhu
TortleMaster9000
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
juanperron2008
Danzaburou
Level 21
God Stats
28W - 25L
1,371 SR
Queue Stats
89W - 107L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
0 / 0 / 19
9,614
961
3,746
2,791
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
19 / 1 / 11
12,392
1,239
21,434
9,790
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
DavyBones
Anhur
19
17 / 0 / 23
12,315
1,232
26,318
6,305
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 21
11,024
1,102
16,469
7,421
3,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 2 / 26
10,939
1,094
4,450
11,887
14,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 8 / 1
8,301
830
6,663
11,813
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 13 / 1
8,109
811
2,536
16,022
5,717
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Laizenos
Kukulkan
15
2 / 6 / 0
9,181
918
10,056
11,080
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 2
8,822
882
6,869
18,209
20,150
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
juanperron2008
Danzaburou
15
0 / 13 / 1
8,530
853
6,071
20,006
6,734
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
7
49
Kills
2
3
Deaths
49
100
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
19
9.5
L
Scylla
0
8
1
0.06
W
19
1
11
24.5
W
Anhur
DavyBones
Anhur
17
0
23
28.5
L
0
13
1
0.04
W
9
0
21
19.5
L
Kukulkan
Laizenos
Kukulkan
2
6
0
0.33
W
4
2
26
8.5
L
0
9
2
0.11
L
Danzaburou
juanperron2008
Danzaburou
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,417
Damage
32,195
38,194
Taken
77,130
25,238
Mitigated
39,781
8,562
Healing
850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,746
105
4,372
1,878
2,791
1,023
0
1,056
1,735
17,128
0
L
Scylla
6,663
472
0
0
11,813
3,170
0
859
10,891
20,769
0
W
21,434
7,415
0
587
9,790
4,111
0
5,573
4,217
0
36,430
W
Anhur
DavyBones
Anhur
26,318
18,917
0
88
6,305
2,887
0
3,951
2,354
0
51,918
L
2,536
925
0
74
16,022
5,717
0
1,855
14,020
0
7,395
W
16,469
11,720
0
1,637
7,421
3,119
0
4,349
3,072
0
36,338
L
Kukulkan
Laizenos
Kukulkan
10,056
370
0
0
11,080
4,010
0
1,553
9,527
33,065
0
W
4,450
338
0
0
11,887
14,098
0
8,659
3,228
16,558
0
L
6,869
614
74
0
18,209
20,150
0
1,147
17,001
34,344
0
L
Danzaburou
juanperron2008
Danzaburou
6,071
1,278
0
702
20,006
6,734
0
2,782
17,041
0
26,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,284
Gold Earned
42,943
199
Minions Killed
178
13
Camps Cleared
3
941,089
Distance Traveled
818,751
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,614
961
32
3
1
165,869
1
L
Scylla
8,301
830
20
2
0
178,059
0
W
Loki
12,392
1,239
24
2
7
205,061
3
W
Anhur
12,315
1,232
76
8
3
195,366
4
L
Medusa
8,109
811
2
0
0
136,594
1
W
Skadi
11,024
1,102
45
5
1
192,886
0
L
Kukulkan
9,181
918
63
6
1
179,076
0
W
Ymir
10,939
1,094
22
2
1
181,907
0
L
Cthulhu
8,822
882
42
4
1
179,622
1
L
Danzaburou
8,530
853
51
5
1
145,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role