Player Matchup

Kukulkan
Kukulkan
AnyFluffySurface
Kukulkan
Level 19
God Stats
2W - 4L
1,458 SR
Queue Stats
66W - 59L
1,568 Elo+
Solo
Ares
Ares
DeathEater8829
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,331 Elo+
Solo
Rama
Rama
KingOfCarbs
Rama
Level 24
God Stats
10W - 5L
1,728 SR
Queue Stats
404W - 295L
1,618 Elo+
Solo
Ne Zha
Ne Zha
Lilazonē0906
Ne Zha
Level 17
God Stats
0W - 3L
1,299 SR
Queue Stats
3W - 8L
1,629 Elo+
Solo
Aphrodite
Aphrodite
ToxicUwU
Aphrodite
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,562 Elo+

VS

Team Averages
Level 31
1,703 SR
1,467 Elo+
Olorun
Olorun
BastionMain1060
Olorun
Level 9
God Stats
4W - 2L
2,001 SR
Queue Stats
7W - 5L
1,772 Elo+
Party 1
Nox
Nox
Beanman2044
Nox
Level 29
God Stats
10W - 4L
1,794 SR
Queue Stats
201W - 197L
1,548 Elo+
Solo
King Arthur
King Arthur
Storm Dazz
King Arthur
Level 107
God Stats
3W - 0L
1,720 SR
Queue Stats
41W - 33L
1,550 Elo+
Party 1
Medusa
Medusa
cagedjnr
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Cthulhu
Cthulhu
japones_sagaz
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 30
15,094
1,006
24,262
16,767
8,526
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 0
10,626
708
0
105
55
20
37 / 4 / 5
21,044
1,403
68,325
23,717
11,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 18 / 21
13,999
933
15,928
29,802
14,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ToxicUwU
Aphrodite
20
3 / 7 / 30
14,835
989
7,929
22,974
19,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 10
17,200
1,147
36,348
27,592
17,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 6 / 17
13,809
921
20,269
15,283
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Storm Dazz
King Arthur
20
11 / 2 / 15
15,817
1,054
20,581
26,709
38,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
cagedjnr
Medusa
20
1 / 16 / 15
12,661
844
5,575
25,971
12,486
Cthulhu
20
2 / 15 / 10
12,942
863
6,215
29,473
26,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
99
43
Kills
32
32
Deaths
43
86
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
3
30
5.33
W
14
4
10
4.75
W
4
6
17
2.08
L
0
0
0
0
L
37
4
5
9.88
L
2
18
21
0.69
W
King Arthur
Storm Dazz
King Arthur
11
2
15
9.25
L
Aphrodite
ToxicUwU
Aphrodite
3
7
30
2.57
W
Medusa
cagedjnr
Medusa
1
16
15
0.53
W
Cthulhu
2
15
10
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,444
Damage
88,988
93,365
Taken
125,028
54,572
Mitigated
102,261
23,032
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,262
3,043
499
2,518
16,767
8,526
0
10,030
6,737
55,278
0
W
36,348
19,832
1,364
13,623
27,592
17,212
0
8,679
18,913
93,605
6,121
W
20,269
918
0
160
15,283
7,076
0
3,012
12,271
41,509
0
L
0
0
0
0
105
55
0
0
105
201
0
L
68,325
55,543
0
3,997
23,717
11,921
0
15,013
8,704
0
124,976
L
15,928
4,887
0
1,146
29,802
14,758
0
20,153
9,649
0
32,089
W
King Arthur
Storm Dazz
King Arthur
20,581
1,224
0
6,593
26,709
38,649
0
7,901
18,808
0
54,719
L
Aphrodite
ToxicUwU
Aphrodite
7,929
1,735
5,415
9,457
22,974
19,312
0
15,056
7,918
18,976
0
W
Medusa
cagedjnr
Medusa
5,575
1,771
0
0
25,971
12,486
0
5,825
20,146
0
12,588
W
Cthulhu
6,215
1,302
0
0
29,473
26,838
0
6,774
22,699
17,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,598
Gold Earned
72,429
250
Minions Killed
290
6
Camps Cleared
9
1,051,792
Distance Traveled
1,214,707
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,094
1,006
86
6
1
272,464
1
W
Olorun
17,200
1,147
139
9
5
246,484
0
W
Nox
13,809
921
48
3
2
248,986
0
L
Ares
10,626
708
0
0
0
14,045
0
L
Rama
21,044
1,403
112
7
3
257,872
0
L
Ne Zha
13,999
933
31
2
1
240,267
3
W
King Arthur
15,817
1,054
69
5
0
298,884
0
L
Aphrodite
14,835
989
21
1
1
267,144
0
W
Medusa
12,661
844
5
0
0
201,192
0
W
Cthulhu
12,942
863
29
2
2
219,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role