Player Matchup

Scylla
Scylla
Liliverson
Scylla
Level 29
God Stats
70W - 53L
1,588 SR
Queue Stats
250W - 267L
1,419 Elo+
Solo
Pele
Pele
Quentinrush67
Pele
Level 28
God Stats
1W - 2L
1,315 SR
Queue Stats
4W - 5L
1,367 Elo+
Solo
Mulan
Mulan
Timothy0920
Mulan
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
13W - 9L
1,417 Elo+
Solo
Neith
Neith
tapioca666
Neith
Level 16
God Stats
13W - 3L
1,669 SR
Queue Stats
34W - 28L
1,488 Elo+
Solo
Thoth
Thoth
诸神之誓约
Thoth
Level 16
God Stats
1W - 4L
1,163 SR
Queue Stats
40W - 43L
1,447 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,428 Elo+

VS

Team Averages
Level 14
1,523 SR
1,404 Elo+
Thor
Thor
J3romee
Thor
Level 30
God Stats
38W - 28L
1,651 SR
Queue Stats
121W - 117L
1,466 Elo+
Party 1
Ra
Ra
SnoopDooog
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Kali
Kali
WhEArEYoUKnOW
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Bacchus
Bacchus
Yolofatkid
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,192 Elo+
Party 1
Neith
Neith
zeracool25
Neith
Level 7
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Liliverson
Scylla
18
5 / 1 / 24
11,011
1,101
13,060
8,003
2,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 2 / 18
11,990
1,199
15,096
9,708
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 27
11,568
1,157
19,662
12,998
14,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
19
17 / 2 / 13
12,300
1,230
21,171
6,311
2,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 21
11,868
1,187
12,798
7,048
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
J3romee
Thor
16
6 / 10 / 2
11,027
1,103
12,210
21,641
10,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 11 / 6
8,892
889
8,807
15,367
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 12 / 7
10,192
1,019
8,792
22,440
9,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Yolofatkid
Bacchus
16
3 / 7 / 4
10,166
1,017
6,659
19,639
22,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
0 / 6 / 7
9,072
907
3,301
10,764
3,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
37
46
Kills
11
11
Deaths
46
103
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
J3romee
Thor
6
10
2
0.7
W
Scylla
Liliverson
Scylla
5
1
24
17
W
10
2
18
9.5
L
0
11
6
0.27
W
7
4
27
5.13
L
2
12
7
0.46
L
Bacchus
Yolofatkid
Bacchus
3
7
4
0.71
W
Neith
17
2
13
11.75
L
Neith
0
6
7
0.58
W
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,787
Damage
39,769
44,068
Taken
89,851
25,907
Mitigated
50,245
6,781
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
J3romee
Thor
12,210
2,967
0
0
21,641
10,360
0
5,592
16,049
0
31,367
W
Scylla
Liliverson
Scylla
13,060
5,281
0
908
8,003
2,788
0
3,786
4,217
21,207
0
W
15,096
4,644
0
3,306
9,708
3,519
0
3,082
6,626
0
36,505
L
8,807
1,819
590
65
15,367
5,239
0
4,550
10,817
19,149
0
W
19,662
3,348
0
1,187
12,998
14,849
0
5,226
7,772
0
36,721
L
8,792
4,009
0
2,517
22,440
9,117
0
6,344
16,096
0
15,449
L
Bacchus
Yolofatkid
Bacchus
6,659
900
0
716
19,639
22,215
0
5,779
13,860
32,593
0
W
Neith
21,171
10,240
0
1,130
6,311
2,501
0
2,167
4,144
0
29,347
L
Neith
3,301
2,285
0
1,262
10,764
3,314
0
3,593
7,171
0
20,285
W
12,798
528
0
250
7,048
2,250
0
1,205
5,843
40,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
49,349
188
Minions Killed
161
7
Camps Cleared
5
911,582
Distance Traveled
801,272
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,027
1,103
36
4
1
170,904
0
W
Scylla
11,011
1,101
23
2
0
158,602
1
W
Pele
11,990
1,199
39
4
6
212,054
0
L
Ra
8,892
889
19
2
0
173,965
0
W
Mulan
11,568
1,157
48
5
1
172,351
2
L
Kali
10,192
1,019
22
2
0
167,411
0
L
Bacchus
10,166
1,017
55
6
2
178,761
0
W
Neith
12,300
1,230
19
2
0
171,476
0
L
Neith
9,072
907
29
3
2
110,231
2
W
Thoth
11,868
1,187
59
6
0
197,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role