Player Matchup

Da Ji
Da Ji
Jaysamyers
Da Ji
Level 25
God Stats
59W - 52L
1,485 SR
Queue Stats
118W - 116L
1,372 Elo+
Solo
Kukulkan
Kukulkan
JeanDias2106
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Solo
Fenrir
Fenrir
SUZUMEBACHI13
Fenrir
Level 18
God Stats
2W - 1L
1,404 SR
Queue Stats
8W - 7L
1,278 Elo+
Solo
Artemis
Artemis
Willstorm77DK
Artemis
Level 20
God Stats
14W - 17L
1,193 SR
Queue Stats
90W - 85L
1,391 Elo+
Solo
Danzaburou
Danzaburou
francoleovillalb
Danzaburou
Level 6
God Stats
4W - 4L
1,071 SR
Queue Stats
9W - 16L
1,091 Elo+
Solo
Team Averages
Level 16
1,331 SR
1,282 Elo+

VS

Team Averages
Level 16
1,546 SR
1,309 Elo+
Baron Samedi
Baron Samedi
A Gravy Biscuit
Baron Samedi
Level 27
God Stats
44W - 35L
1,606 SR
Queue Stats
419W - 450L
1,484 Elo+
Solo
Awilix
Awilix
DaRav3n
Awilix
Level 29
God Stats
3W - 1L
1,692 SR
Queue Stats
37W - 33L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
DrillTrtle
Sun Wukong
Level 4
God Stats
3W - 4L
1,330 SR
Queue Stats
3W - 9L
1,187 Elo+
Solo
Merlin
Merlin
juan-rv04
Merlin
Level 14
God Stats
2W - 2L
1,602 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
kekel433
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
5 / 2 / 21
12,854
989
23,176
15,723
11,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
JeanDias2106
Kukulkan
20
4 / 1 / 27
13,629
1,048
23,274
12,194
5,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 3 / 14
14,241
1,095
20,269
16,597
13,342
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
20
15 / 3 / 20
14,080
1,083
20,546
10,788
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
francoleovillalb
Danzaburou
20
3 / 2 / 24
12,545
965
10,677
9,292
4,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Gravy Biscuit
Baron Samedi
19
5 / 1 / 4
13,751
1,058
15,752
24,670
18,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
DaRav3n
Awilix
18
4 / 16 / 4
12,832
987
18,832
30,776
12,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DrillTrtle
Sun Wukong
17
2 / 17 / 4
12,159
935
17,497
37,457
22,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
juan-rv04
Merlin
16
0 / 0 / 0
9,925
763
485
979
221
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
kekel433
Ao Kuang
18
0 / 7 / 3
11,313
870
4,094
16,806
5,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
26
40
Kills
11
11
Deaths
41
106
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Gravy Biscuit
Baron Samedi
5
1
4
7
L
Awilix
DaRav3n
Awilix
4
16
4
0.38
L
Sun Wukong
DrillTrtle
Sun Wukong
2
17
4
0.24
W
Da Ji
5
2
21
7.75
W
Kukulkan
JeanDias2106
Kukulkan
4
1
27
17.5
W
13
3
14
6.67
W
Artemis
15
3
20
8.33
W
Danzaburou
francoleovillalb
Danzaburou
3
2
24
7.5
L
Merlin
juan-rv04
Merlin
0
0
0
0
L
Ao Kuang
kekel433
Ao Kuang
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,942
Damage
56,660
64,594
Taken
110,688
39,170
Mitigated
60,206
7,274
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Gravy Biscuit
Baron Samedi
15,752
1,103
1,758
3,587
24,670
18,629
0
7,744
16,926
54,319
0
L
Awilix
DaRav3n
Awilix
18,832
8,168
0
0
30,776
12,857
0
5,155
25,621
0
28,066
L
Sun Wukong
DrillTrtle
Sun Wukong
17,497
6,482
0
326
37,457
22,540
0
6,044
30,997
0
38,274
W
Da Ji
23,176
8,694
0
0
15,723
11,924
0
5,346
10,377
0
33,305
W
Kukulkan
JeanDias2106
Kukulkan
23,274
3,945
0
685
12,194
5,225
0
4,188
8,006
66,332
0
W
20,269
6,071
0
3,471
16,597
13,342
0
4,660
11,937
0
41,868
W
Artemis
20,546
17,667
0
1,686
10,788
4,635
0
3,285
7,503
0
28,518
W
Danzaburou
francoleovillalb
Danzaburou
10,677
4,133
0
1,432
9,292
4,044
0
2,852
6,440
0
20,520
L
Merlin
juan-rv04
Merlin
485
0
0
0
979
221
0
122
857
485
0
L
Ao Kuang
kekel433
Ao Kuang
4,094
525
0
1,021
16,806
5,959
0
4,209
12,015
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,349
Gold Earned
59,980
210
Minions Killed
184
5
Camps Cleared
0
1,213,252
Distance Traveled
921,931
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,751
1,058
88
7
0
266,846
0
L
Awilix
12,832
987
11
1
0
257,657
1
L
Sun Wukong
12,159
935
53
4
0
192,861
1
W
Da Ji
12,854
989
23
2
0
239,332
0
W
Kukulkan
13,629
1,048
111
9
1
267,845
0
W
Fenrir
14,241
1,095
43
3
1
224,177
1
W
Artemis
14,080
1,083
17
1
0
227,980
0
W
Danzaburou
12,545
965
16
1
3
253,918
0
L
Merlin
9,925
763
0
0
0
41,518
0
L
Ao Kuang
11,313
870
32
2
0
163,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role