Player Matchup

Cernunnos
Cernunnos
BIackJacks
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Kiing_Jo
Da Ji
Level 21
God Stats
10W - 12L
1,581 SR
Queue Stats
90W - 95L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Lord_Valkirius
Cthulhu
Level 18
God Stats
10W - 10L
1,549 SR
Queue Stats
16W - 15L
1,329 Elo+
Party 1
Guan Yu
Guan Yu
coolking094
Guan Yu
Level 29
God Stats
5W - 9L
1,453 SR
Queue Stats
78W - 84L
1,366 Elo+
Solo
Izanami
Izanami
leonardfs
Izanami
Level 21
God Stats
6W - 2L
1,817 SR
Queue Stats
16W - 15L
1,329 Elo+
Party 1
Team Averages
Level 22
1,580 SR
1,374 Elo+

VS

Team Averages
Level 23
1,534 SR
1,423 Elo+
Izanami
Izanami
BruderDerNacht13
Izanami
Level 27
God Stats
4W - 1L
1,435 SR
Queue Stats
72W - 48L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
DopeLung
Kukulkan
Level 28
God Stats
25W - 12L
1,638 SR
Queue Stats
75W - 41L
1,480 Elo+
Solo
Bellona
Bellona
JENO33
Bellona
Level 15
God Stats
8W - 10L
1,545 SR
Queue Stats
202W - 205L
1,397 Elo+
Solo
Ymir
Ymir
MrMike4388
Ymir
Level 18
God Stats
12W - 10L
1,454 SR
Queue Stats
152W - 174L
1,380 Elo+
Solo
Bakasura
Bakasura
stubenfussel373
Bakasura
Level 28
God Stats
35W - 16L
1,598 SR
Queue Stats
66W - 43L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIackJacks
Cernunnos
13
0 / 9 / 1
8,459
385
9,653
16,007
5,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Kiing_Jo
Da Ji
19
14 / 6 / 3
13,393
609
15,568
17,630
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 4
9,088
413
10,072
28,835
13,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
coolking094
Guan Yu
15
3 / 8 / 5
10,101
459
11,223
25,180
19,168
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
leonardfs
Izanami
14
1 / 10 / 4
9,452
430
9,394
15,342
5,073
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
11,885
540
17,809
13,791
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DopeLung
Kukulkan
20
13 / 7 / 7
14,028
638
23,897
16,021
5,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
JENO33
Bellona
17
8 / 2 / 8
11,693
532
17,626
24,456
24,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
3 / 1 / 5
11,144
507
7,023
17,280
15,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
19
7 / 5 / 3
11,936
543
13,599
15,852
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
19
Kills
38
38
Deaths
19
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BIackJacks
Cernunnos
0
9
1
0.06
W
7
4
5
2.38
W
Kukulkan
DopeLung
Kukulkan
13
7
7
2.36
W
Bellona
JENO33
Bellona
8
2
8
6
L
Da Ji
Kiing_Jo
Da Ji
14
6
3
2.58
L
1
5
4
0.6
W
3
1
5
5.5
L
Guan Yu
coolking094
Guan Yu
3
8
5
0.69
L
Izanami
leonardfs
Izanami
1
10
4
0.3
W
Bakasura
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,910
Damage
79,954
102,994
Taken
87,400
50,679
Mitigated
57,271
20,050
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BIackJacks
Cernunnos
9,653
4,728
0
2,464
16,007
5,260
1,557
5,559
10,448
0
49,332
W
17,809
14,789
496
2,462
13,791
4,327
3,366
1,343
12,448
0
99,600
W
Kukulkan
DopeLung
Kukulkan
23,897
3,185
0
792
16,021
5,598
216
987
15,034
96,133
0
W
Bellona
JENO33
Bellona
17,626
7,806
0
3,086
24,456
24,507
69
3,733
20,723
0
72,411
L
Da Ji
Kiing_Jo
Da Ji
15,568
4,358
0
1,758
17,630
7,776
270
8,299
9,205
0
58,652
L
10,072
1,253
142
8,248
28,835
13,402
225
7,277
21,056
37,440
0
W
7,023
1,751
63
2,436
17,280
15,146
1,615
2,875
14,405
56,502
0
L
Guan Yu
coolking094
Guan Yu
11,223
934
428
5,560
25,180
19,168
583
5,849
18,853
0
45,356
L
Izanami
leonardfs
Izanami
9,394
6,804
0
1,450
15,342
5,073
407
4,005
11,127
0
64,187
W
Bakasura
13,599
10,722
453
6,490
15,852
7,693
937
1,134
14,718
0
64,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
60,686
402
Minions Killed
594
0
Camps Cleared
0
1,834,573
Distance Traveled
2,080,996
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,459
385
74
3
0
297,275
0
W
Izanami
11,885
540
151
7
0
408,459
0
W
Kukulkan
14,028
638
151
7
0
414,134
3
W
Bellona
11,693
532
69
3
0
403,286
1
L
Da Ji
13,393
609
95
4
0
397,508
1
L
Cthulhu
9,088
413
53
2
0
374,800
0
W
Ymir
11,144
507
84
4
0
380,279
3
L
Guan Yu
10,101
459
75
3
0
404,047
1
L
Izanami
9,452
430
105
5
0
360,943
3
W
Bakasura
11,936
543
139
6
0
474,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role