Player Matchup

Gilgamesh
Gilgamesh
OMGitsCALVIN
Gilgamesh
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 2
Danzaburou
Danzaburou
QuocLe9999
Danzaburou
Level 7
God Stats
1W - 4L
1,367 SR
Queue Stats
2W - 5L
1,310 Elo+
Solo
Chang'e
Chang'e
aquaphobicfire
Chang'e
Level 83
God Stats
0W - 1L
1,318 SR
Queue Stats
30W - 14L
1,729 Elo+
Party 2
Team Averages
Level 35
1,395 SR
1,444 Elo+

VS

Team Averages
Level 30
1,323 SR
1,371 Elo+
Janus
Janus
AquaticBlaze
Janus
Level 55
God Stats
1W - 1L
1,297 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 1
Mercury
Mercury
ZzSmiteMasterzZ
Mercury
Level 18
God Stats
3W - 3L
1,390 SR
Queue Stats
52W - 71L
1,417 Elo+
Solo
Cernunnos
Cernunnos
yungjaylin
Cernunnos
Level 16
God Stats
5W - 1L
1,283 SR
Queue Stats
82W - 102L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OMGitsCALVIN
Gilgamesh
16
6 / 7 / 4
12,064
710
14,199
22,972
20,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
QuocLe9999
Danzaburou
12
0 / 13 / 5
9,386
552
4,294
15,411
5,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 4 / 5
11,854
697
11,914
20,007
15,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
11,709
689
14,338
9,908
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 5 / 10
11,586
682
5,239
13,086
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
yungjaylin
Cernunnos
19
18 / 5 / 4
14,453
850
31,685
23,139
9,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
24
24
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Gilgamesh
OMGitsCALVIN
Gilgamesh
6
7
4
1.14
L
Danzaburou
QuocLe9999
Danzaburou
0
13
5
0.19
W
4
5
10
1.8
L
6
4
5
2.13
W
Cernunnos
yungjaylin
Cernunnos
18
5
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
51,262
58,390
Taken
46,133
41,580
Mitigated
17,207
8,739
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,338
536
226
1,585
9,908
3,134
468
3,166
6,742
40,064
0
L
Gilgamesh
OMGitsCALVIN
Gilgamesh
14,199
2,313
0
704
22,972
20,490
0
6,604
15,932
5,177
25,982
L
Danzaburou
QuocLe9999
Danzaburou
4,294
2,240
0
245
15,411
5,135
310
2,213
13,010
0
26,299
W
5,239
2,359
0
644
13,086
4,635
1,816
4,932
8,154
0
24,265
L
11,914
506
1,557
6,233
20,007
15,955
205
4,587
15,110
50,386
0
W
Cernunnos
yungjaylin
Cernunnos
31,685
20,121
0
12,485
23,139
9,438
1,137
5,976
16,975
0
86,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
37,748
144
Minions Killed
189
0
Camps Cleared
0
855,304
Distance Traveled
943,994
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,709
689
63
4
0
318,501
0
L
Gilgamesh
12,064
710
32
2
0
324,529
1
L
Danzaburou
9,386
552
36
2
0
183,197
0
W
Mercury
11,586
682
42
2
0
351,395
4
L
Chang'e
11,854
697
76
4
0
347,578
1
W
Cernunnos
14,453
850
84
5
0
274,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role