Player Matchup

Cthulhu
Cthulhu
BigFuzzZilla
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Hades
Hades
CAR 216
Hades
Level 3
God Stats
1W - 2L
1,735 SR
Queue Stats
3W - 7L
1,583 Elo+
Solo
Serqet
Serqet
Jehsseh
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,558 Elo+
Solo
Susano
Susano
iTRY 2 Hard xx
Susano
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2
Thanatos
Thanatos
vDarkzy
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,458 Elo+

VS

Team Averages
Level 23
1,528 SR
1,443 Elo+
Artemis
Artemis
Amalgest
Artemis
Level 16
God Stats
2W - 1L
1,746 SR
Queue Stats
163W - 191L
1,378 Elo+
Party 3
Achilles
Achilles
Devastz
Achilles
Level 28
God Stats
9W - 8L
1,384 SR
Queue Stats
159W - 103L
1,543 Elo+
Party 1
King Arthur
King Arthur
Eboy150
King Arthur
Level 17
God Stats
8W - 4L
1,512 SR
Queue Stats
25W - 24L
1,269 Elo+
Solo
Hera
Hera
Nyarlatotep92
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 72L
1,387 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TDGCBRaziel
Kumbhakarna
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 64L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigFuzzZilla
Cthulhu
10
1 / 4 / 4
6,243
446
5,819
8,351
5,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
CAR 216
Hades
1
0 / 2 / 0
4,218
301
370
1,298
323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
Jehsseh
Serqet
12
6 / 2 / 2
7,891
564
6,494
9,079
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 1
5,700
407
3,629
11,256
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
vDarkzy
Thanatos
9
2 / 9 / 0
6,159
440
3,437
10,095
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amalgest
Artemis
12
2 / 1 / 8
7,047
503
4,207
5,071
1,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Devastz
Achilles
13
14 / 3 / 3
8,849
632
10,568
10,594
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Eboy150
King Arthur
13
2 / 1 / 0
7,655
547
1,191
6,934
5,276
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 4 / 6
8,096
578
6,939
6,241
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TDGCBRaziel
Kumbhakarna
12
2 / 1 / 14
7,698
550
3,834
10,363
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
25
25
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amalgest
Artemis
2
1
8
6
L
Cthulhu
BigFuzzZilla
Cthulhu
1
4
4
0.75
L
Hades
CAR 216
Hades
0
2
0
0
W
Achilles
Devastz
Achilles
14
3
3
5.17
W
King Arthur
Eboy150
King Arthur
2
1
0
2
L
Serqet
Jehsseh
Serqet
6
2
2
3.5
W
5
4
6
2
W
Kumbhakarna
TDGCBRaziel
Kumbhakarna
2
1
14
9
L
0
8
1
0.06
L
Thanatos
vDarkzy
Thanatos
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
26,739
40,079
Taken
39,203
19,171
Mitigated
20,148
4,188
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amalgest
Artemis
4,207
2,408
0
1,511
5,071
1,390
1,590
1,500
3,524
0
28,228
L
Cthulhu
BigFuzzZilla
Cthulhu
5,819
745
94
0
8,351
5,824
0
2,630
5,721
16,780
0
L
Hades
CAR 216
Hades
370
168
0
64
1,298
323
0
515
783
794
0
W
Achilles
Devastz
Achilles
10,568
3,059
0
2,795
10,594
4,237
534
1,537
8,565
0
43,899
W
King Arthur
Eboy150
King Arthur
1,191
168
0
1,065
6,934
5,276
390
0
6,920
0
41,184
L
Serqet
Jehsseh
Serqet
6,494
1,432
0
447
9,079
3,176
0
2,248
6,831
0
40,435
W
6,939
2,351
0
350
6,241
1,465
905
526
5,715
35,913
0
W
Kumbhakarna
TDGCBRaziel
Kumbhakarna
3,834
697
273
1,252
10,363
7,780
307
2,626
7,671
24,406
0
L
3,629
917
0
813
11,256
3,959
0
2,600
8,656
0
22,072
L
Thanatos
vDarkzy
Thanatos
3,437
1,037
0
2,770
10,095
5,889
0
2,780
7,315
0
18,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
39,345
170
Minions Killed
323
0
Camps Cleared
0
1,012,389
Distance Traveled
1,273,800
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,047
503
54
4
0
244,152
0
L
Cthulhu
6,243
446
19
1
0
239,014
2
L
Hades
4,218
301
2
0
0
51,249
0
W
Achilles
8,849
632
73
5
0
266,806
0
W
King Arthur
7,655
547
94
7
0
234,949
4
L
Serqet
7,891
564
75
5
0
298,624
1
W
Hera
8,096
578
73
5
0
274,565
2
W
Kumbhakarna
7,698
550
29
2
0
253,328
2
L
Susano
5,700
407
46
3
0
215,388
2
L
Thanatos
6,159
440
28
2
0
208,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role