Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Puwnter84
Gilgamesh
Level 128
God Stats
5W - 3L
1,621 SR
Queue Stats
289W - 302L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
RumpassBunz
Zhong Kui
Level 158
God Stats
6W - 3L
1,806 SR
Queue Stats
366W - 362L
1,574 Elo+
Solo
Scylla
Scylla
XxBubbaj85xX
Scylla
Level 125
God Stats
1W - 4L
1,340 SR
Queue Stats
110W - 109L
1,504 Elo+
Solo
Medusa
Medusa
blountdaddy
Medusa
Level 85
God Stats
3W - 2L
1,576 SR
Queue Stats
51W - 48L
1,633 Elo+
Solo
Team Averages
Level 124
1,569 SR
1,561 Elo+

VS

Team Averages
Level 124
1,607 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SourTempest
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TickleMyShlong
Morgan Le Fay
Level 67
God Stats
3W - 6L
1,624 SR
Queue Stats
368W - 344L
1,583 Elo+
Solo
Mercury
Mercury
WeWillGetThere
Mercury
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
841W - 843L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
galderio438
Kumbhakarna
Level 149
God Stats
6W - 3L
1,909 SR
Queue Stats
296W - 310L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 4 / 23
10,096
777
10,092
21,444
24,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Puwnter84
Gilgamesh
17
5 / 5 / 16
10,542
811
11,554
22,803
15,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
RumpassBunz
Zhong Kui
19
3 / 5 / 19
10,899
838
15,102
17,745
12,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
12 / 4 / 11
12,066
928
17,649
8,668
3,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
19
11 / 5 / 12
11,500
885
23,422
12,230
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 6 / 8
10,222
786
19,084
14,525
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
SourTempest
Jormungandr
16
3 / 8 / 15
9,874
760
11,228
23,810
34,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TickleMyShlong
Morgan Le Fay
18
5 / 3 / 13
10,680
822
22,171
10,722
6,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 11
9,917
763
12,066
15,464
7,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
galderio438
Kumbhakarna
17
3 / 5 / 14
9,848
758
6,162
22,733
26,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
84
31
Kills
23
23
Deaths
31
81
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
4
23
2.88
L
Artemis
 
Artemis
8
6
8
2
W
Gilgamesh
Puwnter84
Gilgamesh
5
5
16
2.6
W
Zhong Kui
RumpassBunz
Zhong Kui
3
5
19
2.5
L
Jormungandr
SourTempest
Jormungandr
3
8
15
1.31
L
Morgan Le Fay
TickleMyShlong
Morgan Le Fay
5
3
13
3.83
L
4
9
11
1.06
W
Scylla
12
4
11
4.38
W
Medusa
11
5
12
3.4
L
Kumbhakarna
galderio438
Kumbhakarna
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,819
Damage
70,711
82,890
Taken
87,254
61,446
Mitigated
82,945
31,834
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,092
2,270
848
7,325
21,444
24,037
207
8,936
12,508
586
13,942
L
Artemis
 
Artemis
19,084
8,087
662
2,612
14,525
7,344
0
5,875
8,650
0
28,042
W
Gilgamesh
Puwnter84
Gilgamesh
11,554
2,566
1,186
6,538
22,803
15,537
366
11,443
11,360
0
17,947
W
Zhong Kui
RumpassBunz
Zhong Kui
15,102
1,767
238
8,667
17,745
12,767
1,298
9,133
8,612
35,778
0
L
Jormungandr
SourTempest
Jormungandr
11,228
3,288
644
1,208
23,810
34,453
0
8,477
15,333
20,405
0
L
Morgan Le Fay
TickleMyShlong
Morgan Le Fay
22,171
951
2,689
1,671
10,722
6,195
0
4,713
6,009
43,294
0
L
12,066
3,284
662
1,152
15,464
7,981
0
5,710
9,754
0
18,696
W
Scylla
17,649
896
1,743
820
8,668
3,585
1,378
4,486
4,182
34,132
0
W
Medusa
23,422
11,837
2,400
2,069
12,230
5,520
1,574
5,563
6,667
0
41,488
L
Kumbhakarna
galderio438
Kumbhakarna
6,162
1,402
1,337
4,430
22,733
26,972
0
8,496
14,237
12,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,103
Gold Earned
50,541
138
Minions Killed
115
0
Camps Cleared
0
1,139,549
Distance Traveled
1,071,237
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,096
777
8
1
0
246,598
1
L
Artemis
10,222
786
28
2
0
211,604
3
W
Gilgamesh
10,542
811
10
1
0
232,925
0
W
Zhong Kui
10,899
838
59
5
0
201,906
2
L
Jormungandr
9,874
760
16
1
0
183,196
0
L
Morgan Le Fay
10,680
822
42
3
0
263,666
0
L
Mercury
9,917
763
17
1
0
196,047
2
W
Scylla
12,066
928
37
3
0
223,385
1
W
Medusa
11,500
885
24
2
0
234,735
1
L
Kumbhakarna
9,848
758
12
1
0
216,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role