Player Matchup

Rama
Rama
Adaptizy
Rama
Level 159
God Stats
2W - 0L
1,737 SR
Queue Stats
88W - 25L
1,947 Elo+
Solo
Scylla
Scylla
Bysty
Scylla
Level 160
God Stats
20W - 8L
1,825 SR
Queue Stats
407W - 114L
1,944 Elo+
Party 2
Athena
Athena
Slayers300
Athena
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,713 Elo+
Party 2
Team Averages
Level 150
1,688 SR
1,868 Elo+

VS

Team Averages
Level 147
1,565 SR
1,592 Elo+
Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
hmspawn
Skadi
Level 160
God Stats
10W - 6L
1,695 SR
Queue Stats
62W - 31L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
9 / 1 / 2
8,663
963
10,881
7,036
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Bysty
Scylla
11
2 / 1 / 9
7,625
847
7,759
5,852
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Slayers300
Athena
11
1 / 1 / 10
7,246
805
5,293
11,354
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 5 / 0
6,759
751
6,426
7,264
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
9
0 / 5 / 1
5,874
653
4,395
12,540
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
hmspawn
Skadi
11
0 / 2 / 2
6,517
724
4,223
8,708
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
0
0.6
L
Guan Yu
 
Guan Yu
0
5
1
0.1
W
Rama
9
1
2
10
W
Scylla
Bysty
Scylla
2
1
9
6.5
W
Athena
Slayers300
Athena
1
1
10
6
L
Skadi
hmspawn
Skadi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
15,044
24,242
Taken
28,512
14,914
Mitigated
14,493
4,964
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,426
515
0
657
7,264
2,093
0
3,245
3,729
23,823
0
L
Guan Yu
 
Guan Yu
4,395
605
838
1,848
12,540
9,684
0
4,529
7,838
0
14,310
W
Rama
10,881
8,160
0
2,131
7,036
2,651
2,112
1,458
5,287
0
42,172
W
Scylla
Bysty
Scylla
7,759
922
176
1,192
5,852
1,789
670
1,902
3,757
28,227
0
W
Athena
Slayers300
Athena
5,293
2,120
0
1,465
11,354
10,474
156
2,404
8,158
11,725
0
L
Skadi
hmspawn
Skadi
4,223
2,348
0
1,693
8,708
2,716
0
4,522
3,893
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
19,150
129
Minions Killed
110
0
Camps Cleared
0
579,391
Distance Traveled
532,179
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,759
751
28
3
0
165,145
1
L
Guan Yu
5,874
653
13
1
0
193,397
4
W
Rama
8,663
963
67
7
0
180,504
5
W
Scylla
7,625
847
49
5
0
196,418
0
W
Athena
7,246
805
13
1
0
202,469
3
L
Skadi
6,517
724
69
8
0
173,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role