Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JEDY26
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ki11erKam
Morgan Le Fay
Level 125
God Stats
1W - 3L
1,338 SR
Queue Stats
30W - 34L
1,430 Elo+
Party 2
Yemoja
Yemoja
Only_ZAR
Yemoja
Level 120
God Stats
0W - 3L
1,510 SR
Queue Stats
89W - 84L
1,486 Elo+
Solo
Bellona
Bellona
black wolfcubby
Bellona
Level 120
God Stats
12W - 10L
1,493 SR
Queue Stats
313W - 290L
1,418 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,447 Elo+

VS

Team Averages
Level 94
1,461 SR
1,438 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JADGpapi
Yemoja
Level 88
God Stats
2W - 0L
1,494 SR
Queue Stats
32W - 45L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
Level 141
God Stats
148W - 136L
1,525 SR
Queue Stats
345W - 338L
1,428 Elo+
Solo
Jing Wei
Jing Wei
RockTheRipper
Jing Wei
Level 67
God Stats
11W - 25L
1,326 SR
Queue Stats
122W - 174L
1,412 Elo+
Solo
Mercury
Mercury
x iSiiCK SkiLLZ
Mercury
Level 45
God Stats
3W - 5L
1,459 SR
Queue Stats
31W - 44L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 6
9,507
432
5,401
19,592
21,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
JEDY26
Rama
15
2 / 5 / 8
9,945
452
13,400
17,575
7,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Ki11erKam
Morgan Le Fay
13
4 / 8 / 5
9,623
437
14,155
14,256
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Only_ZAR
Yemoja
15
3 / 1 / 0
9,582
436
6,925
13,241
13,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 3
11,206
509
13,163
20,455
14,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 6 / 5
11,503
523
17,863
20,643
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JADGpapi
Yemoja
14
0 / 1 / 6
9,246
420
5,698
7,593
5,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
16
4 / 2 / 6
10,704
487
12,661
18,014
9,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
RockTheRipper
Jing Wei
15
0 / 4 / 7
9,616
437
10,061
14,793
4,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 6 / 1
10,600
482
14,778
15,733
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
19
Kills
20
20
Deaths
19
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
6
2
W
Chang'e
 
Chang'e
8
6
5
1.75
W
Yemoja
JADGpapi
Yemoja
0
1
6
3
L
Rama
JEDY26
Rama
2
5
8
1.2
L
Morgan Le Fay
Ki11erKam
Morgan Le Fay
4
8
5
0.81
L
Yemoja
Only_ZAR
Yemoja
3
1
0
3
W
Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
4
2
6
3.5
W
Jing Wei
RockTheRipper
Jing Wei
0
4
7
0.88
L
9
4
3
2.63
W
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,044
Damage
61,061
85,119
Taken
76,776
61,163
Mitigated
30,744
24,539
Healing
26,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,401
2,476
1,699
7,001
19,592
21,226
95
6,825
12,767
0
28,583
W
Chang'e
 
Chang'e
17,863
960
1,725
9,339
20,643
6,202
781
6,961
13,682
78,715
0
W
Yemoja
JADGpapi
Yemoja
5,698
822
3,487
722
7,593
5,558
186
1,145
6,448
27,844
0
L
Rama
JEDY26
Rama
13,400
10,551
0
5,224
17,575
7,779
434
5,208
12,367
0
60,947
L
Morgan Le Fay
Ki11erKam
Morgan Le Fay
14,155
1,476
0
1,993
14,256
4,316
367
10,071
4,185
48,449
0
L
Yemoja
Only_ZAR
Yemoja
6,925
1,055
874
3,066
13,241
13,639
916
7,094
6,147
47,850
0
W
Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
12,661
986
0
6,167
18,014
9,270
880
7,684
10,330
58,637
0
W
Jing Wei
RockTheRipper
Jing Wei
10,061
7,377
0
3,867
14,793
4,361
1,428
1,888
12,905
0
70,580
L
13,163
4,864
0
4,682
20,455
14,203
0
7,024
13,431
0
63,387
W
14,778
11,783
0
1,254
15,733
5,353
1,704
3,602
12,131
0
52,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
51,669
400
Minions Killed
444
0
Camps Cleared
0
1,896,491
Distance Traveled
1,982,141
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,507
432
37
2
0
437,852
7
W
Chang'e
11,503
523
113
5
0
382,902
10
W
Yemoja
9,246
420
40
2
0
383,683
4
L
Rama
9,945
452
105
5
0
344,915
6
L
Morgan Le Fay
9,623
437
70
3
0
289,627
3
L
Yemoja
9,582
436
96
4
0
365,718
4
W
Morgan Le Fay
10,704
487
90
4
0
371,644
3
W
Jing Wei
9,616
437
112
5
0
417,673
9
L
Bellona
11,206
509
92
4
0
458,379
1
W
Mercury
10,600
482
89
4
0
426,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role