Player Matchup

Odin
Odin
Blackshadowjbj
Odin
Level 23
God Stats
6W - 9L
1,533 SR
Queue Stats
26W - 47L
1,345 Elo+
Party 1
Yemoja
Yemoja
MewuHakuni
Yemoja
Level 22
God Stats
14W - 12L
1,575 SR
Queue Stats
37W - 47L
1,437 Elo+
Party 1
Pele
Pele
MonstyMon
Pele
Level 49
God Stats
3W - 7L
1,357 SR
Queue Stats
46W - 87L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
Stantheglan
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,728 Elo+
Solo
Merlin
Merlin
WtrprfNeptune
Merlin
Level 29
God Stats
34W - 31L
1,560 SR
Queue Stats
80W - 101L
1,373 Elo+
Party 1
Team Averages
Level 25
1,505 SR
1,443 Elo+

VS

Team Averages
Level 23
1,635 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aug212021
Yemoja
Level 26
God Stats
13W - 12L
1,464 SR
Queue Stats
138W - 148L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
PerkyFeind
Erlang Shen
Level 21
God Stats
6W - 1L
1,698 SR
Queue Stats
48W - 27L
1,679 Elo+
Solo
Neith
Neith
SnowbeeP
Neith
Level 28
God Stats
8W - 2L
1,735 SR
Queue Stats
76W - 89L
1,389 Elo+
Solo
Da Ji
Da Ji
klare9
Da Ji
Level 25
God Stats
3W - 0L
1,775 SR
Queue Stats
68W - 75L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,138
407
2,191
10,253
9,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
MewuHakuni
Yemoja
12
0 / 1 / 3
7,905
395
4,992
7,546
6,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
16
2 / 2 / 2
9,805
490
3,472
12,260
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Stantheglan
Danzaburou
14
3 / 2 / 1
9,165
458
8,825
11,266
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 4 / 1
10,753
538
5,853
8,544
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 0 / 3
12,534
627
9,635
8,889
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Aug212021
Yemoja
14
0 / 1 / 4
8,827
441
5,088
10,067
4,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
PerkyFeind
Erlang Shen
18
4 / 1 / 5
11,741
587
12,582
10,636
7,736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
SnowbeeP
Neith
16
0 / 2 / 2
9,970
499
2,093
9,945
3,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
klare9
Da Ji
19
3 / 3 / 2
11,839
592
3,922
16,240
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
3
7.5
W
Yemoja
Aug212021
Yemoja
0
1
4
2
L
0
4
0
0
L
Yemoja
MewuHakuni
Yemoja
0
1
3
1.5
L
Pele
2
2
2
1.5
W
Erlang Shen
PerkyFeind
Erlang Shen
4
1
5
6.5
W
Neith
SnowbeeP
Neith
0
2
2
0.5
L
Danzaburou
Stantheglan
Danzaburou
3
2
1
1.75
L
2
4
1
0.63
W
Da Ji
klare9
Da Ji
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
33,320
49,869
Taken
55,777
26,195
Mitigated
27,287
10,183
Healing
27,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,635
785
1,707
4,941
8,889
3,954
1,359
3,366
5,171
92,254
0
W
Yemoja
Aug212021
Yemoja
5,088
474
3,400
2,996
10,067
4,454
674
1,706
8,333
28,648
0
L
2,191
626
0
2,795
10,253
9,140
0
1,443
8,810
0
33,472
L
Yemoja
MewuHakuni
Yemoja
4,992
568
702
172
7,546
6,390
0
2,802
4,744
26,583
0
L
Pele
3,472
1,092
0
1,152
12,260
4,000
0
1,003
11,257
0
74,869
W
Erlang Shen
PerkyFeind
Erlang Shen
12,582
7,851
0
3,594
10,636
7,736
410
2,946
7,672
0
72,903
W
Neith
SnowbeeP
Neith
2,093
379
0
1,517
9,945
3,270
4,406
1,540
8,357
0
70,806
L
Danzaburou
Stantheglan
Danzaburou
8,825
3,818
0
4,551
11,266
3,534
708
5,528
5,738
0
66,181
L
5,853
401
0
811
8,544
3,131
0
4,108
4,436
66,176
0
W
Da Ji
klare9
Da Ji
3,922
426
0
8,882
16,240
7,873
0
983
15,217
0
104,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
54,911
535
Minions Killed
640
0
Camps Cleared
0
1,754,250
Distance Traveled
1,823,335
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,534
627
164
8
0
407,385
5
W
Yemoja
8,827
441
56
3
0
341,239
1
L
Odin
8,138
407
82
4
0
353,736
2
L
Yemoja
7,905
395
43
2
0
354,805
2
L
Pele
9,805
490
128
6
0
411,734
3
W
Erlang Shen
11,741
587
134
7
0
361,292
1
W
Neith
9,970
499
133
7
0
348,656
5
L
Danzaburou
9,165
458
119
6
0
294,565
0
L
Merlin
10,753
538
163
8
0
339,410
4
W
Da Ji
11,839
592
153
8
0
364,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role