Player Matchup

Yemoja
Yemoja
Cr00kdShot
Yemoja
Level 141
God Stats
8W - 2L
1,651 SR
Queue Stats
22W - 19L
1,582 Elo+
Party 2
Horus
Horus
ItsHedley
Horus
Level 146
God Stats
1W - 0L
1,427 SR
Queue Stats
313W - 300L
1,580 Elo+
Party 2
Discordia
Discordia
R3pherade
Discordia
Level 109
God Stats
4W - 3L
1,828 SR
Queue Stats
170W - 175L
1,536 Elo+
Solo
Chang'e
Chang'e
synxcarmine
Chang'e
Level 89
God Stats
14W - 21L
1,464 SR
Queue Stats
127W - 160L
1,365 Elo+
Solo
Pele
Pele
xXx420SATINxXx
Pele
Level 127
God Stats
2W - 2L
1,417 SR
Queue Stats
62W - 45L
1,594 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,531 Elo+

VS

Team Averages
Level 145
1,538 SR
1,526 Elo+
Thor
Thor
Mirryo
Thor
Level 160
God Stats
37W - 44L
1,488 SR
Queue Stats
100W - 122L
1,572 Elo+
Party 1
Izanami
Izanami
SwagimusPrimeII
Izanami
Level 142
God Stats
0W - 1L
1,686 SR
Queue Stats
21W - 18L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMelimoo
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 1
Odin
Odin
XxCloutcds
Odin
Level 121
God Stats
0W - 1L
1,266 SR
Queue Stats
15W - 17L
1,264 Elo+
Solo
Tiamat
Tiamat
badad98
Tiamat
Level 158
God Stats
1W - 2L
1,776 SR
Queue Stats
19W - 22L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cr00kdShot
Yemoja
16
1 / 0 / 17
10,595
815
5,676
11,501
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
ItsHedley
Horus
16
1 / 1 / 16
9,743
749
6,614
14,911
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
R3pherade
Discordia
18
6 / 2 / 10
11,292
869
11,717
7,225
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
synxcarmine
Chang'e
16
4 / 3 / 8
10,650
819
7,869
11,247
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
15 / 5 / 6
13,458
1,035
22,055
19,729
9,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Mirryo
Thor
17
3 / 4 / 5
11,316
870
4,776
8,770
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 3
8,961
689
10,447
14,089
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheMelimoo
Morgan Le Fay
14
4 / 7 / 4
9,762
751
13,371
14,080
4,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 5
8,593
661
5,193
9,542
7,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
badad98
Tiamat
16
2 / 6 / 2
9,166
705
14,585
14,259
9,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
27
Kills
11
11
Deaths
27
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cr00kdShot
Yemoja
1
0
17
9.5
W
Horus
ItsHedley
Horus
1
1
16
9
L
Thor
Mirryo
Thor
3
4
5
1.38
W
Discordia
R3pherade
Discordia
6
2
10
5.5
L
1
8
3
0.31
L
Morgan Le Fay
TheMelimoo
Morgan Le Fay
4
7
4
0.86
L
1
2
5
1.75
L
Tiamat
badad98
Tiamat
2
6
2
0.5
W
Chang'e
synxcarmine
Chang'e
4
3
8
2.67
W
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,931
Damage
48,372
64,613
Taken
60,740
43,612
Mitigated
30,039
33,444
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cr00kdShot
Yemoja
5,676
609
5,771
3,923
11,501
11,450
743
7,068
4,223
18,450
0
W
Horus
ItsHedley
Horus
6,614
2,172
3,948
7,377
14,911
16,419
554
5,732
8,959
0
18,503
L
Thor
Mirryo
Thor
4,776
780
0
2,345
8,770
3,929
0
3,742
4,930
0
28,855
W
Discordia
R3pherade
Discordia
11,717
1,130
0
1,434
7,225
2,579
1,727
4,430
2,643
47,094
0
L
10,447
6,615
0
200
14,089
4,591
957
4,248
9,519
0
35,274
L
Morgan Le Fay
TheMelimoo
Morgan Le Fay
13,371
1,129
401
1,525
14,080
4,787
0
6,557
7,200
26,753
0
L
5,193
627
0
700
9,542
7,178
1
5,033
4,410
0
18,320
L
Tiamat
badad98
Tiamat
14,585
774
0
2,840
14,259
9,554
0
6,430
7,709
38,302
0
W
Chang'e
synxcarmine
Chang'e
7,869
234
2,831
3,153
11,247
4,122
1,352
4,139
6,844
41,254
0
W
22,055
5,696
0
5,007
19,729
9,042
2,080
5,613
13,988
0
42,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
47,798
309
Minions Killed
267
4
Camps Cleared
12
1,283,417
Distance Traveled
1,086,441
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,595
815
23
2
0
235,358
0
W
Horus
9,743
749
32
2
0
259,687
1
L
Thor
11,316
870
57
4
4
185,077
0
W
Discordia
11,292
869
103
8
0
274,259
1
L
Izanami
8,961
689
71
5
1
201,401
3
L
Morgan Le Fay
9,762
751
33
3
0
209,824
1
L
Odin
8,593
661
39
3
1
249,757
1
L
Tiamat
9,166
705
67
5
6
240,382
1
W
Chang'e
10,650
819
92
7
0
242,372
3
W
Pele
13,458
1,035
59
5
4
271,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role