Player Matchup

Jing Wei
Jing Wei
And peep
Jing Wei
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 114L
1,457 Elo+
Solo
Neith
Neith
Eeeefs
Neith
Level 16
God Stats
15W - 13L
1,613 SR
Queue Stats
50W - 41L
1,574 Elo+
Solo
Olorun
Olorun
LuzzyMS
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,372 Elo+
Solo
Sobek
Sobek
Ttvblxndfold
Sobek
Level 16
God Stats
0W - 5L
1,170 SR
Queue Stats
19W - 24L
1,533 Elo+
Solo
Bellona
Bellona
v2Geo
Bellona
Level 29
God Stats
21W - 13L
1,714 SR
Queue Stats
160W - 156L
1,495 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,486 Elo+

VS

Team Averages
Level 27
1,537 SR
1,424 Elo+
Ra
Ra
BrikanStormwolf_
Ra
Level 61
God Stats
57W - 53L
1,517 SR
Queue Stats
293W - 329L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Izanamie
Nu Wa
Level 19
God Stats
11W - 3L
1,734 SR
Queue Stats
73W - 63L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Porterr_11
Danzaburou
Level 21
God Stats
35W - 18L
1,578 SR
Queue Stats
67W - 53L
1,499 Elo+
Solo
Neith
Neith
piehead1990
Neith
Level 14
God Stats
79W - 88L
1,425 SR
Queue Stats
87W - 110L
1,322 Elo+
Party 1
Odin
Odin
thefty2007
Odin
Level 20
God Stats
66W - 76L
1,433 SR
Queue Stats
145W - 160L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
And peep
Jing Wei
15
1 / 3 / 4
9,041
1,130
6,450
10,832
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Eeeefs
Neith
14
3 / 3 / 0
8,983
1,123
7,165
15,004
5,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
LuzzyMS
Olorun
13
0 / 2 / 0
7,061
883
730
2,524
857
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
7,535
942
3,469
7,929
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
v2Geo
Bellona
14
2 / 6 / 1
8,254
1,032
7,917
12,651
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

190

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,123
1,140
5,527
5,912
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Izanamie
Nu Wa
15
2 / 0 / 10
9,421
1,178
17,797
7,487
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Porterr_11
Danzaburou
14
4 / 1 / 6
9,286
1,161
11,338
6,086
2,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 5
8,515
1,064
4,445
6,425
2,210
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 1 / 7
8,485
1,061
4,522
4,851
2,091
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
15
15
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
And peep
Jing Wei
1
3
4
1
W
4
3
5
2.17
L
Neith
Eeeefs
Neith
3
3
0
1
W
Nu Wa
Izanamie
Nu Wa
2
0
10
7
L
Olorun
LuzzyMS
Olorun
0
2
0
0
W
Danzaburou
Porterr_11
Danzaburou
4
1
6
7
L
0
1
2
1
W
3
1
5
5.5
W
2
1
7
5.5
L
Bellona
v2Geo
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
43,629
48,940
Taken
30,761
22,524
Mitigated
11,206
5,503
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
And peep
Jing Wei
6,450
6,333
0
0
10,832
3,623
0
5,675
5,043
0
21,930
W
5,527
365
449
778
5,912
2,134
0
629
5,060
24,153
0
L
Neith
Eeeefs
Neith
7,165
3,303
0
2,726
15,004
5,486
0
4,656
10,220
0
39,578
W
Nu Wa
Izanamie
Nu Wa
17,797
5,791
0
1,051
7,487
2,601
0
364
6,954
35,947
0
L
Olorun
LuzzyMS
Olorun
730
102
41
81
2,524
857
0
986
1,506
4,493
0
W
Danzaburou
Porterr_11
Danzaburou
11,338
5,271
0
710
6,086
2,170
0
1,451
4,553
0
26,616
L
3,469
63
0
1,683
7,929
3,027
0
4,101
3,702
5,488
0
W
4,445
2,031
0
42
6,425
2,210
0
844
5,401
0
12,790
W
4,522
433
0
0
4,851
2,091
0
821
3,901
0
10,796
L
Bellona
v2Geo
Bellona
7,917
1,700
0
972
12,651
9,531
0
7,370
5,145
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
44,830
136
Minions Killed
177
4
Camps Cleared
7
583,012
Distance Traveled
807,065
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,041
1,130
35
4
2
177,482
0
W
Ra
9,123
1,140
63
8
0
160,296
1
L
Neith
8,983
1,123
69
9
0
139,987
0
W
Nu Wa
9,421
1,178
29
4
5
152,548
0
L
Olorun
7,061
883
8
1
1
34,800
0
W
Danzaburou
9,286
1,161
47
6
2
153,081
0
L
Sobek
7,535
942
10
1
1
113,356
0
W
Neith
8,515
1,064
19
2
0
155,685
0
W
Odin
8,485
1,061
19
2
0
185,455
1
L
Bellona
8,254
1,032
14
2
0
117,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role