Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PHOTOREBEL
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 95L
1,356 Elo+
Party 1
Fafnir
Fafnir
Tacograndex
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 154L
1,470 Elo+
Solo
Kukulkan
Kukulkan
TheDankestBearr
Kukulkan
Level 8
God Stats
1W - 3L
1,738 SR
Queue Stats
84W - 108L
1,429 Elo+
Party 1
Loki
Loki
i-ixi-ixi-i-i
Loki
Level 11
God Stats
27W - 52L
1,447 SR
Queue Stats
74W - 98L
1,453 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,442 Elo+

VS

Team Averages
Level 13
1,564 SR
1,444 Elo+
Olorun
Olorun
CJBtheNinja
Olorun
Level 5
God Stats
2W - 1L
1,742 SR
Queue Stats
6W - 7L
1,469 Elo+
Solo
Danzaburou
Danzaburou
JVTIUUIKJJJUITTU
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Kydile
Sun Wukong
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 8L
1,631 Elo+
Solo
Yemoja
Yemoja
Lakker94
Yemoja
Level 19
God Stats
5W - 5L
1,693 SR
Queue Stats
323W - 321L
1,495 Elo+
Solo
Chronos
Chronos
viajero_toro908
Chronos
Level 26
God Stats
49W - 45L
1,383 SR
Queue Stats
254W - 292L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 13 / 3
11,305
870
8,077
19,625
8,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 15 / 5
10,688
822
12,510
21,475
9,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
18
0 / 3 / 6
11,460
882
12,522
20,844
31,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
17
0 / 7 / 3
10,380
798
8,390
20,100
9,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 1
12,671
975
8,449
5,804
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 5 / 13
12,642
972
20,370
17,496
6,473
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
JVTIUUIKJJJUITTU
Danzaburou
20
9 / 2 / 18
13,146
1,011
15,937
11,981
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Kydile
Sun Wukong
20
17 / 1 / 15
14,748
1,134
28,808
15,018
19,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Lakker94
Yemoja
20
3 / 0 / 16
11,983
922
8,646
6,883
4,247
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 1 / 10
11,498
884
6,408
6,554
2,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
9
Kills
39
39
Deaths
9
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
13
3
0.19
W
Olorun
9
5
13
3.1
W
Danzaburou
JVTIUUIKJJJUITTU
Danzaburou
9
2
18
9
W
Sun Wukong
Kydile
Sun Wukong
17
1
15
24.5
W
Yemoja
Lakker94
Yemoja
3
0
16
11
L
0
15
5
0.17
L
Fafnir
0
3
6
1
L
Kukulkan
0
7
3
0.21
L
8
1
1
8.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,948
Damage
80,169
87,848
Taken
57,932
62,047
Mitigated
37,195
2,318
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,077
2,058
0
438
19,625
8,644
0
7,819
11,806
30,671
0
W
Olorun
20,370
11,663
120
4,161
17,496
6,473
0
13,649
3,847
27,396
0
W
Danzaburou
JVTIUUIKJJJUITTU
Danzaburou
15,937
7,763
0
2,144
11,981
4,647
0
9,014
2,967
0
37,121
W
Sun Wukong
Kydile
Sun Wukong
28,808
12,297
0
938
15,018
19,035
0
8,383
6,635
0
50,480
W
Yemoja
Lakker94
Yemoja
8,646
2,299
3,710
252
6,883
4,247
0
6,119
764
20,977
0
L
12,510
1,830
477
74
21,475
9,644
0
9,672
11,803
33,783
0
L
Fafnir
12,522
3,111
0
1,052
20,844
31,041
0
10,402
10,442
30,289
0
L
Kukulkan
8,390
3,217
0
277
20,100
9,989
0
6,600
13,500
20,549
0
L
8,449
2,345
0
0
5,804
2,729
0
931
4,873
0
18,153
W
6,408
2,108
0
192
6,554
2,793
0
4,334
2,220
32,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
64,017
193
Minions Killed
207
2
Camps Cleared
5
961,976
Distance Traveled
1,063,048
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,305
870
59
5
0
184,197
0
W
Olorun
12,642
972
13
1
1
224,829
2
W
Danzaburou
13,146
1,011
46
4
1
232,956
2
W
Sun Wukong
14,748
1,134
52
4
2
218,096
0
W
Yemoja
11,983
922
29
2
1
207,437
2
L
Ra
10,688
822
50
4
0
179,311
3
L
Fafnir
11,460
882
27
2
0
252,124
0
L
Kukulkan
10,380
798
28
2
0
213,392
0
L
Loki
12,671
975
29
2
2
132,952
0
W
Chronos
11,498
884
67
5
0
179,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role