Player Matchup

Bacchus
Bacchus
Bofrostwurm
Bacchus
Level 25
God Stats
13W - 4L
1,759 SR
Queue Stats
156W - 68L
1,623 Elo+
Party 3
Bellona
Bellona
Fanatic_WaRGRiiM
Bellona
Level 47
God Stats
6W - 8L
1,406 SR
Queue Stats
22W - 27L
1,371 Elo+
Party 4
Zeus
Zeus
KV2IsLife
Zeus
Level 65
God Stats
5W - 3L
1,533 SR
Queue Stats
740W - 349L
1,665 Elo+
Party 3
Pele
Pele
Sorushiekaeru
Pele
Level 29
God Stats
1W - 3L
1,465 SR
Queue Stats
4W - 6L
1,185 Elo+
Party 4
Anubis
Anubis
ZombiesFull
Anubis
Level 117
God Stats
4W - 1L
1,707 SR
Queue Stats
53W - 62L
1,489 Elo+
Party 4
Team Averages
Level 57
1,574 SR
1,466 Elo+

VS

Team Averages
Level 61
1,490 SR
1,516 Elo+
Sun Wukong
Sun Wukong
A4D1L_M1H4WK
Sun Wukong
Level 37
God Stats
1W - 1L
1,441 SR
Queue Stats
45W - 52L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
Aserael424
Zhong Kui
Level 129
God Stats
16W - 15L
1,539 SR
Queue Stats
419W - 420L
1,596 Elo+
Party 1
Arachne
Arachne
Az4zel35
Arachne
Level 26
God Stats
10W - 11L
1,510 SR
Queue Stats
152W - 128L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xpa6poe AyAo
Tsukuyomi
Level 67
God Stats
1W - 3L
1,382 SR
Queue Stats
125W - 110L
1,448 Elo+
Solo
Khepri
Khepri
soban_farooq8
Khepri
Level 45
God Stats
7W - 3L
1,579 SR
Queue Stats
84W - 79L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bofrostwurm
Bacchus
20
4 / 1 / 33
13,903
1,069
15,319
20,278
28,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 4 / 27
11,894
915
10,658
18,038
12,880
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
23 / 1 / 14
16,506
1,270
45,409
6,887
1,959
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 4 / 18
11,983
922
10,310
14,887
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
10 / 5 / 21
14,390
1,107
22,081
18,506
8,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A4D1L_M1H4WK
Sun Wukong
18
3 / 4 / 6
12,286
945
12,979
19,135
22,810
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Aserael424
Zhong Kui
18
8 / 5 / 4
14,152
1,089
26,075
22,166
15,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Az4zel35
Arachne
18
1 / 11 / 8
11,367
874
8,054
24,574
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Xpa6poe AyAo
Tsukuyomi
18
3 / 17 / 8
11,784
906
19,149
24,568
7,275
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 5 / 11
12,477
960
8,195
19,675
25,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
52
42
Kills
15
15
Deaths
42
113
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A4D1L_M1H4WK
Sun Wukong
3
4
6
1.5
L
Zhong Kui
Aserael424
Zhong Kui
8
5
4
2
L
Arachne
Az4zel35
Arachne
1
11
8
0.45
W
Bacchus
Bofrostwurm
Bacchus
4
1
33
20.5
W
0
4
27
3.38
W
Zeus
23
1
14
30
W
5
4
18
3.5
L
Tsukuyomi
Xpa6poe AyAo
Tsukuyomi
3
17
8
0.41
W
Anubis
10
5
21
4.1
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,777
Damage
74,452
78,596
Taken
110,118
57,278
Mitigated
78,777
18,013
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A4D1L_M1H4WK
Sun Wukong
12,979
2,255
235
1,789
19,135
22,810
0
11,211
7,692
1,122
38,597
L
Zhong Kui
Aserael424
Zhong Kui
26,075
4,666
50
6,236
22,166
15,290
0
17,677
4,163
61,054
0
L
Arachne
Az4zel35
Arachne
8,054
4,921
248
4,268
24,574
7,845
0
18,875
5,385
0
13,879
W
Bacchus
Bofrostwurm
Bacchus
15,319
1,223
0
3,790
20,278
28,752
0
6,588
13,690
26,895
0
W
10,658
2,929
1,271
2,076
18,038
12,880
0
7,228
10,810
0
22,202
W
Zeus
45,409
3,079
0
618
6,887
1,959
0
5,006
1,881
72,294
0
W
10,310
2,120
0
2,837
14,887
5,527
0
6,080
8,807
0
24,828
L
Tsukuyomi
Xpa6poe AyAo
Tsukuyomi
19,149
4,806
0
49
24,568
7,275
0
20,388
3,835
0
27,803
W
Anubis
22,081
363
0
7,421
18,506
8,160
0
10,445
8,061
55,881
0
L
8,195
795
511
1,105
19,675
25,557
0
13,033
6,234
31,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,676
Gold Earned
62,066
257
Minions Killed
232
9
Camps Cleared
6
1,261,162
Distance Traveled
1,265,018
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,286
945
62
5
1
265,360
0
L
Zhong Kui
14,152
1,089
101
8
3
225,891
2
L
Arachne
11,367
874
5
0
0
252,639
0
W
Bacchus
13,903
1,069
22
2
2
289,261
2
W
Bellona
11,894
915
24
2
0
232,220
0
W
Zeus
16,506
1,270
97
7
4
249,085
0
W
Pele
11,983
922
25
2
0
268,841
0
L
Tsukuyomi
11,784
906
15
1
2
266,824
0
W
Anubis
14,390
1,107
89
7
3
221,755
0
L
Khepri
12,477
960
49
4
0
254,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role