Player Matchup

Medusa
Medusa
DoIphini
Medusa
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 68L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
STK valtri
Danzaburou
Level 19
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
Wavy_2nd
Persephone
Level 61
God Stats
0W - 3L
1,412 SR
Queue Stats
52W - 75L
1,311 Elo+
Party 1
Team Averages
Level 46
1,391 SR
1,372 Elo+

VS

Team Averages
Level 43
1,559 SR
1,375 Elo+
Baron Samedi
Baron Samedi
GDYém
Baron Samedi
Level 61
God Stats
4W - 0L
1,265 SR
Queue Stats
122W - 144L
1,433 Elo+
Solo
Thanatos
Thanatos
WalkinZombie
Thanatos
Level 28
God Stats
3W - 3L
1,717 SR
Queue Stats
316W - 392L
1,388 Elo+
Solo
Cthulhu
Cthulhu
lts Mythic
Cthulhu
Level 41
God Stats
2W - 0L
1,695 SR
Queue Stats
22W - 26L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoIphini
Medusa
15
8 / 7 / 5
12,441
691
9,163
17,594
6,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Danzaburou
STK valtri
Danzaburou
15
2 / 9 / 10
11,422
635
10,325
13,028
4,696
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Wavy_2nd
Persephone
16
5 / 3 / 8
12,208
678
16,720
13,336
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GDYém
Baron Samedi
16
5 / 5 / 5
11,820
657
9,892
13,527
13,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WalkinZombie
Thanatos
17
8 / 8 / 5
13,018
723
15,363
18,609
8,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
lts Mythic
Cthulhu
17
6 / 2 / 11
13,700
761
11,052
21,211
34,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
19
19
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
DoIphini
Medusa
8
7
5
1.5
W
Baron Samedi
GDYém
Baron Samedi
5
5
5
1.5
L
Danzaburou
STK valtri
Danzaburou
2
9
10
0.78
W
Thanatos
WalkinZombie
Thanatos
8
8
5
1.31
L
Persephone
Wavy_2nd
Persephone
5
3
8
3
W
Cthulhu
lts Mythic
Cthulhu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
36,307
43,958
Taken
53,347
15,831
Mitigated
56,172
7,282
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DoIphini
Medusa
9,163
3,290
938
2,230
17,594
6,490
1,091
7,754
9,840
0
39,576
W
Baron Samedi
GDYém
Baron Samedi
9,892
725
1,500
3,200
13,527
13,228
1,081
4,089
9,438
46,623
0
L
Danzaburou
STK valtri
Danzaburou
10,325
3,002
0
1,561
13,028
4,696
722
8,037
4,991
0
32,486
W
Thanatos
WalkinZombie
Thanatos
15,363
2,246
0
10,514
18,609
8,149
1,124
6,018
12,591
0
45,533
L
Persephone
Wavy_2nd
Persephone
16,720
1,227
0
2,553
13,336
4,645
358
5,152
8,181
42,315
0
W
Cthulhu
lts Mythic
Cthulhu
11,052
780
96
930
21,211
34,795
429
6,613
14,598
47,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
38,538
146
Minions Killed
173
0
Camps Cleared
0
849,956
Distance Traveled
908,869
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,441
691
56
3
0
285,399
0
W
Baron Samedi
11,820
657
63
4
0
280,143
1
L
Danzaburou
11,422
635
45
3
0
245,587
3
W
Thanatos
13,018
723
49
3
0
304,413
3
L
Persephone
12,208
678
45
3
0
318,970
1
W
Cthulhu
13,700
761
61
3
0
324,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role