Player Matchup

Nemesis
Nemesis
ChocSwifter
Nemesis
Level 29
God Stats
28W - 37L
1,284 SR
Queue Stats
197W - 252L
1,313 Elo+
Solo
Sobek
Sobek
Harry-987
Sobek
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 136L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
Josley_Wiggins
Heimdallr
Level 22
God Stats
3W - 3L
1,195 SR
Queue Stats
127W - 147L
1,265 Elo+
Party 1
Loki
Loki
Maldita-Play-XD
Loki
Level 14
God Stats
3W - 4L
1,544 SR
Queue Stats
32W - 42L
1,340 Elo+
Party 3
Ymir
Ymir
Raul2007XD
Ymir
Level 8
God Stats
3W - 6L
1,370 SR
Queue Stats
18W - 28L
1,318 Elo+
Party 3
Team Averages
Level 19
1,379 SR
1,300 Elo+

VS

Team Averages
Level 27
1,539 SR
1,421 Elo+
Zeus
Zeus
 
Zeus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fogonata
Morgan Le Fay
Level 28
God Stats
15W - 11L
1,731 SR
Queue Stats
52W - 47L
1,406 Elo+
Party 2
Cerberus
Cerberus
guilleeem_2005
Cerberus
Level 29
God Stats
17W - 16L
1,466 SR
Queue Stats
152W - 176L
1,401 Elo+
Party 2
Neith
Neith
ma3l1235
Neith
Level 22
God Stats
11W - 7L
1,526 SR
Queue Stats
13W - 9L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
martformer
Hun Batz
Level 41
God Stats
31W - 36L
1,473 SR
Queue Stats
114W - 125L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChocSwifter
Nemesis
17
6 / 4 / 1
11,480
547
13,298
14,842
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Harry-987
Sobek
13
0 / 5 / 1
8,573
408
3,718
17,116
16,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Josley_Wiggins
Heimdallr
15
1 / 6 / 0
9,159
436
4,556
11,851
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 12 / 0
10,279
489
11,819
15,590
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 14 / 2
7,910
377
4,845
21,056
16,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 4 / 4
9,672
461
4,103
8,669
4,079
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
fogonata
Morgan Le Fay
18
9 / 2 / 5
11,623
553
13,926
14,119
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
15
7 / 3 / 16
10,133
483
7,344
11,102
12,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ma3l1235
Neith
16
9 / 2 / 11
10,720
510
11,132
10,334
3,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
martformer
Hun Batz
19
15 / 2 / 10
12,079
575
21,311
15,618
6,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
13
Kills
41
41
Deaths
13
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
4
4
0.75
L
Nemesis
ChocSwifter
Nemesis
6
4
1
1.63
L
Sobek
Harry-987
Sobek
0
5
1
0.1
L
Heimdallr
Josley_Wiggins
Heimdallr
1
6
0
0.17
L
6
12
0
0.5
L
0
14
2
0.07
W
Morgan Le Fay
fogonata
Morgan Le Fay
9
2
5
5.75
W
Cerberus
7
3
16
5
W
Neith
ma3l1235
Neith
9
2
11
7.25
W
Hun Batz
martformer
Hun Batz
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
57,816
80,455
Taken
59,842
49,776
Mitigated
31,222
6,045
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,103
842
0
2,285
8,669
4,079
1,859
609
8,060
52,963
0
L
Nemesis
ChocSwifter
Nemesis
13,298
5,861
0
1,217
14,842
6,618
0
3,853
10,989
0
83,763
L
Sobek
Harry-987
Sobek
3,718
226
0
3,893
17,116
16,982
188
7,579
9,537
25,375
0
L
Heimdallr
Josley_Wiggins
Heimdallr
4,556
1,186
0
714
11,851
4,332
361
5,040
6,811
0
42,086
L
11,819
2,592
0
221
15,590
5,344
0
3,614
11,976
0
46,069
L
4,845
1,360
0
0
21,056
16,500
0
5,287
15,769
17,858
0
W
Morgan Le Fay
fogonata
Morgan Le Fay
13,926
1,905
236
7,249
14,119
5,257
1,509
1,930
12,189
78,584
0
W
Cerberus
7,344
766
230
2,815
11,102
12,433
484
1,804
9,298
29,465
0
W
Neith
ma3l1235
Neith
11,132
5,495
0
4,144
10,334
3,324
1,204
1,738
8,596
0
56,513
W
Hun Batz
martformer
Hun Batz
21,311
10,402
0
4,348
15,618
6,129
365
2,482
13,136
0
89,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
54,227
348
Minions Killed
503
0
Camps Cleared
0
1,812,858
Distance Traveled
1,927,560
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,672
461
108
5
0
278,456
1
L
Nemesis
11,480
547
122
6
0
434,585
0
L
Sobek
8,573
408
43
2
0
324,080
0
L
Heimdallr
9,159
436
94
4
0
330,685
2
L
Loki
10,279
489
69
3
0
375,813
3
L
Ymir
7,910
377
20
1
0
347,695
2
W
Morgan Le Fay
11,623
553
128
6
0
363,569
0
W
Cerberus
10,133
483
48
2
0
396,426
5
W
Neith
10,720
510
110
5
0
382,364
4
W
Hun Batz
12,079
575
109
5
0
506,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role