Player Matchup

Cupid
Cupid
Leblanc748
Cupid
Level 99
God Stats
39W - 35L
1,643 SR
Queue Stats
255W - 272L
1,587 Elo+
Solo
Kukulkan
Kukulkan
SourTempest
Kukulkan
Level 102
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 8L
1,220 Elo+
Solo
Cthulhu
Cthulhu
johanedu97
Cthulhu
Level 141
God Stats
6W - 3L
1,628 SR
Queue Stats
131W - 146L
1,546 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,451 Elo+

VS

Team Averages
Level 123
1,690 SR
1,727 Elo+
Kuzenbo
Kuzenbo
BradleyBiflexual
Kuzenbo
Level 148
God Stats
23W - 20L
1,579 SR
Queue Stats
245W - 143L
1,700 Elo+
Party 1
Ganesha
Ganesha
Cheddar010
Ganesha
Level 65
God Stats
6W - 4L
1,760 SR
Queue Stats
144W - 53L
1,745 Elo+
Party 1
Rama
Rama
GodCthulhu
Rama
Level 155
God Stats
5W - 2L
1,731 SR
Queue Stats
122W - 111L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
4 / 5 / 6
10,073
720
13,372
13,133
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SourTempest
Kukulkan
14
3 / 7 / 7
9,837
703
10,309
9,966
3,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
johanedu97
Cthulhu
12
3 / 6 / 5
8,979
641
8,114
13,063
11,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 5
11,216
801
8,534
12,614
16,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Cheddar010
Ganesha
15
0 / 3 / 15
9,377
670
6,654
13,195
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
9 / 4 / 5
11,237
803
16,223
13,071
4,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
18
18
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
W
Ganesha
Cheddar010
Ganesha
0
3
15
2.5
W
9
4
5
2.88
L
Cupid
4
5
6
1.4
L
Kukulkan
SourTempest
Kukulkan
3
7
7
0.93
L
Cthulhu
johanedu97
Cthulhu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,795
Damage
31,411
36,162
Taken
38,880
18,997
Mitigated
33,560
6,196
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
3,002
484
2,085
12,614
16,330
324
4,237
8,377
27,208
0
W
Ganesha
Cheddar010
Ganesha
6,654
907
186
2,093
13,195
12,269
320
7,442
5,753
22,147
0
W
16,223
10,803
0
3,002
13,071
4,961
2,294
6,744
6,327
0
64,890
L
Cupid
13,372
8,370
142
4,490
13,133
4,378
758
5,097
7,816
0
35,006
L
Kukulkan
SourTempest
Kukulkan
10,309
1,330
0
1,001
9,966
3,151
124
5,548
4,061
43,614
0
L
Cthulhu
johanedu97
Cthulhu
8,114
126
313
250
13,063
11,468
0
3,712
9,097
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
31,830
164
Minions Killed
154
0
Camps Cleared
0
653,963
Distance Traveled
670,807
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,216
801
50
4
0
213,421
0
W
Ganesha
9,377
670
3
0
0
237,766
5
W
Rama
11,237
803
101
7
0
219,620
5
L
Cupid
10,073
720
62
4
0
220,375
3
L
Kukulkan
9,837
703
75
5
0
197,790
2
L
Cthulhu
8,979
641
27
2
0
235,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role