Player Matchup

Osiris
Osiris
Gold V
Reifiui
Osiris
Gold V
Level 109
God Stats
2W - 1L
1,495 SR
Queue Stats
10W - 10L
1,568 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,495 SR
1,568 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,311 SR
1,402 MMR
Kuzenbo
Kuzenbo
Bronze III
BadShow
Kuzenbo
Bronze III
Level 107
God Stats
1W - 2L
1,311 SR
Queue Stats
21W - 25L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Reifiui
Osiris
20
4 / 4 / 0
14,510
764
20,764
24,626
21,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnhurHe BoUllrMorgan Le FayAh Muzen Cab

VS

Bans
TiamatFreyaArtemisChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BadShow
Kuzenbo
20
4 / 4 / 0
13,980
736
15,563
28,512
39,310
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BadShow
Kuzenbo
4
4
0
1
W
Osiris
Reifiui
Osiris
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
15,563
24,626
Taken
28,512
21,366
Mitigated
39,310
5,012
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BadShow
Kuzenbo
15,563
5,446
0
7,825
28,512
39,310
0
175
28,337
93,242
0
W
Osiris
Reifiui
Osiris
20,764
8,353
0
5,012
24,626
21,366
2,256
15,426
9,063
245
112,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,510
Gold Earned
13,980
180
Minions Killed
145
0
Camps Cleared
0
368,352
Distance Traveled
356,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,980
736
145
8
0
356,158
3
W
Osiris
14,510
764
180
9
0
368,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role