Player Matchup

Nu Wa
Nu Wa
Exselsin
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,415 Elo+
Solo
Olorun
Olorun
MonsGod7
Olorun
Level 11
God Stats
11W - 9L
1,605 SR
Queue Stats
70W - 85L
1,486 Elo+
Solo
Anhur
Anhur
Sha-g0z
Anhur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,447 Elo+
Solo
Thanatos
Thanatos
Unstosp
Thanatos
Level 12
God Stats
2W - 7L
1,288 SR
Queue Stats
36W - 40L
1,448 Elo+
Solo
Sobek
Sobek
chubbylumpkins12
Sobek
Level 13
God Stats
3W - 3L
1,560 SR
Queue Stats
35W - 36L
1,457 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,450 Elo+

VS

Team Averages
Level 13
1,476 SR
1,394 Elo+
Set
Set
BCole15
Set
Level 8
God Stats
1W - 0L
1,228 SR
Queue Stats
1W - 2L
1,152 Elo+
Solo
Bakasura
Bakasura
SwampDuck
Bakasura
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 37L
1,518 Elo+
Solo
Apollo
Apollo
TeeMee
Apollo
Level 17
God Stats
3W - 1L
1,679 SR
Queue Stats
25W - 27L
1,505 Elo+
Party 1
Ymir
Ymir
gokuzingameplay
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,324 Elo+
Solo
Merlin
Merlin
kneecap123
Merlin
Level 20
God Stats
3W - 5L
1,472 SR
Queue Stats
43W - 51L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Exselsin
Nu Wa
8
3 / 5 / 1
6,440
403
4,490
5,708
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
MonsGod7
Olorun
13
4 / 8 / 1
8,096
506
5,392
11,918
3,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Sha-g0z
Anhur
12
3 / 6 / 0
7,353
460
5,444
11,296
3,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Unstosp
Thanatos
15
5 / 5 / 2
9,546
597
6,272
11,036
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 3
6,831
427
3,942
11,183
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
2 / 8 / 1
7,439
465
2,036
11,178
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
SwampDuck
Bakasura
19
15 / 3 / 2
11,983
749
16,870
12,250
5,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TeeMee
Apollo
14
2 / 3 / 3
8,633
540
7,277
10,561
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 3
7,310
457
1,211
6,581
4,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
kneecap123
Merlin
16
7 / 1 / 1
9,802
613
7,606
6,991
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
15
Kills
26
26
Deaths
16
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
2
8
1
0.31
L
Nu Wa
Exselsin
Nu Wa
3
5
1
0.7
L
Olorun
MonsGod7
Olorun
4
8
1
0.56
L
Anhur
Sha-g0z
Anhur
3
6
0
0.5
W
Bakasura
SwampDuck
Bakasura
15
3
2
5.33
W
Apollo
TeeMee
Apollo
2
3
3
1.17
L
Thanatos
Unstosp
Thanatos
5
5
2
1.2
L
0
2
3
0.75
W
0
1
3
1.5
W
Merlin
kneecap123
Merlin
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
35,000
51,141
Taken
47,561
22,719
Mitigated
22,139
15,266
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
2,036
1,428
0
345
11,178
7,308
0
3,597
7,405
0
19,367
L
Nu Wa
Exselsin
Nu Wa
4,490
1,099
0
923
5,708
1,188
0
1,468
3,530
20,377
0
L
Olorun
MonsGod7
Olorun
5,392
3,027
66
529
11,918
3,565
1,509
2,426
8,566
34,240
0
L
Anhur
Sha-g0z
Anhur
5,444
2,391
0
2,189
11,296
3,069
0
2,518
8,218
0
54,941
W
Bakasura
SwampDuck
Bakasura
16,870
12,448
0
4,418
12,250
5,428
2,026
2,988
9,168
0
69,784
W
Apollo
TeeMee
Apollo
7,277
4,315
0
3,788
10,561
3,069
1,093
1,890
8,663
0
70,457
L
Thanatos
Unstosp
Thanatos
6,272
2,005
0
8,402
11,036
5,082
0
419
9,492
0
53,747
L
3,942
208
0
3,157
11,183
9,815
108
2,207
8,276
13,108
0
W
1,211
479
397
1,039
6,581
4,378
53
2,151
4,414
9,295
0
W
Merlin
kneecap123
Merlin
7,606
680
0
2,493
6,991
1,956
0
2,786
4,087
53,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
45,167
311
Minions Killed
425
0
Camps Cleared
0
1,337,899
Distance Traveled
1,502,575
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,439
465
35
2
0
251,852
5
L
Nu Wa
6,440
403
41
3
0
143,311
0
L
Olorun
8,096
506
50
3
0
267,481
0
L
Anhur
7,353
460
110
7
0
267,488
3
W
Bakasura
11,983
749
139
9
0
365,957
0
W
Apollo
8,633
540
127
8
0
271,807
0
L
Thanatos
9,546
597
101
6
0
327,122
0
L
Sobek
6,831
427
9
1
0
332,497
4
W
Ymir
7,310
457
19
1
0
302,522
4
W
Merlin
9,802
613
105
7
0
310,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role