Player Matchup

Janus
Janus
JESUCRISTO88
Janus
Level 22
God Stats
3W - 2L
1,690 SR
Queue Stats
31W - 32L
1,605 Elo+
Party 1
Ares
Ares
S1simi
Ares
Level 16
God Stats
4W - 12L
1,323 SR
Queue Stats
309W - 378L
1,504 Elo+
Solo
Bakasura
Bakasura
alicuecano123
Bakasura
Level 29
God Stats
4W - 1L
1,989 SR
Queue Stats
71W - 64L
1,625 Elo+
Party 1
Chernobog
Chernobog
allroundloonatic
Chernobog
Level 27
God Stats
7W - 8L
1,451 SR
Queue Stats
177W - 175L
1,598 Elo+
Solo
Xing Tian
Xing Tian
teddyroughrider
Xing Tian
Level 17
God Stats
4W - 3L
1,756 SR
Queue Stats
39W - 31L
1,597 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,586 Elo+

VS

Team Averages
Level 18
1,546 SR
1,541 Elo+
Sol
Sol
 
Sol
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OmegaYato
Mulan
Level 36
God Stats
3W - 1L
1,691 SR
Queue Stats
65W - 53L
1,646 Elo+
Party 2
Geb
Geb
VayneMainer
Geb
Level 17
God Stats
1W - 0L
1,712 SR
Queue Stats
9W - 11L
1,509 Elo+
Party 2
Kali
Kali
XxXMABRXxX
Kali
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 77L
1,584 Elo+
Solo
Artemis
Artemis
rocky71cule
Artemis
Level 14
God Stats
2W - 4L
1,327 SR
Queue Stats
16W - 20L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,524
529
4,849
10,753
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
S1simi
Ares
13
0 / 5 / 0
7,416
412
2,779
9,224
4,041
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
alicuecano123
Bakasura
14
2 / 0 / 0
8,718
484
5,523
10,909
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
12
1 / 3 / 1
7,570
421
4,244
9,342
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
teddyroughrider
Xing Tian
18
4 / 0 / 1
10,537
585
11,402
14,258
14,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 3 / 0
10,140
563
11,774
13,061
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
OmegaYato
Mulan
16
0 / 3 / 0
9,344
519
3,912
13,632
9,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 0 / 4
7,564
420
1,967
4,945
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 1 / 2
9,643
536
4,260
9,633
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
rocky71cule
Artemis
19
7 / 1 / 1
11,250
625
10,650
8,961
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
11
11
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
0
1
L
1
3
1
0.5
W
Mulan
OmegaYato
Mulan
0
3
0
0
L
Ares
S1simi
Ares
0
5
0
0
W
1
0
4
3
W
0
1
2
1
L
Bakasura
alicuecano123
Bakasura
2
0
0
2
L
Chernobog
1
3
1
0.5
W
Artemis
rocky71cule
Artemis
7
1
1
7.5
L
Xing Tian
teddyroughrider
Xing Tian
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
32,563
54,486
Taken
50,232
33,303
Mitigated
25,538
19,629
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,774
2,534
0
5,547
13,061
4,338
76
5,347
7,374
74,246
0
L
4,849
236
0
3,414
10,753
5,197
0
6,922
3,385
70,030
0
W
Mulan
OmegaYato
Mulan
3,912
701
0
6,916
13,632
9,597
0
7,742
5,695
0
67,838
L
Ares
S1simi
Ares
2,779
181
0
1,199
9,224
4,041
0
715
8,509
32,795
0
W
1,967
153
0
0
4,945
3,809
48
1,949
2,996
11,530
0
W
4,260
1,160
0
3,992
9,633
4,272
280
2,326
7,117
0
82,159
L
Bakasura
alicuecano123
Bakasura
5,523
4,326
0
5,579
10,909
6,361
10
2,592
8,177
0
49,428
L
Chernobog
4,244
2,764
0
3,477
9,342
3,074
96
1,174
8,114
0
47,496
W
Artemis
rocky71cule
Artemis
10,650
5,141
0
3,455
8,961
3,522
1,392
1,916
7,045
0
102,257
L
Xing Tian
teddyroughrider
Xing Tian
11,402
1,420
0
5,960
14,258
14,630
40
1,672
12,560
72,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
47,941
558
Minions Killed
637
0
Camps Cleared
0
1,607,500
Distance Traveled
1,671,844
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,140
563
140
8
0
347,081
6
L
Janus
9,524
529
149
8
0
346,897
3
W
Mulan
9,344
519
163
9
0
302,153
1
L
Ares
7,416
412
69
4
0
311,436
0
W
Geb
7,564
420
13
1
0
301,907
9
W
Kali
9,643
536
146
8
0
409,486
5
L
Bakasura
8,718
484
107
6
0
363,493
6
L
Chernobog
7,570
421
93
5
0
244,634
4
W
Artemis
11,250
625
175
10
0
311,217
3
L
Xing Tian
10,537
585
140
8
0
341,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role