Player Matchup

Terra
Terra
GunDeezy15
Terra
Level 155
God Stats
12W - 6L
1,836 SR
Queue Stats
244W - 168L
1,712 Elo+
Solo
Sol
Sol
TICKLEbandit420
Sol
Level 154
God Stats
3W - 1L
1,721 SR
Queue Stats
227W - 267L
1,535 Elo+
Solo
Danzaburou
Danzaburou
TheDrunkenOnez
Danzaburou
Level 119
God Stats
1W - 1L
1,626 SR
Queue Stats
174W - 190L
1,550 Elo+
Solo
Team Averages
Level 143
1,727 SR
1,599 Elo+

VS

Team Averages
Level 101
1,577 SR
1,632 Elo+
The Morrigan
The Morrigan
CBTsteel
The Morrigan
Level 96
God Stats
1W - 1L
1,284 SR
Queue Stats
117W - 95L
1,592 Elo+
Party 1
Izanami
Izanami
Lqrrqn
Izanami
Level 145
God Stats
11W - 2L
1,766 SR
Queue Stats
202W - 148L
1,712 Elo+
Solo
Osiris
Osiris
SPTrooper7016
Osiris
Level 63
God Stats
2W - 0L
1,681 SR
Queue Stats
65W - 56L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 2 / 3
8,737
624
4,860
15,939
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 4 / 1
8,897
636
7,825
11,762
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheDrunkenOnez
Danzaburou
8
1 / 7 / 1
7,690
549
532
8,184
2,950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CBTsteel
The Morrigan
14
1 / 1 / 10
9,348
668
5,771
5,508
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lqrrqn
Izanami
15
8 / 0 / 5
10,745
768
17,076
9,150
3,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 4 / 8
9,698
693
7,362
8,870
5,324
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CBTsteel
The Morrigan
1
1
10
6
L
Terra
0
2
3
0.75
W
Izanami
Lqrrqn
Izanami
8
0
5
10.5
W
4
4
8
2
L
3
4
1
0.88
L
Danzaburou
TheDrunkenOnez
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
30,209
35,885
Taken
23,528
25,965
Mitigated
10,594
6,597
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CBTsteel
The Morrigan
5,771
243
0
0
5,508
1,910
310
3,330
2,070
29,633
2,930
L
Terra
4,860
602
618
3,163
15,939
17,933
0
1,912
14,027
23,462
0
W
Izanami
Lqrrqn
Izanami
17,076
10,144
0
2,570
9,150
3,360
2,632
5,863
3,023
0
61,933
W
7,362
2,822
0
250
8,870
5,324
294
2,961
5,125
0
26,285
L
7,825
2,118
0
2,746
11,762
5,082
1,258
1,158
10,604
46,595
0
L
Danzaburou
TheDrunkenOnez
Danzaburou
532
95
0
70
8,184
2,950
26
1,385
6,799
0
1,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
29,791
120
Minions Killed
183
0
Camps Cleared
0
563,809
Distance Traveled
747,871
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,348
668
52
4
0
237,699
0
L
Terra
8,737
624
27
2
0
252,749
0
W
Izanami
10,745
768
109
8
0
257,716
4
W
Osiris
9,698
693
22
2
0
252,456
1
L
Sol
8,897
636
87
6
0
225,184
1
L
Danzaburou
7,690
549
6
0
0
85,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role